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How much trouble do you have with Veteran content?

  • Preachan
    Preachan
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    I like the veteran content. Challenging, making me think about my build and playstyle.
    And I like being able to do the quests of the other factions with my main.
    Never liked to roll alts, so to me, ESOs veteran content is a good solution.
  • Stratti
    Stratti
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    I find it just so
  • Bhakura
    Bhakura
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    VR is fine where it is, things that need to change are reworked weapon skills so not only magicka is the only viable option. Its pretty boring to only meet casters out there :P
  • Esha76
    Esha76
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    I find veteran content much too difficult to the point of constant frustration.
    One of the major problems with this game is that they marketed it as you can run with pretty much any build you want. Some may recall that the first promo they ran at launch was the outlandish 5 million different combinations in abilities you can have. For the vast most part you can. But once you hit VR7 - that is no longer the case at all. You pretty much need to run a "winning" build, thus often having to play your character in a manner you do not want to in order to survive. As I have said elsewhere, almost no NB player ever said I want to be a sneaky stealthy assassin who runs around with a healing stick and heals things.... Run a certain specific build, otherwise it will be a very harrowing and disheartening experience from 7-10. There is a reason those zones are empty and people flocked to Craglorn early.... it's easier. Not to mention faster as well.

    Now, the real problem in the inconsistency. After VR7 and up, there are some trash mobs that are perfectly balanced and require a decent amount of tactics and planning, and you'll get by with little trouble. In many other cases some packs of even two trash mobs are more powerful that solo dungeon bosses. Refer back to my earlier post referencing my encounter with the three solo dungeon VR10 Dwemer trash where me and a Sorc got ***. MANY/SOME mobs are imbalanced, not all, but many are hitting too hard and resisting too much damage. If upper VR is meant to be group work, then they need to market it as such. Then change the name of "solo" dungeons also.

    As for the scholar's who advise us to block... take your condescending remarks elsewhere. I can't speak for other classes as my tanky Sorc is only VR3 now, but as a mostly medium armor NB blocking an attack will cost you 20% of your health. If you're in medium and only blocking attacks, you will not last long. Dodge roll over and over, and hopefully you don't have many stamina abilities. And if you're spamming the same single ability to roll you through all the content then A. Expect that ability to be nerfed very soon and B. That tactic speaks volumes of your knowledge and skill of this game.... Oh, and the food advice - top notch. All this time I thought my 50 provisioning and nothing below blue quality food was just a skill point dump.

    So, no intention to offend, but if you are below VR7, you may want to withhold your opinions of the difficulty as you simply lack the experience of VR zones. It doesn't get bad until VR7 and above, and again, it's not all cases. And if you're rolling through VR7+ content with no trouble at all, they why are you reading this when you should be emailing your god build to the devs and get your character in that home page spotlight article they run.
    Edited by Esha76 on June 12, 2014 12:37PM
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  • Arundo
    Arundo
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    I find veteran content much too difficult to the point of constant frustration.
    Bhakura wrote: »
    VR is fine where it is, things that need to change are reworked weapon skills so not only magicka is the only viable option. Its pretty boring to only meet casters out there :P

    This :smile:
  • Blackwidow
    Blackwidow
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    Here is my perspective.

    We are supposed to be understanding what it was like for the other factions and what they went through.

    Thing is, I never got my butt handed to me when I was low level, so why is my journey in their land even harder than theirs?

    Seems to me, if I want to walk a mile in their shoes, the ground should not be made of broken glass and razor blades if they were walking on gravel.


  • dsalter
    dsalter
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    i find it challenging sometimes due to skillsets, if your a desto dress user, you dont struggle much but if your melee, thats when the game starts changing, packs of 2+ enemies become a large task of survival.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Hilgara
    Hilgara
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    dsalter wrote: »
    i find it challenging sometimes due to skillsets, if your a desto dress user, you dont struggle much but if your melee, thats when the game starts changing, packs of 2+ enemies become a large task of survival.

    I'm double duel wield. I have levelled the resto staff for mutagen but rarely use it. I prefer a magicka burst bar then switch to a stamina sustain bar. I have also levelled a sorc and yeah it was easier but actually less fun to pay. I prefer the NB because the difficulty is just about perfect for that class
  • dastone
    dastone
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    For you nightblades having issues with 3 pack mobs put agony on you bow bar stun one now you have a 2 pack mobs and 12 seconds to kill one

  • Zubba
    Zubba
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    Never tried it, and probably never will. It was enough pain to do 1-50 if you dont like questing at all.
    Edited by Zubba on June 12, 2014 2:02PM
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

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  • Blo0dstorm
    Blo0dstorm
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    I have voted;
    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    but my heart vote would have been
    I find veteran content to be frustrating at times, and believe it is a bit too difficult to be fun
    It's playable but not always fun.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    id like it to be only slightly nerfed, not the hp the enemies have, but the amount of damage they do. id like that to be nerfed slightly. otherwise im good
  • zeuseason
    zeuseason
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    The problem with vet content? Incentive.
  • phaneub17_ESO
    phaneub17_ESO
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    I find veteran content much too difficult to the point of constant frustration.
    While playing a VR8 Templar it fluctuates, some of the mobs are seriously way too strong and kill me within 4 seconds flat from full to zero such as the non-elite VR7 Dreugh when facing up against 2 or more. Other mobs are pitifully easy to clear though are clearly higher elite status. There's also mechanics that I hate how they work, such as having to block before something is "cast or released" rather than as its coming at you like the tossed blade from warrior mobs at VR hit ridiculously high. There are also times when I know I have my block pressed down with abundant stamina and a power swing still knocks me off my feet, the following attack within that 0.5 seconds is just death.

    My favorite thing is the phantom change to Rushed Ceremony and its Morphs around the same time they messed with Puncturing Strikes. The casting animation increased before the heal goes off, I'm guessing to prevent it from being spammed. Might as well say it has a casting time instead of Instant Cast to reflect that change, but I guess they didn't want it be affected by certain effects like the 5pc bonus on Soulshine set. It's when I cast Breath of Life and get the message "You can't do that while dead" even though I have 10-15% of health left and still on my feet moving around.
  • Shiroro
    Shiroro
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    Some things are too difficult. I'm fine with some quests not being solo-friendly. The problem isn't just difficulty...it's that even trash mobs are a chore. It's just not fun.
  • Thechemicals
    Thechemicals
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    Trash mob can cost you 10-50 gold in repairs and potions per encounter and the reward is 1-5 gold and some worms.
    Edited by Thechemicals on June 14, 2014 12:43PM
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Tannakaobi
    Tannakaobi
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    It's not the combat that is the reason VR suck!
  • DDemon
    DDemon
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    What bothers me is, that as times most of the trash mobs are harder to kill than an actual dungeon boss.

    Mainly due to the fact trash mobs are able to do quick attacks that hit for 800 at a time, and if you're unlucky they throw a dagger at you that hits you for 2k.

    Imo bosses should be the real challenge, not the trash mobs, this aggravates me to no end. There's nothing more frustrating than to struggle reaching a dungeon boss, dieing several times in the process, to then kill the boss in 20 seconds without taking any damage.

    note: I am already at v12, went through all the veteran areas, ran all the quests and dungeons.
    Edited by DDemon on June 14, 2014 12:46PM
  • Custos91
    Custos91
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    Actually its easy, my problem was only playing a templar healer without weapon skills maxed was a very long experiance xD
    Trying a dk now, feels like cheating xDDDD
    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • Aurilis_Sungaze
    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    I'm a V7 resto/resto Templar and I'm pretty happy with the difficulty.
    Recently I switch to Two-Handed to give it a try and it worked as well.
    Most enemies are manageable groups of 3 are hard but without a mistake, doable.
    Just Archer+Healers or Stormatronarch are to heavy for me, but thanks to the eight is is an MMO so i wait for some help or sneak around.
    |Aurilis Sungaze|V10 Templar| Healer of the Aldmeri Dominion|
  • RoCoL
    RoCoL
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    I dont mind the current difficulty so much as the risk/reward is far from balanced, imo.

    I do not remember the last time I looted a purple. I kill almost everything I come across. Always trying out skill combos, or testing new skills.

    To me the gear drops are lackluster since I have black smithing maxed and crafting my own stuff.

    I am using lower value 3 set jewelry that give better bonuses than anything blue or green that ive found, so far.

    At this point the loot im getting from level appropriate areas is primarily for making gold, which is easier to farm, if you're broke, in the 4-5 levels below your current level dungeons. So for loot I go to the vr 4-5 areas; try and level a bit in Cyrodiil and go quest in the level 8 area when I finally hit 10.

    So Im not sure that it is too hard, as much as it is definitely not rewarding for the difficulty.


    Edited by RoCoL on June 14, 2014 1:35PM
  • Thechemicals
    Thechemicals
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    I find veteran content to be challenging, yet fulfilling. I do not wish to see any changes to the difficulty level of Veteran Content.
    RoCoL wrote: »
    I dont mind the current difficulty so much as the risk/reward is far from balanced, imo.

    I do not remember the last time I looted a purple. I kill almost everything I come across. Always trying out skill combos, or testing new skills.

    To me the gear drops are lackluster since I have black smithing maxed and crafting my own stuff.

    I am using lower value 3 set jewelry that give better bonuses than anything blue or green that ive found, so far.

    At this point the loot im getting from level appropriate areas is primarily for making gold, which is easier to farm, if you're broke, in the 4-5 levels below your current level dungeons. So for loot I go to the vr 4-5 areas; try and level a bit in Cyrodiil and go quest in the level 8 area when I finally hit 10.

    So Im not sure that it is too hard, as much as it is definitely not rewarding for the difficulty.


    I believe i read somewhere that this game was designed to be a crafters games, which means crafting yields the best gear loot. However, with this in mind, im not sure why they didnt add another aspect to the lootdrop where dungeon loot yielded something players would want outside of gear, like specials tomes,motifs, use your imagination,etc.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Erotes
    Erotes
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    None of the above. I find it challenging yes but also boring all together. The endless generic questing is off putting and kills replay value. I had planned on making a toon for each alliance but now don't see a point. They should have come up with a smoother transition for allowing you to venture into enemy territory. The parallel dimension bit the allows you to experience other areas of the map seems cheap and short sighted.
  • Alphashado
    Alphashado
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    48% of paying customers dislike VR in its current state. And that's just forum dwellers. Houston, we have a problem.
  • Gwarok
    Gwarok
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    I find veteran content to be challenging, yet fulfilling, though very frustrating at times. Changes to the difficulty level of Veteran Content as a whole needs an overhaul and brought back into balance.
    Edited by Gwarok on June 14, 2014 6:48PM
    "Strive for balance of all things. When the scales tip to one side or the other, someone or somethings gets short-changed. When someone gets short-changed, unpredictability and strife unbalance the world around us...To achieve freedom from greed, from want, and from strife, all parties in any exchange MUST find balance." -House Hlaalu's Philosophy of Trade

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    O, be some other name!
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    By any other name would smell as sweet.
    Retain that dear perfection to which he owes...
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  • R1ckyDaMan
    R1ckyDaMan
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    None it is easy sometimes, hard others the problem is that boredom is too much, I am nearly done in malabal tor and only just over halfway past vet 4..

    The quests are at a stage where I don't really want to do them anymore.
  • Sakiri
    Sakiri
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    I find veteran content much too difficult to the point of constant frustration.
    I'm telling you.

    Reduce mob HP and much of this goes away.
  • Grageeky
    Grageeky
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    This is a good poll, thank you. And I'm glad to see there are 157 others who feel like I do.
    "Perhaps his egg spent too much time in the shade before his hatching." -Wareem-
  • Valerien
    Valerien
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    I find veteran content to be frustrating at times, and believe it is a bit too difficult.
    Class, race, group and build will effect it. As will peoples personal preferences.

    I personally don't like dying or wiping, personal preference. So to me a system that encourages a trial and error approach to getting through isn't much fun. To someone that accepts dying as a mechanic to get round difficult fights then they will find the challenge less of a problem.
  • ThisOnePosts
    ThisOnePosts
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    I don't see my option on there. While I have no problems with it, I regularly play games on the hardest difficulties when it's available. So I enjoy when a game is more challenge rather than a push-over. It enhances the gameplay and importance of learning your own tactics. I would definitely not lower the difficulty in this game if the choice is up to me. It's very doable and veteran content should be a lot more challenging. Anyone wishing to roll over a dozen mobs while eating potato chips really should not be playing an Elder Scrolls game to begin with. Also, you should be tactic for each group of enemies you encounter in veteran. I believe that's how the game is meant to be played --- and it's definitely a lot more fun!
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