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World Skill - Necromancy?
I've been thinking on how Necromancy could potentially be added to ESO, and adding it to the World Skill line might make the most sense.
World skill - Necromancy:
This would be an exclusive skill line and you wouldnt be able to have Vampirism or Lycanthropy as a Necromancer. Just as Werewolves and Vampires are a bit taboo in Tamriel, so is Necromancy.
Ultimate: Raise the Dead
Would raise anywhere from 1-3 skeletal minons from the ground to fight along side you depending on how much ultimate you have built up.
Ability 1: Decay
Would be an AoE+DoT (poison damage) you would place on the ground. AoE+DoT would also apply a snare and weaken armor.
Ability 2: Bone Armor
Would be a self target skill that would increase armor for a few seconds and explode when the duration ends.
Passives 2/2:
1) Additional skeletal minon per passive point spent for Raise the Dead.
2) Inceased Magicka + Health regeneration.
3) Resistance to disease and or poison.
4) Gain additional ultimate per resource spent.
5) Summon a skeletal horse mount with reduced speed/stamina/no storage stats.
6) Once a week ability to initiate other players into Necromancy.
This is just me having some fun in seeing how I and others would build a Necromancy world skill line so feel free to comment on what you would add or change and if Necromancy is something that would add to ESO.
Edited by Adamargo on May 3, 2014 6:03PM