At the risk of sounding pusillanimous, let me say emphatically that the following is something I've tinkered with solely as a mental exercise. I have no misgivings whatsoever that it's a prudent course of action or even viable. I'm laying it out here only for discussion.
BACKGROUND: As we're all aware by now, botting and gold selling has been out of hand since the game was launched and, despite ZoS's best efforts the problem has not abated; indeed, in many respects the proliferation of bots and websites advertising availability of ESO gold, in-game items, and power leveling services is growing daily. (I commend that anyone unfamiliar with the full extent of this issue should google 'ESO gold'.)
PROBLEM: Bots interfere with and negate player experience and immersion. Gold sellers proliferate on chat and often interfere with normal communications. In-game mail is rife with gold-selling spam. Players purchasing gold, in-game items, and power-leveling services frequently enjoy a major advantage over other players, particularly in the context of PvP. Of greater significance is the impact the aforementioned is having on the game's economy, such as it is. (Though completely unprovable, I believe the impact of gold-buying players on the game is more pervasive than commonly thought because none of them would ever admit to doing so. Again, I recommend googling 'ESO gold' for an idea of how widespread the problem has become.)
RECOMMENDATION: ZoS should forthwith make gold available for purchase. Moreover, I recommend all purple and gold crafting items be made available for purchase from NPC vendors within the game world, much as weapons and armor are already accessible from the various NPCs.
DISCUSSION:
1. ADVANTAGES
If adopted, this measure would immediately reduce, perhaps eliminate problems associated with botting, gold selling, and item selling. Additionally, it will provide an option to nullify advantages gained by players purchasing gold counter to the game's TOS. ZoS would experience increased income, which would hopefully be used to correct current game issues and more rapidly enhance content.
2. DISADVANTAGES
Only players possessing the willingness or ability to purchase gold and in-game items would benefit and the in-game economy would likely suffer even more than it is currently. Many current players would probably cancel their subscriptions.
3. IMPACT ASSESSMENT
First, ESO as it stands now does not possess any measure of economy -- trade is restricted to a provincial marketing structure or is functionally limited to localized, often guild-based bartering; therefore, a rapid influx of gold is likely to have little if any affect on the economy. More importantly, players possessing the willingness and financial wherewithal to purchase gold are already doing so despite the game's TOS.
Inevitably, the larger question in the face of ZoS's inability to stem gold sellers/buyers is whether only those willing to skirt the game's TOS should benefit. If you allow me to draw an historical analogy: ZoS's TOS concerning activities associated with gold selling are very much like the United States 18th Amendment (Prohibition of the import, manufacture, sale, distribution, and consumption of alcoholic beverages). With Prohibition, agencies charged with regulation and enforcement were unable to effectively do so, and in their efforts law abiding citizens often became collateral damage -- from violence and negative economic affects. ZoS demonstrates the same ineffectiveness in combatting gold selling and, like Prohibition, TOS-abiding players have arguably suffered collateral damage.
Again, I remind you I've posted this for discussion only, flaming and namecalling is not obligatory for those who find it an insidious concept.
Edited by Abigail on May 9, 2014 10:56PM