nerevarine1138 wrote: »It appears from the small sample of evidence in this thread that only AD appears to be inflicted, other alliances are thriving.
I'm in the AD, progressing through VR content with my main and leveling nice and slowly with an alt. I have zero problems getting people together for dolmens, world bosses, dungeons, etc. I have literally no idea what you're talking about, and the entire thread title is so inflammatory that you pretty much lost all hope of making a viable point before you started writing.
RianaTheBosmer wrote: »I don't see it on Daggerfall at all, very busy, but I do agree that AD is quieter and it's damned nice and I, for one, never have zone chat on and I'm sure there are a lot of players like me.
No. Its just people are changing their behavior.
Selling motifs? Most people already have them, or have come to realize you can get them pretty much within an hour for free if you wanted them.
Zone chat quiet? I don't know about you but I can't stand zone chat on for more than a few minutes before the immaturity and rants make me disable it again.
You probably need better trading guilds. Use zone chat to ask for a Good VR trading guild invite.See how many invites do you get.No. Its just people are changing their behavior.
Selling motifs? Most people already have them, or have come to realize you can get them pretty much within an hour for free if you wanted them.
Zone chat quiet? I don't know about you but I can't stand zone chat on for more than a few minutes before the immaturity and rants make me disable it again.
It seems to be the best way to buy things, however...it's essentially trade chat. I asked in all my guilds nobody had any of the rare motifs (or they did and just didn't want to sell).
Same here in AD, my main guilds has grown.vyndral13preub18_ESO wrote: »I haven't actually noticed any of those things. 2 of the 3 guilds i am in are still getting bigger, and i still routinely turn of chat because it spams off guild chat. Although i never try to buy anything in chat so i never pay attention to what people are selling.
But everyone knows DC is much cooler the AD, so that is probably why.
lecarcajou_ESO wrote: »I know speech bubbles would clash with ESO's philosophy of immersive design with a minimum of interface distractions, but how about an option to turn on speech bubbles for those who wouldn't mind a bit of conversational clutter now and then?
Thanks for the very insightful post.gamebouncerb16_ESO wrote: »Yes in fact it has already been cancelled. I'm actually quite surprised we can still post here
Grimnix173 wrote: »I don't think this game is dying, but it has a real real bad cough.
All my friends have quit and they were MMO players. They couldn't get into the game I guess and Veteran leveling pretty much was the nail in the coffin.
Also Cyrodiil's cool factor wears off after about 30-50 hours of played I'd say. So people who joined this game strictly for the PvP are quitting because of the outdated design of that zone. Its just way too Casual.
The more and more I think about it this game was designed for 35-55 year old players and not the core of MMO's today the 18-30 year olds. I honestly feel like this game will be free to play. The incentive to resub just isn't there for a pvp minded player as
There are design issues (mainly centered around pvp) that make me feel more and more that ESO doesn't want to lock down the 18-28 year old market. They are trying to get that casual player who logs on for 2 hours of quest every few nights and pvps when he/she is bored of questing...These aren't MMO players these people sound like console players to me.
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Grimnix173 wrote: »I don't think this game is dying, but it has a real real bad cough.
All my friends have quit and they were MMO players. They couldn't get into the game I guess and Veteran leveling pretty much was the nail in the coffin.
Also Cyrodiil's cool factor wears off after about 30-50 hours of played I'd say. So people who joined this game strictly for the PvP are quitting because of the outdated design of that zone. Its just way too Casual.
The more and more I think about it this game was designed for 35-55 year old players and not the core of MMO's today the 18-30 year olds. I honestly feel like this game will be free to play. The incentive to resub just isn't there for a pvp minded player as myself.
Sidenote: I'm a v10dk, I like pvp combat, the builds, the actual battles. but the zergy zerg keep stuff is just boring and if I'm going to log on and play for an hour and a half I want to be in combat fighting for at least 2/3's of that time. This not the case, small scale pvp is something you have to hunt out and force.
As for my guilds. If I scroll down to about the half way mark of the roaster the avg time since logged in is somewhere between 15-20 days...Means people played for two weeks and arnt coming back.
I want this game to rock, but I can't get my friends back here. I'm v10 and the games flaws are sticking out so much that I don't even know if I'm going to resub next month..These aren't small problems. There are design issues (mainly centered around pvp) that make me feel more and more that ESO doesn't want to lock down the 18-28 year old market. They are trying to get that casual player who logs on for 2 hours of quest every few nights and pvps when he/she is bored of questing...These aren't MMO players these people sound like console players to me.
Anyways I've noticed people not logging back in. My contact list has turned into a ghost town and my guilds are filled with new players with stars in there eyes and old players that quit weeks ago.
The wildstar open beta could be sucking people away. Them releasing an open beta during ESO's first Resub month was so dirty..