So I've reached boiling point with quest dungeons, the lil ones that you enter as part of a quest, not public ones in the world in the "skull n cross bones" areas.
I would like it very much if they became instanced to you or your group only. Everytime I go in one there's a zerg "real players" who just run through, group up all the mobs and kill them leaving very little xp for yourself not to mention loot.
I'm trying to teach an inexperienced player the ropes in dungeons before it becomes critical to do the right thing at the right time, it's impossible with all the zerg's going on, I can't teach them how to pull the mobs a certain way to only get a few, there ain't none left. I could go on but I think you get the point.
In hindsight maybe it's a good idea to make all dungeons instanced and stop all the shenanigans from occurring in the 1st place, maybe that's too heavy handed and spoil a dynamic I may have missed, I dunno...
Your opinions please