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the four main reasons you need gold
Ok so there are currently 4 things in game that cost a ton of gold make these more affordable or unable to purchase with gold and the main reasons for gold sellers to exist will fade with them
1) Silly prices for Motifs 40-50k is a lot of gold and many people will want these particular styles early on so buying gold is an easy route for them.
Make them trainable or skill point based to remove this gold sink.
2) Bites the prices are coming down but still will cost a great deal.
Make these a quest from a quest giver make it hard to obtain or maybe make the spawns slightly more common to 3x times more bits prices come down by the same roughly.
3) Mounts another huge sum that people would prefer to have as early as possible so again forcing some less scrupulous to buy the gold instead of earn.
Make them cheaper or make basic mounts a quest at say lvl 10 (I have my imperial that costs me only 1gold) making a starter basic mount cost maybe 100g or 10gold with a quest that teaches you to horse ride would make sense after all we are soulless vessels and riding a horse isn't easy.
4) Inventory no need to explain more if you've already spent all your gold ever just to buy the next 10 slots you will feel this pain.
Few suggestions a) make crafting bags say a 60 slot enchanting bag that only holds runes and glyphs that maybe costs a skill point to buy or 5000g for each profession, b) reduce the cost for each upgrade.
These are just a few ideas I thought id share that may just help the gold seller botting problems ..the less we need to spend on basics and the more we have to buy mats or gear ..the less need to own huge piles of gold just to be competitive in crafting or have an extra skill line.