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Pts patch 1.1.1

Auric_ESO
Auric_ESO
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I dont remember seeing anyone posting the last pts patch notes (1.1 was) so here is 1.1.1 There is a few things not related to trials or craglorn which may be of interest:

ESO Patch notes for v.1.1.1 on the PTS. Please keep in mind that these patch notes are for the PTS server and some changes may not make it to the live server.


OVERVIEW
The Elder Scrolls Online v1.1.1 contains fixes and tweaks to issues reported from playtesting on the PTS, including adjustments to Craglorn and Trials. This version also has more fixes for non-Craglorn quest content.

FIXES & IMPROVEMENTS
Alliance War
General

Increased the Victory Point rewards for all quests that you pick up in towns in Cyrodiil.
Audio
General

You’ll no longer hear dialogue from certain NPC events (such as bandits attacking a merchant) when the NPCs involved are too far away.
Fixed an issue where there were traces of German VO in the English version of the game.
Fixed an issue with Dark Anchor sounds.
Fixed some issues with audio inside buildings and other interior spaces.
Combat & Gameplay
General

Fixed an issue where bash/interrupt could be used more frequently than intended when it was repeatedly engaged.
Fixed an issue where ground target area-of-effect abilities could sometimes disappear before their full duration completed.
Templar

Prism: Fixed an issue where the Prism passive wasn’t properly adding Ultimate when the Dawn’s Wrath ability was cast.
Group Content & Dungeons
Trials – General

Fixed an issue where monsters in Trials would become de-synchronized from their actual position and appear to be where they are not.
The Thief now has a consistent name between Craglorn and the Trials.
Fixed an issue where the Leaderboards would sometimes not show results.
Trials – Aetherian Archive

The Wispmother Valariel’s clones will no longer stack up on top of her. They will now correctly move to their intended destinations.
You will now be able to revive if your group wipes during the Wispmother Valariel encounter.
If your group wipes during the Celestial Mage event before the Mage has entered the fight, the event will now properly reset.
Teleport pads in the Aetherian Archive will now work as intended.
All bosses in the Aetherian Archive can now detect stealthed player characters.
Fixed an issue where waves of monsters were incorrectly awarding loot and experience.
You will no longer occasionally become stuck in combat while fighting Wispmother Valariel.
Trials – Hel Ra Citadel

You will now be able to revive if your group wipes during the Ra Kotu encounter.
Dark Anchors

Dark Anchors now reward all participants with chests from Coldharbour.
Delves

Delve bosses in Malabal Tor and Stormhaven no longer spawn as frequently.
Delve bosses in Shadowfen now properly award achievement credit.
Miscellaneous
General

Like treasure chests, heavy sacks are now lootable by all players in dungeons but the total spawned count per instance has been reduced.
Fixed an issue where resurrecting other player characters would sometimes not work.
You can no longer place multiple unique items in the bank.
Fixed an issue where you could sometimes become dismounted from your horse by sprinting.
Fixed an issue where weapons would periodically lose their charges.
Crafting hireling mails no longer contain a loot box. Instead, they contain the random assortment of items which the box would have contained when you opened it. The items you receive in the mail are determined by the character for which the mail was intended.
As a result of this change, the issue where hireling containers were sometimes empty has also been fixed.
Quests
Auridon

Eye of the Ancients: The Welkynd Stones will no longer disappear if you die.
Blessings of the Eight: You will now be able to enter the shrine.
Bangkorai

The Mystery of Razak: The Mold Slot can now be used more reliably.
To Walk on Far Shores: Septima Tharn will no longer get stuck in the world.
Craglorn

The miniboss in Balamath will now properly spawn adds.
Celestial rifts can now be activated by a single player.
Craglorn delves and other interior spaces now have proper veteran rank entry requirements.
Bosses in Craglorn around areas that you quest will now drop proper loot.
You can no longer sneak past the boss guarding the Warrior’s Apex Stone. You must fight him like a true hero!
Zal’ik’s spectral minions can no longer target you with multiple beams.
We have improved general boss mechanics and AI to better adapt to player behavior.
Fixed an issue where the compass pin for Shada’s Tear entrance would point you in the wrong direction.
Adjusted the Vision of Shada that appears in Shada’s Tear so that she won’t despawn prematurely while you’re watching the theater scene.
If you die during the fight with the atronach bosses inside the Mage’s Staff, you can no longer resurrect during combat.
Adjusted the difficulty of the lamia bosses in Zalgaz’s Den.
The Craglorn exploration achievements will now properly display in your journal.
Defeating Yamanu-Ko in Elinhir will now properly progress the quest.
Fixed an issue with a missing quest bestower for daily content in Shada’s Tear.
Eastmarch

The following achievements will now be properly awarded:
Giant-Friend
Skald-King’s Salvation
Skald-King’s Arrow
Merriment and Mystery: Goats will now stop following you if you abandon the quest.
Grahtwood

The Grip of Madness: Sheogorath will now properly teleport Aulus.
The Unquiet Dead: It is now easier to interact with the altar.
The Blacksap’s Hold: You will now be able to enter the portal.
Reaper’s March

The Swordmaster Division: The spike traps will now register as a PvE death instead of a PvP death.
Stormhaven

Sir Hughes’ Fate: Fixed an issue where an entire group would get teleported back to the infirmary while talking to Sir Hughes. Now only the player talking to Sir Hughes will get teleported.

Attribution: Thank you dulfy!!!!!
http://dulfy.net/2014/05/06/eso-pts-v-1-1-1-patch-notes/

and for those that missed 1.1 (which 1.1.1 is an addition to):
http://dulfy.net/2014/04/25/eso-pts-patch-notes-v-1-1-craglorn/

Edited by Auric_ESO on May 8, 2014 12:09AM
"The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • redwoodtreesprite
    redwoodtreesprite
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    "Like treasure chests, heavy sacks are now lootable by all players in dungeons but the total spawned count per instance has been reduced."

    Having only come across a heavy sack once, which disappeared when my hubby looted it, I am trying to figure this out. Does it mean that the heavy sacks will be instanced to player, or that they will disappear for everyone once someone opens them?
  • Auric_ESO
    Auric_ESO
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    the way I read that is instanced to player but fewer of the bags exists so as to not flood the market with the contents.
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • tilolyen_ESO
    tilolyen_ESO
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    WTB Nightblade fixes....tipping VERY WELL.
    Edited by tilolyen_ESO on May 8, 2014 12:24AM
  • Auric_ESO
    Auric_ESO
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    WTB Nightblade fixes....tipping VERY WELL.

    well 1.1 had some, plus some generic weapon and animation fixes that may help:

    Catalyst: Fixed an issue with the Catalyst passive ability. It will now properly increase the effect of speed potions.
    Dark Shades (Summon Shade morph): This ability now deals more damage as the ability ranks up.
    Focused Attacks: Fixed an issue where ranks II – IV of Focused Attacks were not restoring stamina.
    Sap Essence (Drain Power morph): Fixed an issue where this ability where wasn’t granting the initial Weapon Damage bonus you should receive when no target is hit.
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • tilolyen_ESO
    tilolyen_ESO
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    Auric_ESO wrote: »
    WTB Nightblade fixes....tipping VERY WELL.

    well 1.1 had some, plus some generic weapon and animation fixes that may help:

    Catalyst: Fixed an issue with the Catalyst passive ability. It will now properly increase the effect of speed potions.
    Dark Shades (Summon Shade morph): This ability now deals more damage as the ability ranks up.
    Focused Attacks: Fixed an issue where ranks II – IV of Focused Attacks were not restoring stamina.
    Sap Essence (Drain Power morph): Fixed an issue where this ability where wasn’t granting the initial Weapon Damage bonus you should receive when no target is hit.

    Who do I send the tip to? :p

  • Auric_ESO
    Auric_ESO
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    keep it for your respecs :smile: Hopefully there will be more though I'm a nightblade healer so its not as much of an issue for me
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • babylon
    babylon
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    Auric_ESO wrote: »
    the way I read that is instanced to player but fewer of the bags exists so as to not flood the market with the contents.
    God forbid 900,000,000 adamantites flood the market!
  • Malediktus
    Malediktus
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    again no fix to eidetic memory, my patience is growing thin
    @Malediktus --- Ebonheart Pact, EU-Megaserver
  • User
    User
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    Auric_ESO wrote: »
    Fixed an issue where there were traces of German VO in the English version of the game.
    Must be those nereids!
  • GreasedLizard
    GreasedLizard
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    Hmm, Hireling nerf finally inbound. Although I think the 'rewards scaling' only happens to the raw material portion, enhancement mats seem outside of that criteria perhaps.
  • Shillen
    Shillen
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    Hmm, Hireling nerf finally inbound. Although I think the 'rewards scaling' only happens to the raw material portion, enhancement mats seem outside of that criteria perhaps.

    I believe the enhancement mats are tied to the hireling level. So this is indeed a nerf to those as well since before you could open them on your guy with 3/3 hireling and now you can't.
    Please LOL my comments. I'm an aspiring comedian.
  • Auric_ESO
    Auric_ESO
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    I don't read it like that. Bit sounds to be like you get the same exact stuff as would have been in the container but instead of in a container it's an attachment instead. Sounds like a fix to the occasional empty emails from hirelings
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
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