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Missing group content

cyr1ana
cyr1ana
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I like the game but I miss group content. It's not really possible to do something with your PvE Guild.

I know Craglorn is coming, but there should be group content throughout the game and not only in one Adventure Zone. At the moment the game feels like a singleplayergame with some online features.

Zenimax should add about 10 replayable levelscaling Dungeons in every Zone. I like to have a reason to go back. They are really beautiful and it would be a waste not to do this.

The phasing technology interferes with the group play as well.

greeting

cy
Edited by cyr1ana on May 18, 2014 8:57AM
  • clocksstoppe
    clocksstoppe
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    ? group dungeons, public dungeons. You can do them as many times as you want.
  • cyr1ana
    cyr1ana
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    I am talking about scaling replayable content. It would not really make a lot of fun to do the first group dungeon with a level 40 group or play some public dungeons in this area.

    By the way. I am also a bit disappointed by the duration of the group dungeons. They are all way to short and not really a challenge.
    Edited by cyr1ana on May 18, 2014 9:19AM
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    cyr1ana wrote: »
    I am talking about scaling replayable content. It would not really make a lot of fun to do the first group dungeon with a level 40 group or play some public dungeons in this area.

    By the way. I am also a bit disappointed by the duration of the group dungeons. They are all way to short and not really a challenge.

    @ the bold

    I'm kinda glad ZOS went on the shorter side with dungeons.

    It may seem a bit odd at first, but speaking from experience building groups in other MMOs, shorter commitment in time required to clear usually equates to ppl(when ppl are available..) most readily joining up in the first place. For me personally, i've seen it changed over the years(used to be folks would stick it out doing a dungeon forever) to where ppl want more clears over less clears that take more time.

    Just my anecdotal observation anyways.
  • Turelus
    Turelus
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    I'm sure more group content will come out and harder scale stuff as well.
    You have to remember that no MMO in history or in the foreseeable future has or will ever be able to keep up with content releases at a rate the player base can consume and complete it.

    The only way to make content last longer is to have longer grinding via levels, lower-drop rates, etc.

    I would like to see some more sandbox style features in the game so we have players working with each other to develop more content for the game but I don't think that's realistic in regards to the games core design.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Nitratas
    Nitratas
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    may i ask, have you reached veteran content?
  • Gillysan
    Gillysan
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    I have necroed the last post in these forums. :D
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