A chests rating has to do with the level of the area you are in, not the quality of the items inside. An "impossible" chest is simply too high level for you. A master would be at the top of your level while a simple would be at the bottom.
I believe the items inside are random and set to the level of the chest.
A chests rating has to do with the level of the area you are in, not the quality of the items inside. An "impossible" chest is simply too high level for you. A master would be at the top of your level while a simple would be at the bottom.
I believe the items inside are random and set to the level of the chest.
A chests rating has to do with the level of the area you are in, not the quality of the items inside. An "impossible" chest is simply too high level for you. A master would be at the top of your level while a simple would be at the bottom.
I believe the items inside are random and set to the level of the chest.
Untrue, I have found all 4 types in all zones I have been in. The quality of the items inside are based on the zone you are in, you are mixed up I believe. I have never encountered an impossible chest, perhaps it was a lore/quest thing for immersion, I dunno, and chests are not based on your level to my knowledge, I remember opening advanced as early as my teen-levels, my memory is a little dodgy before that lol.
A chests rating has to do with the level of the area you are in, not the quality of the items inside. An "impossible" chest is simply too high level for you. A master would be at the top of your level while a simple would be at the bottom.
I believe the items inside are random and set to the level of the chest.
Untrue, I have found all 4 types in all zones I have been in. The quality of the items inside are based on the zone you are in, you are mixed up I believe. I have never encountered an impossible chest, perhaps it was a lore/quest thing for immersion, I dunno, and chests are not based on your level to my knowledge, I remember opening advanced as early as my teen-levels, my memory is a little dodgy before that lol.
Anyway, y'all here are missing the point of my thread, I am talking about VR chests being harder and removing the lower tier chests altogether in the tougher content.
A chests rating has to do with the level of the area you are in, not the quality of the items inside. An "impossible" chest is simply too high level for you. A master would be at the top of your level while a simple would be at the bottom.
I believe the items inside are random and set to the level of the chest.
Untrue, I have found all 4 types in all zones I have been in. The quality of the items inside are based on the zone you are in, you are mixed up I believe. I have never encountered an impossible chest, perhaps it was a lore/quest thing for immersion, I dunno, and chests are not based on your level to my knowledge, I remember opening advanced as early as my teen-levels, my memory is a little dodgy before that lol.
You basically said what I said just in a different order.
Chests are not all the same level but are related to the level of the area you are in. If you are under leveled for the area you are in you may run into one that has an "impossible" rating. After gaining the required levels that same chest would be a "master" ..so on and so forth
I call BS! I opened at least 10 masters yesterday and the blue drops are random. I have gotten blues out of simple and advanced and all green out of masters before. The blue drops seem random and are NOT tied to the tier of chest difficulty. It appears to be about 1 out of 8 chests will drop a blue.crai7er_boy_4lif3b16_ESO wrote: »Better loot does come with harder locks. im only getting greens in simple and at least 1 blue in master.
I call BS! I opened at least 10 masters yesterday and the blue drops are random. I have gotten blues out of simple and advanced and all green out of masters before. The blue drops seem random and are NOT tied to the tier of chest difficulty. It appears to be about 1 out of 8 chests will drop a blue.crai7er_boy_4lif3b16_ESO wrote: »Better loot does come with harder locks. im only getting greens in simple and at least 1 blue in master.
crai7er_boy_4lif3b16_ESO wrote: »Better loot does come with harder locks. im only getting greens in simple and at least 1 blue in master.
I think they just randomly pick 1-4 for chest difficult, and then generate random loot after it is successfully opened.
Nope, nearly 100 picks in my pack at all times, I see an 'impossible' one then move on and open another a bit later just fine and certainly haven't picked up any lockpicks in the mean time.
A chest is labeled impossible if you lack lockpicks
Maybe that was the problem?