SO initially I loved it, but now after 4 islands in it just feels like repeating all the same quests over and over again.
Mostly activate some crystals etc to save a village. Accompany sorceror whilst they perform a ritual or listen to spinners telling stories.
I don't remember anyone other elder scrolls feeling like this. A few good quests but mostly repeats. Then I started new character, different island, exactly the same.
We need more varied quests
NO, the quest diversity in this game is much better than ANY mmo out there atm. At least I haven't had a "kill x amount of so and so forces " for a bonus mission yet.SO initially I loved it, but now after 4 islands in it just feels like repeating all the same quests over and over again.
Mostly activate some crystals etc to save a village. Accompany sorceror whilst they perform a ritual or listen to spinners telling stories.
I don't remember anyone other elder scrolls feeling like this. A few good quests but mostly repeats. Then I started new character, different island, exactly the same.
We need more varied quests
You don't even get bacon its more of a cheap version of ham which is 3 levels too low..All questing in all RPGs are to some extent redundant, there are only so many you can make before you have to cram multiple new game mechanics in to the extent that it starts to feel clunky.
In reality when you really break them all down they are all just:
1: Go here
2: Do this
3: Receive bacon reward.
It's only as redundant as it is deep you look at it, I suspect other Elder Scrolls game felt less redundant because they felt more immersive and the formula was less obvious by design. So noticing it wasn't as easy but I assure you, at the end of the day, it was. It always is.
SO initially I loved it, but now after 4 islands in it just feels like repeating all the same quests over and over again.
...
We need more varied quests
You can't compare single player games to MMOs, not even when the MMO is based on the Single Player Game.I cant compare to other MMO's I havent played any, I'm just comparing to other Elder scrolls games. MAYbe I have played it too much, or for too long, but I never felt like this with morrowind, oblivion or skyrim thats for sure.
Personally, for me when i start feeling the quests are just run there and click that, it means i am playing too much.
I found that my brain just starts filtering things out. Instead of a beautiful building, there is an obstacle i have to go around. Instead of saving a fair maiden, i am pressing buttons to kill mobs and then click where the arrow pointer is. Etc. etc.
Funny thing is, if i stop, go get some sleep, do something else for a while, then return to the game(preferably a day later) it feels fresh again, and the same quests don't feel like a chore anymore.
SO initially I loved it, but now after 4 islands in it just feels like repeating all the same quests over and over again.
Mostly activate some crystals etc to save a village. Accompany sorceror whilst they perform a ritual or listen to spinners telling stories.
I don't remember anyone other elder scrolls feeling like this. A few good quests but mostly repeats. Then I started new character, different island, exactly the same.
We need more varied quests
Every solo dungeon to me is...
- Enter
- See 35 other players murdering content designed for 4..
- Run down the empty corridors to the soulshard
- Hope to hit the boss enough to get achievement
- Hit the Boss and be surprised if loot is available
- Leave the dungeon..
oxygen_boarderb16_ESO wrote: »Every solo dungeon to me is...
- Enter
- See 35 other players murdering content designed for 4..
- Run down the empty corridors to the soulshard
- Hope to hit the boss enough to get achievement
- Hit the Boss and be surprised if loot is available
- Leave the dungeon..
Maybe I'm far enough infront of the zombie horde. But I have to solo most of the solo dungeons. Most of them are challenging and I'd say I walk away with a blue item 75% of the time. If I don't get it on the first try, i'll just camp out a bit till a friendly adventure comes by and I'll try again.
SO initially I loved it, but now after 4 islands in it just feels like repeating all the same quests over and over again.
Mostly activate some crystals etc to save a village. Accompany sorceror whilst they perform a ritual or listen to spinners telling stories.
I don't remember anyone other elder scrolls feeling like this. A few good quests but mostly repeats. Then I started new character, different island, exactly the same.
We need more varied quests