@ZOS_GinaBruno: please tell me that these are not the finished thoughts...
Reduced the Vampire ability cost reduction to 7% per stage
http://www.reddit.com/r/elderscrollsonline/comments/24hrc8/may_1_reddit_ama_qa_transcriptsummary/
First of all the change is listed under PVP changes.
So, you change a skilltree because its broken in PVP, and i think you want to change in it PVE too, right?
Balancing around PVP? Stupid decision.
Balancing through number-changes instead of addressing the core problem? *facepalm*
I mean...seriously...has no one thought about removing the ability to stack the cost-reductions?
Either get the reduction from Sorc, Set, Emperor or Vampire-Feeding.
Not
ALL of them, just
keep the strongest of them.
It will reduce the ulti-cost to a minimum of 80 points, but you sacrifice your whole health regeneration for it.
cost reduction of only 21% is not even worth the time and the regen-sacrifice.
Get the 60% reduction for Batswarm, sacrifice regen,
OR you feed up to stage one and receive the set-bonus for all ultis,
OR you get some good v10 equip without Vampirism and profit from your skilltree-passives.
NOT stacking all of them together to reach ~0 cost ultis.
I mean...do you want to turn the Vampire into the same useless piece as the werewolf currently is?
I mean...i have seen the full 80% reduction only once, and only in PVE, and its my only way to heal up during group fights, because i have NO HEALTH REGEN.
Thats why i currently have to use Essence Drain to generate ulti points.
The nerf they want to do is like hitting a problem with a big hammer until one problem is solved and many others are scattered around...
If they really do a "patch" like that...i quit the game.
Thats a kind of problem-solving that i just cant support.
It will turn into an endless numberchanging-patching game. Today this class is op, tomorrow this one, and on the third day one is completely broken while another is op.