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Please give Nightblades free respecs until fixed

Evergreen
Evergreen
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Evergreen wrote: »
Bugged and broken abilities of the Nightblades are really getting frustrating and we have so many broken skills I think our class should temporarily get free re-specializations until the class is fixed. Last night I invested two skill points into the passive Magicka Flood only to find out it did not work. Unless I respec, I cannot get those points back which could be useful in crafting or in any skill that actually works.

Magicka Flood <Passive> – Gives 8% max magicka at level 2 per siphoning ability that is slotted. This is not detecting siphoning abilities which I discovered last night with the morphed skill Swallow Soul

Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%.

Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. This happens randomly and is extremely irritating so I stopped using the ability altogether

These are the abilities which I have personally used and confirmed are broken but there are other Nightblade skills which others have listed as being bugged as well.
  • Dominulf
    Dominulf
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    I agree. With so many buggy skills, buggy mechanics, horribly worded descriptions and the like you should be able to respec for free for all classes. I play NB by the way.
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

    "I used to be the most beloved roleplaying series of a generation... but then I took $14.99/mo to the knee."
  • Worstluck
    Worstluck
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    Would be nice if they can fix some of these things when Craglorn is released. I experience these issues every time I play, pretty annoying. I am about done using Killer's blade as well, tired of seeing it do no damage :s
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Arsenic_Touch
    Arsenic_Touch
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    They definitely need to do something about, It's amazing how many nightblade skills and passives are bugged compared to other classes.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Hrithmus
    Hrithmus
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    Would you like 5,909,890 gold as well?
  • Dominulf
    Dominulf
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    Hrithmus wrote: »
    Would you like 5,909,890 gold as well?
    Nah, but I would settle with a game that didn't resemble an early beta.
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

    "I used to be the most beloved roleplaying series of a generation... but then I took $14.99/mo to the knee."
  • RookBorn
    RookBorn
    ✭✭
    NB is pretty bugged - some of my abilities do the animation but do not hit for anything - it even takes up stamina/magicka/ultimate too.

    I feel that for us to be viable we will need to have our bugs fixed. I think a discount should be in order... maybe not for free because then people could abuse this even if they aren't bugging at all.


    It doesn't bother me too much though, I just hope we can get some nice combos with the new 1.1 update.
    Khajiit Nightblade - V6
    --The Brigade--
    Biggest achievement so far - Veteran Area unlocked at 46
  • wrlifeboil
    wrlifeboil
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    Many people knew nightblade class was going to be bugged after launch so for those who rolled the class despite knowing this (hoping ZOS would fix the problems early), dem's da breaks. Next time roll a dk or sorc.
  • Arreyanne
    Arreyanne
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    I would just settle for them fixing the "I CANT ATTACK BUG" in the middle of a fight
  • aipex8_ESO
    aipex8_ESO
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    Arreyanne wrote: »
    I would just settle for them fixing the "I CANT ATTACK BUG" in the middle of a fight

    This was supposed to be fixed with 1.0.6, but it still is happening to me.

  • Worstluck
    Worstluck
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    aipex8_ESO wrote: »
    Arreyanne wrote: »
    I would just settle for them fixing the "I CANT ATTACK BUG" in the middle of a fight

    This was supposed to be fixed with 1.0.6, but it still is happening to me.

    Yep still happening. Got me killed last night.

    I personally had no idea the class was bugged. I wasn't part of the beta and they didn't drop the NDA until pretty late. All game coverage and streaming I saw of the beta never mentioned nightblade's bugged abilities...maybe because no one was playing one. And no, I will not be 're-rolling', I'm vr 7....I love the class, just wish it would work better!
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Cherryblossom
    Cherryblossom
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    Arreyanne wrote: »
    I would just settle for them fixing the "I CANT ATTACK BUG" in the middle of a fight

    This is truly the most annoying bug.

    This happening one evening, then deciding to join the ever loading Cyrodil screen, so going to the forum caused enough frustration for me to cancel my Sub....
    Still haven't decided whether or not to re-sub...

  • Evergreen
    Evergreen
    ✭✭✭
    Even more than a
    Dominulf wrote: »
    I agree. With so many buggy skills, buggy mechanics, horribly worded descriptions and the like you should be able to respec for free for all classes. I play NB by the way.

    You make a good point about the vague description of many skills all classes have to deal with. Even more than a free respec I'd simply want the broken Nightblade skills to be fixed so that way at least I won't have completely wasted skill points that I could have pumped into crafting or something actually useful.

    Could this be months down the road? With the devs focusing on new content like Craiglorn instead of fixing stuff perhaps I should just spend 13,000 gold to get my skill points out of the Nightblade skills I'm finding out are broken.

    Its damn expensive to respec now that I'm into veteran ranks so I'll have to really do research in order not to get another nasty surprise that I invested in a useless broken skill.

    Please fix Nightblades before adding anymore new content devs
  • Cry_Wolfe
    Cry_Wolfe
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    wrlifeboil wrote: »
    Many people knew nightblade class was going to be bugged after launch so for those who rolled the class despite knowing this (hoping ZOS would fix the problems early), dem's da breaks. Next time roll a dk or sorc.

    I see my problem now, I didnt know the class was bugged when i rolled it.

    Logic.. fail...
  • Carnage2K4
    Carnage2K4
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    Dominulf wrote: »
    Hrithmus wrote: »
    Would you like 5,909,890 gold as well?
    Nah, but I would settle with a game that didn't resemble an early beta.

    I guess you have never been in an early Beta then...
    Human Infant Connoisseur
  • LazerusKI
    LazerusKI
    ✭✭✭
    out of experience i can tell you:
    you need only 4 NB abilitys.
    Assassins Blade
    Cloak
    Veiled Strike
    Siphoning Strikes

    all the other NB abilitys are crap.
    as i said in here
    NB has only 3 Attack Spells, while all the others are Buffs.
    Blur is not even class specific, because Medium Armor gives the same ability with a better morph.

    To add to your list:
    Mark Targets: Doesnt reduce Armor
    Shadow Cloak: Cant be used when you have DoT attacks, also some targets can see through. doesnt work in pvp either.
    Veiled Strike: Doesnt stun in PVP
    Teleport Strike: Doesnt work in PVP against targets on walls (line of sight bug)

    im seriously wondering about the fact that the released the NB in his current state.
    Nothing works and the skilltree balancing is just stupid.
    Assassination Tree with one attack that is only usefull against <25% targets and one attack to skip a gap to a ranged caster.
    Two attacks that would be usefull for "assassination", Cloak and Veiled Strike are from another tree and are not affected by the assassination passives.
    thats...great...
    Edited by LazerusKI on May 2, 2014 3:06AM
  • Evergnar
    Evergnar
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    Sure hope they work on this class soon but not getting my hopes up. I really enjoy it when its working but it has actually gotten worse since beta.

    At least in beta my toon would freeze with his hands in the air which always gave me a good laugh, "I give up". Not so funny anymore though.
  • ZeBlade
    ZeBlade
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    "Many people knew nightblade"..

    Well lol I never new this would explain allot. What bothers me is ESO reads this thread yet so far says nothing. I'm sure by patch 1.11 this will fixed or sometime in 2014. Were on 1.06 so should be any month now. Hey if I am wrong tell us when. Just asking :)
  • Soliduparrow
    Soliduparrow
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    Shadow Cloak lets you interrupt every single boss in the game. you use it and they stop what ever they are doing and stare into space. it also gives you 1700 armor/spell resist when you come out of it.
  • Soloeus
    Soloeus
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    Evergreen wrote: »
    Evergreen wrote: »
    Bugged and broken abilities of the Nightblades are really getting frustrating and we have so many broken skills I think our class should temporarily get free re-specializations until the class is fixed. Last night I invested two skill points into the passive Magicka Flood only to find out it did not work. Unless I respec, I cannot get those points back which could be useful in crafting or in any skill that actually works.

    Magicka Flood <Passive> – Gives 8% max magicka at level 2 per siphoning ability that is slotted. This is not detecting siphoning abilities which I discovered last night with the morphed skill Swallow Soul

    Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%.

    Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

    Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. This happens randomly and is extremely irritating so I stopped using the ability altogether

    These are the abilities which I have personally used and confirmed are broken but there are other Nightblade skills which others have listed as being bugged as well.

    No. Nobody else who gets nerfed or has broken skills gets a free respec and neither do you.

    Within; Without.
  • Arsenic_Touch
    Arsenic_Touch
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    Shadow Cloak lets you interrupt every single boss in the game. you use it and they stop what ever they are doing and stare into space. it also gives you 1700 armor/spell resist when you come out of it.

    1700 armor and resist that comes out to about 600 on a medium armor character and about nothing on a heavy armor character due to the hard cap.

    And it gives you an interrupt if it manages to actually work which is about a 50/50 thing.
    Edited by Arsenic_Touch on May 2, 2014 5:04AM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • eNumbra
    eNumbra
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    This only gets worse for Bow wielders, Bombard fails to activate when I attempt to use it regularly and just about every time it happens, I get killed because of it.

    I can kite and CC groups around with ease- as long as my skills are working that day.
    Edited by eNumbra on May 2, 2014 5:08AM
  • Evergreen
    Evergreen
    ✭✭✭
    ZeBlade wrote: »
    "Many people knew nightblade"..

    Well lol I never new this would explain allot. What bothers me is ESO reads this thread yet so far says nothing. I'm sure by patch 1.11 this will fixed or sometime in 2014. Were on 1.06 so should be any month now. Hey if I am wrong tell us when. Just asking :)

    The sooner the better and hopefully a priority is put on Nightblade fixes for broken/bugged skills. I realize people want Vampire passives fixed and WW needs some work but main class skills are a big deal since they are our unique abilities and probably the reason most people choose a class, at least initially.
  • R0M2K
    R0M2K
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    NB is not only bugged, it needs serious balancing.

    Many skills/pasives are just plain crap.
  • LazerusKI
    LazerusKI
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    Shadow Cloak lets you interrupt every single boss in the game. you use it and they stop what ever they are doing and stare into space. it also gives you 1700 armor/spell resist when you come out of it.
    nope. there are enough who can see through it.
    R0M2K wrote: »
    NB is not only bugged, it needs serious balancing.

    Many skills/pasives are just plain crap.
    especially the skills in the trees.
    in my opinion they should swith "Blur and Teleport Strike" with "Cloak and Veiled Strike", then redisign Blur completely. or something else like that.
  • Evergreen
    Evergreen
    ✭✭✭
    R0M2K wrote: »
    NB is not only bugged, it needs serious balancing.

    Many skills/pasives are just plain crap.
    LazerusKI wrote: »
    Shadow Cloak lets you interrupt every single boss in the game. you use it and they stop what ever they are doing and stare into space. it also gives you 1700 armor/spell resist when you come out of it.
    nope. there are enough who can see through it.
    R0M2K wrote: »
    NB is not only bugged, it needs serious balancing.

    Many skills/pasives are just plain crap.
    especially the skills in the trees.
    in my opinion they should swith "Blur and Teleport Strike" with "Cloak and Veiled Strike", then redisign Blur completely. or something else like that.

    Great points and since I have not tested every Nightblade ability myself I've compiled a list of bugged/broken abilities from Tamriel Foundry and Reddit so people know what to avoid or at least can be aware before spending those precious skill points.

    Please devs if somehow this thread gets to your eyes fix the broken/bugged Nightblade class.

    Assassination:

    Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

    Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. These abilities are also bugged in that they cannot crit. This may be fixed in 1.1

    Haste <Focused Attacks> and <Incapacitate> – The attack speed increase of 30% doesn’t affect bow weapons.

    Mark Target <Reaper’s Mark> – The gain damage bonus effect does not appear to work.

    Mark Target <Piercing Mark> – Allows you to see and attack targets who are sneaking however not targets that are invisible currently.

    Teleport Strike <Ambush> – On occasion the animation will happen however the ability is not actually triggered.

    Shadow:

    Shadow Cloak <Shadowy Disguise> – Approximately 25% of the time this ability does not trigger any of its effects.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – On occasion you wont visually be invisible but you are to the mobs.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – Your character becomes invisible however enemy players can see particle effects and thus be able to locate your player.

    Veiled Strike <Concealed Weapon> – The 22% movement speed in stealth while slotted effect appears to suffer the dreaded “Once you’ve died you need to re-log or zone to rectify the issue”. Workaround: If you re-log or change zones it will force the passive effect to work again.

    Veiled Strike <Surprise Attack> and <Concealed Weapon> – Often the animation and stun effect will occur but no damage is done to the enemy.

    Path of Darkness <Twisting Path> and <Refreshing Path> – This ability appears to be affected by terrain, the magicka cost is spent however the ability does not trigger.

    Aspect of Terror <Mass Hysteria> and <Manifestation of Terror> – The base fear effect of 2 nearby enemies doesn’t appear to last the suggested 4 seconds all the time. It is often between 1.5 – 4 seconds.

    Siphoning:

    Strife <Funnel Health> – On occasion it doesn’t apply to anyone.

    Strife <Funnel Health> – Doesn’t appear to be healing allies for the actual amount it should be, inconsistent heal effects.

    Cripple <Debilitate> and <Crippling Grasp> – The dot effect of this ability does not work on mobs that are immune to snare effects.

    Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%. This I've confirmed myself.

    Drain Power <Sap Essence> – Is unable to perform a critical strike for both the damage and healing component of this ability.

    Drain Power <Sap Essence> – Will not cast the heal effect unless the enemy is being damaged.

    Drain Power <Sap Essence> – Heals only for the base amount, and the +20% heal per target hit is never applied.
    Edited by Evergreen on May 3, 2014 8:23AM
  • Arreyanne
    Arreyanne
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    And they said this game was ready for release?

    Does anything besides light and heavy attacks actually work as Intended?

    I guess the only class the Dev's actually made sure was even playable was DK
    Edited by Arreyanne on May 2, 2014 5:23PM
  • Evergreen
    Evergreen
    ✭✭✭
    Arreyanne wrote: »
    And they said this game was ready for release?

    Does anything besides light and heavy attacks actually work as Intended?

    I guess the only class the Dev's actually made sure was even playable was DK

    Yeah the Dragon Knight is perfectly designed for every situation in the game and they hardly have any broken abilities and of course this is great. Every class should have the same amount of utility and polish.
  • Chryos
    Chryos
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    I play a nightblade archer class. Well I range always anyway. I have not tried to respec yet and my points are kinda dispersed all over the place until I figure out what works best for me. If NB needs a fix, I'd recommend a skill line for those that dont really melee much if at all. There needs to be more of a Ranger skill line imo.
    If I am going to quote someone, it's going to be me.
  • Chirru
    Chirru
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    Arreyanne wrote: »
    I would just settle for them fixing the "I CANT ATTACK BUG" in the middle of a fight

    Agree...got my Char killed pretty fast and really good. Will not play NB any longer until Bugs are fixed.... which is sad because I like the class.
  • Chryos
    Chryos
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    "And they said this game was ready for release?"

    The general opinion amongst beta testers was this:

    We felt that the game was clean enough to where we were ok with paying for and working around the minor bugs while they continued to work on the game. We enjoyed it so much we wanted it released sooner rather than later so ZOE could start churning a profit and avoid losing too much money by keeping the game under development for a longer period of time.

    This game is far cleaner than most MMOs for a launch, you can not deny that. This game could be under development for another 6 more months (be like blizzard, taking 87 years to release a game)

    True testing for a game begins when it's fully released to the public. So please be patient, your here early supporting something great; enjoy :)

    Dont blame ZOE, blame us (or me) for wanting this game released now rather than later.
    If I am going to quote someone, it's going to be me.
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