If there was other ways of getting them like you stated i would be okay with that. it would be much better. but now the spawn rates are so low the demand will go higher so will the prices.I don't really agree to this. I just feel that there should be other ways to get them as well. Like make killing a deadric enemy give a chance to get them as well or something. Even if if was a 1% drop or something, there are other ways to implement them besides 'hey go search a million sacks!"
The reason why it ruins it is because the people who farmed for these rare motifs before the fix have a lot of these stock piled in the bank. they have been selling for weeks and have over 600k gold. Now they will be able to sell the extras they have for even more gold since these will be such rare spawns now. How it breaks the economy is because you will have players that are so rich they will be able to get a anything they want without having to work for it now. Also all the players trying to play catch up wont be able to even come close.cbrown15_ESO wrote: »I don't see how it will ruin the economy, and no I don't have a daedric motif. Personally, think daedric armor was silly, and only the emo drag queens want to wear it anyways.
BrassRazoo wrote: »The OP has a point.
People have been abusing the log in log off thing and ripping everyone off.
People, lime myself, who just quest and hope to find one in the hundreds of items they loot during questing and refuse t pay the crazy prices people asked for are now disadvantaged.
Basically if you abused the log in log off looting you used to have rare items, now the items are even rarer.
I have not found one at V4 after looting hundreds of items naturally what chance do I have now?
Once again the honest players are punished.
ZoS is starting to make a habit of this.
Changing Boss Loot and Timers in public dungeons and now this.
It is lazy from ZoS and only the people who play fair and natural get punished while the farmers abusing log on log off profit.
I am losing faith in this game every being enjoyable to the fair dinkum player.
sociald100ub17_ESO wrote: »Did they overlook exploitable things yes. Is the solution 'not' to fix it but allow the exploit to continue? Honestly I would be more upet that for several days people could go to cyrodil and do the kill 20 players quest over and over again and they changed that to a daily after a few days. that's wayyyy more of an advantage than either of the things you mentioned.
BrassRazoo wrote: »sociald100ub17_ESO wrote: »Did they overlook exploitable things yes. Is the solution 'not' to fix it but allow the exploit to continue? Honestly I would be more upet that for several days people could go to cyrodil and do the kill 20 players quest over and over again and they changed that to a daily after a few days. that's wayyyy more of an advantage than either of the things you mentioned.
I am not concerned about what people do in PvP, and I am not interested in PvP.
What does concern me is I want to craft and enjoy all my characters potential.
I want to find loot as it was meant to be.
I do not want to pay farmers that use exploits to find rare gear one single cent.
I also do not want things that I desire to be even harder to get due to the fact others have been exploiting.
Plain and simple it is not fair.
The only people who win are the ones who have been exploiting certain things all along and the ones striving to achieve, explore, enjoy, and play the game as it was designed are left out in the cold.
BrassRazoo wrote: »The OP has a point.
People have been abusing the log in log off thing and ripping everyone off.
People, lime myself, who just quest and hope to find one in the hundreds of items they loot during questing and refuse t pay the crazy prices people asked for are now disadvantaged.
Basically if you abused the log in log off looting you used to have rare items, now the items are even rarer.
I have not found one at V4 after looting hundreds of items naturally what chance do I have now?
Once again the honest players are punished.
ZoS is starting to make a habit of this.
Changing Boss Loot and Timers in public dungeons and now this.
It is lazy from ZoS and only the people who play fair and natural get punished while the farmers abusing log on log off profit.
I am losing faith in this game every being enjoyable to the fair dinkum player.
pulversoppa wrote: »
pulversoppa wrote: »
treasure maps can be sold .. and you can have more than one of each. Bought a 2nd one of the same map I already had in my inventory from the guildstore yesterday.
pretty sure that if you store em in your bank you can also still get a 2nd one from drops.