Malediktus wrote: »Dont like it dont use it wont work in the case of an auction house. It will affect everything even if you dont use the auction house.
I pray to the gods that Zenimax wont give in.
Currently TESO is a sellers market and you can actually get decent prices for your items if you bother to use the chat. Global auctionhouse/tradingpost/whatever would turn it into a buyers market where you get crap fro your items because everyone undercuts each other.
Malediktus wrote: »Its simple tell them you will only sell per pick up and your prices arent negotiable. Most people will cave in, because thats still better than spending time finding another seller. I can pretty much buy up a lot of stuff from the 5 guild stores have access to and sell it for at least 50-100% more without having to pay any taxes.
sociald100ub17_ESO wrote: »socomhdsb16_ESO wrote: »Then don't use it!
seriously all these people whining about no auction house, well if you don't like it then you don't have to use it.
not everyone have as much time to play as you do, and I would rather be adventuring rather then standing in a city shouting in trade chat for a single item.
I really don't want to hear all the whining if and when they do add one and someone like yourself goes looking to buy rare mat x only to find out joe rich bot just abought up all of them and is the only seller and is selling at a ridiculous price.
An auction house does not work one a mega server, too many people.
If they was to have an auction house, they would have to start making almost every high lvl item bound on pick-up else like many other games (Neverwinter, GW2 for example) people would just be selling the highest lvl gear making any kind of reward from end game pointless because people are either too lazy or not good enough to actually do the content themselves.
Goes for the rest of the items though really, the only reason people want an action house is because they are too lazy to go and get the items themselves, want quick sales so they can sit in towns and get the best items possible without any effort put in.
Go and work for your items!
vandrillordepreub18_ESO wrote: »People are right that it should be available. Especially when people are desperate for certain items that no one seems to be selling.
You have no concept of interdependence in an MMO. None. You are willing to label players spoiled, and yet you exhibit a level of ignorance while doing it that disqualifies you from any serious discussion. If I have worked for X amt of gold, by questing or crafting and selling, or whatever, then I have put in the effort to obtain something that costs X amt of gold. The VERY reason you want large, efficient markets, with MANY buyers and sellers, is so that price, X, is as efficient as possible based on supply and demand.Catches_the_Sun wrote: »vandrillordepreub18_ESO wrote: »People are right that it should be available. Especially when people are desperate for certain items that no one seems to be selling.
And this is the problem with today's spoonfed, spoiled MMO gamer. You are desperate for items but willing to put in zero effort to obtain them.
An auction house does not work one a mega server, too many people.
If they was to have an auction house, they would have to start making almost every high lvl item bound on pick-up else like many other games (Neverwinter, GW2 for example) people would just be selling the highest lvl gear making any kind of reward from end game pointless because people are either too lazy or not good enough to actually do the content themselves.
Goes for the rest of the items though really, the only reason people want an action house is because they are too lazy to go and get the items themselves, want quick sales so they can sit in towns and get the best items possible without any effort put in.
Go and work for your items!
Uh, see, there are these things called crafters, their purpose is to MAKE ITEMS to sell to OTHER PLAYERS. So you are trying to say that anyone that buys a crafter's goods is just too lazy? This is beyond goofy. You say that too many people make AHs unworkable? That is completely wrong...More people mean more economic activity, more transactions, more gold removed from the game. This is EXACTLY what you want. The more activity in the market, the more efficient the market becomes...the more buyers and sellers, the more effective the pricing.
If I have worked for X amt of gold, by questing or crafting and selling, or whatever, then I have put in the effort to obtain something that costs X amt of gold.Catches_the_Sun wrote: »vandrillordepreub18_ESO wrote: »People are right that it should be available. Especially when people are desperate for certain items that no one seems to be selling.
And this is the problem with today's spoonfed, spoiled MMO gamer. You are desperate for items but willing to put in zero effort to obtain them.
You have no concept of interdependence in an MMO. None. You are willing to label players spoiled, and yet you exhibit a level of ignorance while doing it that disqualifies you from any serious discussion. If I have worked for X amt of gold, by questing or crafting and selling, or whatever, then I have put in the effort to obtain something that costs X amt of gold. The VERY reason you want large, efficient markets, with MANY buyers and sellers, is so that price, X, is as efficient as possible based on supply and demand.Catches_the_Sun wrote: »vandrillordepreub18_ESO wrote: »People are right that it should be available. Especially when people are desperate for certain items that no one seems to be selling.
And this is the problem with today's spoonfed, spoiled MMO gamer. You are desperate for items but willing to put in zero effort to obtain them.
Now, if I am a crafter, and only a crafter, I AM DEPENDENT ON OTHER PLAYERS to provide certain materials. It has nothing to do with being spoonfed or spoiled, despite your clueless assertion, it has everything to do with the INTERDEPENCIES BUILT INTO THE GAME. In turn, the adventurer is dependent on the crafter to the make the high end items that require his high end loot. The crafter NEEDS the adventurer, who then in turn NEEDS the crafter. Got it? When you make it harder for the crafter to get the materials HE NEEDS, you make it harder for the Adventurer to get the GEAR he needs. NO ONE WINS.
This isn't some single player RPG...so many clueless people on these boards, as well as some systems in this game that are more ARPG than MMORPG centric, just cant seem to grasp the difference.
me (lil crafter guy) = small local business
Auction House = Walmart
at least thats how i feel about the AH question. It will destroy this economy that, while difficult, is something I have begun to really enjoy. However, when it comes to coexistence, I think of SWG and their auction house system that ran side by side with NPC vendors for crafters. I found that the early levels would use the AH but when it came to finding that rare and or higher level gear, one would definitely hunt down the correct NPC vendor. (sry for SWG reference...makes me feel old)
An auction house does not work one a mega server, too many people.
If they was to have an auction house, they would have to start making almost every high lvl item bound on pick-up else like many other games (Neverwinter, GW2 for example) people would just be selling the highest lvl gear making any kind of reward from end game pointless because people are either too lazy or not good enough to actually do the content themselves.
Goes for the rest of the items though really, the only reason people want an action house is because they are too lazy to go and get the items themselves, want quick sales so they can sit in towns and get the best items possible without any effort put in.
Go and work for your items!
Uh, see, there are these things called crafters, their purpose is to MAKE ITEMS to sell to OTHER PLAYERS. So you are trying to say that anyone that buys a crafter's goods is just too lazy? This is beyond goofy. You say that too many people make AHs unworkable? That is completely wrong...More people mean more economic activity, more transactions, more gold removed from the game. This is EXACTLY what you want. The more activity in the market, the more efficient the market becomes...the more buyers and sellers, the more effective the pricing.
Yep, and much like Neverwinter and GW2, when everybody has brought the max gear from the AH for stupidly cheap prices nobody will be interested in doing end game content any more because it'll provide no rewards and become dead with people moaning "no end game" or "end game isn't rewarding". Just like nobody gives a crap about dungeons in GW2 as you could purchase full exotic gear by the time you're lvl 10. Again with neverwinter how nobody did end game dungeons apart from farming to sell the gear on the AH for those too lazy to do it themselves.
Yes, crafter should be able to sell their items and yes they are currently able to do that. Is there anything stopping a crafter from selling their wares in this game? However, people looking to buy these rare items should have to put effort in to it, not go to an AH and buy it within seconds.
If I want to buy an item in real life, there is no shop that sells EVERY item, instead I have to shop around, go into SEVERAL stores to not only find the item I want, but to find it at the cheapest possible price. Much like you do with guild stores. However, if no local shops sell the item, I can turn to other solutions such as the internet, much like you can do in ESO if your guild doesn't provide the item, you can look for it in major cities by using the chat system to actually sociallise and communicate with other players, not staring at an AH window.
Oh and btw, the purpose of a crafter is not to make items just to sell to other players. I craft gear, do I sell it? No, I make gear to better progress myself.
Stop wanting everything NOW without any effort. What the hell happened to gamers, seriously?
If I have worked for X amt of gold, by questing or crafting and selling, or whatever, then I have put in the effort to obtain something that costs X amt of gold.Catches_the_Sun wrote: »vandrillordepreub18_ESO wrote: »People are right that it should be available. Especially when people are desperate for certain items that no one seems to be selling.
And this is the problem with today's spoonfed, spoiled MMO gamer. You are desperate for items but willing to put in zero effort to obtain them.
So what you basically mean is after you have sat at the AH for days on end "playing the AH" to make a profit from buying and selling items because that is all that happens from these large AH. Every MMO is the same, it's the main reason people like action houses, because they can sit there and make thousands of gold off it from simply buying and selling. How much effort goes in to that really?
On the other hand, i like the idear of vandrillordepreup18_ESO.
vandrillordepreub18_ESO wrote: »If all this restriction by tax seems too much for you, you could also take a look at Nazon_Katts Consignment Vendor suggestion over at this thread.
vandrillordepreub18_ESO wrote: »
Malediktus
May 2 edited May 2
Its simple tell them you will only sell per pick up and your prices arent negotiable. Most people will cave in, because thats still better than spending time finding another seller. I can pretty much buy up a lot of stuff from the 5 guild stores have access to and sell it for at least 50-100% more without having to pay any taxes.
How about instead of tradeguilds, you'd have trade alliances, made up of guilds? The 5 guild system and their separate AH's is a very cumbersome system, and is really badly implemented. Keep the guild AH for smaller guilds but, allow bigger guilds to enter into guild-alliances with say 5-10 other guilds, with their own shared alliance AH. This would potentially increase the number of buyers and sellers to make it a bit more of a healthy economy, while still be within reasonable limits. This is something that of course would have to be limited to one of your 5 guilds, but you could be in several guilds within the same alliance. I'm not a fan of the 5 guild system to begin with, it's a mess, especially if you want to be serious about PvP.
To answer in a similar fashion, "seriously all these people whining about no auction house, well if you don't like it..." then don't play ESO.
The developers have a vision and I can respect that.