There have been plenty of posts about the Dragon knight, Sorcerer and Vampire class combinations recently. Only seldom in various posts do I see comments or complaints about the condition of Night Blades. I do not want to compare the viability of Night Blades with Dragon Knights because that has saturated the forums, for good cause, and I am sure most people reading this will know what I mean.
My main frustration with the Night Blade class is the stealth mechanics in Cyrodiil. In its current state I do not know why anyone would put points into improved stealth. Here are the reasons I believe that:
> Hostile Guards can detect you nearly 100 yards away.
This is Extremely frustrating. This allows all the players in the area to know exactly where you are. Making the problem even worse, the guards will chase you for a very long time. Of course this makes you look like a fool running around a hill side for all the world to see.
>Players that you have killed not Re-spawning.
Now I am not 100% on this one. However this is what I have heard and experienced. Whenever I kill someone if they do not re-spawn I will remain detected.
>Unresponsive mechanics.
Occasionally I will use dark cloak however after a full second or two I am charged at and immobilized. Another issue that I experience regularly in both PvE and PvP is a significant delay in various combat move use from stealth or cloak.
I have made this thread in order to create a discussion of the Night Blade's viability in PvP. These are extremely frustrating experiences especially considering Night Blades have many skills specifically for stealth, assassination, or scouting roles in PvP that just do not work in Cyrodiil. I do hope that this type of discussion becomes more frequent and noticed by Zenimax.
360° Blocking in ESO destroys any backstabber using the 2.5 sec stealth.
Blocking is a design failure currently and needs a rework. Not only backstabber are influenced by it, in general 360° block and the option to block and use spells in the same time is questionable.
cbrown15_ESO wrote: »Considering stealth is the tool of everyone in this game and nightblade can be any role, I am often fascinated by posts that often make nightblades out to be the rogue only class, when that is hardly the case. So why should nightblades be the only ones that have these special considerations over any other class? After all there are things that buff stealth and sneak attacks not solely related to just nightblades.
cbrown15_ESO wrote: »Considering stealth is the tool of everyone in this game and nightblade can be any role, I am often fascinated by posts that often make nightblades out to be the rogue only class, when that is hardly the case. So why should nightblades be the only ones that have these special considerations over any other class? After all there are things that buff stealth and sneak attacks not solely related to just nightblades.
cbrown15_ESO wrote: »Considering stealth is the tool of everyone in this game and nightblade can be any role, I am often fascinated by posts that often make nightblades out to be the rogue only class, when that is hardly the case. So why should nightblades be the only ones that have these special considerations over any other class? After all there are things that buff stealth and sneak attacks not solely related to just nightblades.
Cmon guys it's not that bad surely?
Stealth heavy shot, poison arrow, siphon and silver bolts and a lot of enemies are dead or close to death, been having a blast on my bow NB lately.
Regards
Orcness Neverclean
There have been plenty of posts about the Dragon knight, Sorcerer and Vampire class combinations recently. Only seldom in various posts do I see comments or complaints about the condition of Night Blades. I do not want to compare the viability of Night Blades with Dragon Knights because that has saturated the forums, for good cause, and I am sure most people reading this will know what I mean.
My main frustration with the Night Blade class is the stealth mechanics in Cyrodiil. In its current state I do not know why anyone would put points into improved stealth. Here are the reasons I believe that:
> Hostile Guards can detect you nearly 100 yards away.
This is Extremely frustrating. This allows all the players in the area to know exactly where you are. Making the problem even worse, the guards will chase you for a very long time. Of course this makes you look like a fool running around a hill side for all the world to see.
>Players that you have killed not Re-spawning.
Now I am not 100% on this one. However this is what I have heard and experienced. Whenever I kill someone if they do not re-spawn I will remain detected.
>Unresponsive mechanics.
Occasionally I will use dark cloak however after a full second or two I am charged at and immobilized. Another issue that I experience regularly in both PvE and PvP is a significant delay in various combat move use from stealth or cloak.
I have made this thread in order to create a discussion of the Night Blade's viability in PvP. These are extremely frustrating experiences especially considering Night Blades have many skills specifically for stealth, assassination, or scouting roles in PvP that just do not work in Cyrodiil. I do hope that this type of discussion becomes more frequent and noticed by Zenimax.
I have to agree, that the Nightblade needs some love. Given everyone can crouch-stealth (and that's not a bad thing), that means that the NB's stealth needs to be vastly superior to the other classes - via active skills in the Shadow line, and via passives. Right now, both the actives and passives for stealthing feel a little lackluster. Giving them all a boost would likely alleviate this.
Frankly, the 2.5 second invisibility is just plain silly. You can't sprint with it (at least, every time I've hit it and then sprinted, the invisibility has dropped immediately), and you certainly can't get far enough away in 2.5 seconds to make it a viable skill in PvP. Hitting it and crouch-stealthing isn't an option, either, in many cases - players looking for you will know to look nearby, and if they have a magelight, you're screwed six ways from Sunday.
you cloak, talon getting you out of cloak, you cloak, talon get you out, you cloak, talon get you out of cloak, you have no magicka, you roll, talon roots you, you roll, talon roots you again. no stamina. talon up and comes the bashspamming with 350+ per half sec(if u are lucky). LONG LIVE TESO!
And some other attacks does always gets you out of cloak. So its useless if you want to stun with veiled strike or morphs, wont work. You can only do roll spam, and then cloak, if you are lucky, you can do it, and go for an attack. if you have stamina left. or you get CC and cant break out lol TESO. Or better you escape, but what.... you arent made NB to be a runaway with cloak, but it is atm. Thats my opinion.
PS.: All love 1h+sh! Block and can bash like a god+ never get a stun, and mitigate lot damage. Block infinite!! Best antistun. And its eating stamina? LOL not at all. the cost is so low.... But its boring after a time
I have to agree, that the Nightblade needs some love. Given everyone can crouch-stealth (and that's not a bad thing), that means that the NB's stealth needs to be vastly superior to the other classes - via active skills in the Shadow line, and via passives. Right now, both the actives and passives for stealthing feel a little lackluster. Giving them all a boost would likely alleviate this.
Frankly, the 2.5 second invisibility is just plain silly. You can't sprint with it (at least, every time I've hit it and then sprinted, the invisibility has dropped immediately), and you certainly can't get far enough away in 2.5 seconds to make it a viable skill in PvP. Hitting it and crouch-stealthing isn't an option, either, in many cases - players looking for you will know to look nearby, and if they have a magelight, you're screwed six ways from Sunday.
you can chain cast it like 5-6 times without using a pot effectively giving you 14-17 secs of complete invisibility. thats with a full mana bar ofc but even after a fight u can use it like 2-3 times (more if u use a pot) giving you enough time to get away.
what bothers me is all the bugs with it making you randomly reappear for no reason. also why the *** does magelight work vs it. thats absolutely braindead design. magelight should only reveal sneaking ppl but should have ZERO chance of revealing a cloaked guy. infact NOTHING should reveal a cloaked guy. absoilutely nothing. the skill costs a ton of mana as it is and half the time it doesnt even work when it clearly should.
360° Blocking in ESO destroys any backstabber using the 2.5 sec stealth.
Blocking is a design failure currently and needs a rework. Not only backstabber are influenced by it, in general 360° block and the option to block and use spells in the same time is questionable.
cbrown15_ESO wrote: »Considering stealth is the tool of everyone in this game and nightblade can be any role, I am often fascinated by posts that often make nightblades out to be the rogue only class, when that is hardly the case. So why should nightblades be the only ones that have these special considerations over any other class? After all there are things that buff stealth and sneak attacks not solely related to just nightblades.
Kewljag_66_ESO wrote: »The Nightblade is ment to be the burst damage assassin, Which is my build. I think it is just right, I am currently level 48 and since level 40 any target under VR5 I can destroy if I open with sneak attack. The only people that get away sometimes are bolt escapers. Teleport strike, vielled strike, and a heavy attack to knock down is devastating to open with as a sneak attack chain. NOW if I don't open with a successful sneak attack..... yah life is difficult as a Nightblade but I can still win fights if I block and interrupt at the right times. personally I am happy with my solo Nightblade and if we get some luv I wont complain I will just destroy in 1v1 ambushes that much more. Personally I don't even use the 2.5 sec invisible ability as its magika cost would just be better used as another vielled strike imo. I am very happy with my medium armor sneaking ability and ability to not be seen. My only complain is sometimes having to wait 30 seconds to get into sneak again after killing an enemy player
For groups I agree the NB doesn't bring much, but then again you chose the nightblade class and its more ment as a solo / ambush style of play in my opinion.
Kewljag_66_ESO wrote: »The Nightblade is ment to be the burst damage assassin, Which is my build. I think it is just right, I am currently level 48 and since level 40 any target under VR5 I can destroy if I open with sneak attack. The only people that get away sometimes are bolt escapers. Teleport strike, vielled strike, and a heavy attack to knock down is devastating to open with as a sneak attack chain. NOW if I don't open with a successful sneak attack..... yah life is difficult as a Nightblade but I can still win fights if I block and interrupt at the right times. personally I am happy with my solo Nightblade and if we get some luv I wont complain I will just destroy in 1v1 ambushes that much more. Personally I don't even use the 2.5 sec invisible ability as its magika cost would just be better used as another vielled strike imo. I am very happy with my medium armor sneaking ability and ability to not be seen. My only complain is sometimes having to wait 30 seconds to get into sneak again after killing an enemy player
For groups I agree the NB doesn't bring much, but then again you chose the nightblade class and its more ment as a solo / ambush style of play in my opinion.
I have that play style as well and yes a successful sneak attack work just fine. However I have noticed that the people I am able to catch while crouched are just not paying any attention. Usually it takes quite a bit of stamina to reach a target and if they are paying attention they will break out of the "Surprise Attack" stun and either "Bolt Escape" or toggle "Immovable."
Without bashing other classes I would suggest that the Night Blades are just not as viable in PvP.
The stealth mechanic is pretty lame, the 1 class that can utilize it to a higher potential and they can't majority of the time.> Hostile Guards can detect you nearly 100 yards away.
>Players that you have killed not Re-spawning.
>Unresponsive mechanics.
I don't agree that the blocking mechanic is broken.360° Blocking in ESO destroys any backstabber using the 2.5 sec stealth.
Blocking is a design failure currently and needs a rework. Not only backstabber are influenced by it, in general 360° block and the option to block and use spells in the same time is questionable.
Kewljag_66_ESO wrote: »The Nightblade is ment to be the burst damage assassin, Which is my build. I think it is just right, I am currently level 48 and since level 40 any target under VR5 I can destroy if I open with sneak attack. The only people that get away sometimes are bolt escapers. Teleport strike, vielled strike, and a heavy attack to knock down is devastating to open with as a sneak attack chain. NOW if I don't open with a successful sneak attack..... yah life is difficult as a Nightblade but I can still win fights if I block and interrupt at the right times. personally I am happy with my solo Nightblade and if we get some luv I wont complain I will just destroy in 1v1 ambushes that much more. Personally I don't even use the 2.5 sec invisible ability as its magika cost would just be better used as another vielled strike imo. I am very happy with my medium armor sneaking ability and ability to not be seen. My only complain is sometimes having to wait 30 seconds to get into sneak again after killing an enemy player
For groups I agree the NB doesn't bring much, but then again you chose the nightblade class and its more ment as a solo / ambush style of play in my opinion.
The stealth mechanic is pretty lame, the 1 class that can utilize it to a higher potential and they can't majority of the time.> Hostile Guards can detect you nearly 100 yards away.
>Players that you have killed not Re-spawning.
>Unresponsive mechanics.
The guards are dumb, they just don't recognize stealthed players as stealth and just attack and reveal anything.
Stuck in combat and Detected after a kill, just because the enemy corpse did not respawn.
If you are a stealthed NB, go and walk over an enemies dead body, the eye actually opens up to detect you.. like a dead body is still able to see you.
Seriously dumb.I don't agree that the blocking mechanic is broken.360° Blocking in ESO destroys any backstabber using the 2.5 sec stealth.
Blocking is a design failure currently and needs a rework. Not only backstabber are influenced by it, in general 360° block and the option to block and use spells in the same time is questionable.
It would be nice if ZOS made block, actually block from the front only, but with the way things are breaking and being abused and nerfed to hell, i don't think ZOS has enough time to do this.
The NB should have attacks that are "un-block-able" from stealth.
That would fix alot of problems.
Although the class is broken still, with skills just not doing what they're supposed to and mechanics removing builds altogether like a stealth assassin dodge build, dodge doesn't work, and you get stuck in combat and revealed.