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1.1 Master Ritualist changes?

Tankqull
Tankqull
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Dear ZOS DEvs could you please elaborate your reasons for reducing this unbelievable overpowered passive once again? while disabling battle resurecction out of cyrodiil entirely...

because of the genaral lack of played healers in all games the resonance to this completly useless change is realy low but please reconsider this rubbish.

templars where never acknowladged as an overpowered class but recieve one slap after another...

so long
a sad panda
Edited by Tankqull on May 8, 2014 4:39PM
spelling and grammar errors are free to be abused

Sallington wrote: »
Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Liquid_Time
    Liquid_Time
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    Huh?
    ¸.•¨)
    ¸.•´¸.•*´¨) ¸.•*¨)
    (¸.•´ (¸.•`
    Liquid_Time'*-.¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-••¤
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       IGN: Liquid Past || Rank: V14 || Class: Nightblade || World Skill: Vampire
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  • Tankqull
    Tankqull
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    reduction of the resurretion time reduction a second time after beta ...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • darkdruidssb14_ESO
    darkdruidssb14_ESO
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    Do Battle Resurrection and Master Ritualist passives stack? If they do that's 90% reduction in resurrection time that is unique to Templars. Do you really want Templars to be rez bots?
  • Northman
    Northman
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    Do Battle Resurrection and Master Ritualist passives stack? If they do that's 90% reduction in resurrection time that is unique to Templars. Do you really want Templars to be rez bots?

    At least we would be usefull for something then. ^^
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