I started a nightblade. (I am vet5 currently)
I thought I will be a
stealthy assasin who have
tons of cc abilities and
insane single target burst damage and
lot of utilities, at the cost of medium defense and low aoe dmg.
But what am I really? (I dont answer it, because I dont know the answer)
My bigges utility is
stealth(sneak). Its a very very useful "ability" this give a big bonus damage multiplier, but since
every class can use this, it not give me real advantage. Nightblade passive abilities not really improve it. (-Why?!)
So there is invisibility for a LOT OF magicka for 2,5sec. But it not give bonus damage multiplier. But I can use Veiled strike for stun, but it cost a lot of magicka again, and really? thats my only spamable stun ability?! ( we only have +1 from utlimate)
Ok then I need magicka and problem is solved.
Then lets try light armor.
light armor:
-reduce magicka cost of abilities -
Oh nice! I really want it! I need it!
-increase magicka regen -
Since all my class abilies cost mana, its awesome!
-magic resistance -ok
-spellcrit -
Sounds good, BUT its not work with most of my abilies since they need critical from medium armor. So its useless for me.
-
very low armor -Its bad, I need armor, Iam a melee fighter
oh and really an assasin in skirt -.-"?!
Then lets try medium armor:
-Yes, yes I want this! Medium armor for assasins! What else?! medium armor
-critical damage with phisical abilities and melee spells
-Nice! best for me!
-improve and reduce cost of stealth, sprint, roll dodge
-Excelent for me!
-medium defense -
Its right, assasins dont have heavy armor.
-stamina regen - Oh wait?!
I need magicka! I need magicka regen!
Well no problem, then I try use stamina abilities. And
then I dont use veiled strike.+invisibility. So I need weapon skills:
Dual daggers for sure!
dual wield
-
no big burst damage for engage from stealth - so I no longer can oneshot or 2shot anyone from stealth.
-
no cc, only spark, but it works only against melee attacks, but since all class abilities are magic, this dont defend me agains stuns etc.
-no utility
-poor aoe
Passive give me very nice bonus damage agains immobile/stunned/knocked/silence enemy. Its really nice BUT now I dont have stun or any cc. (I have fear but tooltip not talk about fear).
So dual is bad, let try: 2h
2handed weapons:
-nice stun and uppercut oneshot enemies from stealth!! awesome!
-nice execute ability
-better aoe
But assasin with a 2handed mace?!
With teleport strike animation... err.. I donk know.. Its so weird.
Then maybe I should pick heavy armor?... but I dont want.. then I should make a DK or Templar? I want to be an assasin! Bows:
Bow are nice! Assasin with bow? Its fine, but I want to be a melee assasin. Cut throat, backstab enemies, poison them and then vanish away.
But lets try:
-
I dont have any ranged stun ability, only scatter shot but its not a stun its just a disorient and it have a very poor range!
-enemy run away! Ok
lets sprint after him..wait! Im out of stamina, I cant use abilities --> stamina give very poor bonus damage to basic attacks so I must spam abilities: silvershot or poison arrow.
Snipe is fun but useless in pve, and you cant catch fleeing enemies in pvp, becaus it have 3 sec cast time, and slow me down while casting.
If he run too fast-> attack fails
If 1 hit not kill the target-> he escape
I dont want destro staff, that for mages.
So what am I?
What should I choose?
What sorcerers choose? Light armor & destro staff!
Its simple and nice! They use pure mana and its fine.
But for nightblades: There is no clear good way!!!
We have options, but all options are broken a bit.
My suggestion is:
-Make some of the nightblade abilities stamina based!
Improve sneak for nightblades and reduce effectiveness for other classes -especially for heavy armored players.
In this game currently every class is an assasin :O In Cyrodiil everyone sneaking. Well its ok but, a heavy armored orc dragon knight with a 2h mace shouldnt be as good as a medium armored wood elf with small daggers. They should be barely visible from 30meter. Or when they are moving.
Some new ability,morf, rework, improvement suggestions for nighblades:
(For real assasins)
Assasination
-teleport strike morf: "Cut throat" - deal damage and silence enemy
-teleport strike basically should teleport BEHIND enemy
-Blure - rework -> "Parry" Parry all incoming melee attacks -> morf:"Counter attack" deal damage back equal your basic attack damage for each parry. (reduced effectiveness with heavy armor - because tanks would be op and with heavy armor nobody tha agile
)
Shadow
-"Backstab" - high damage burst ability, only usable from behind enemies
-Consuming darkness - Give invisibility to caster too!!!!!!! (Should work like vanish in wow or like smoke screen in wow)
-aspect of terror rework -> "Blind" -> blind all nearby target (let fear for fearsome warriors, assasins not fear their target they throw dirt in the eyes)
veiled strike morph - stun not require stealth but stun less long
-summon shade -> rework: "Dark persuade" - Targeted enemy npc will fight for you for a few sec
-"Distract" - ranged aoe ability - Distract and offbalance noncombat npc-s. Does not remove stealh or cause threat. (This wold make stealth attack from behind easyer)
passive: reduce aoe dmg taken while stealthed
passive: increase stealth movement speed
passive: faster stealth activation (like on vampires)
Siphon:
-"Exhaust" - target magicka/stamina or reduce their manaregen or stamina regen for a few sec
-Agony -> new name and effect -> "Sleeping dart"
-"Magic refresh": transfers magicka into stamina
*passive: increase potion and POISON effectiveness (would work fine with my Poisoned blades* ,venom arrow, etc.)
Dual wield:
-"Weapon master"- melee basic attack deal dmg to +1 nearby enemy for a few sec
-"Kick" - interrup casting/heavy attacks and offbalance target , even blocking targets!
-Twin slash ->"Poisoned blade" - deal poison damage over time, stacking up, reduce healing effectiveness 10%/stack , maximum 5stack (because bleed not affects most targets and we need more healing reduce)
passive: -bonus dmg from stealth AND INVISIBILITY
Medium armor:
rework active: increase running speed, decrease stamina cost of abilites, doubles dodge chanse from passive*
passive: give 2% dodge chanse/medium armor equipped (max 7*2=14% with active=28%)
passive: enable sprint whiles stealthed, but with reduced speed
passive: enable roll dodge while stealthed
Cyrodiil Stealth/Combat(bug?):
Sometimes I cant go to stealth (after I kill someone) for 20-40sec even when Iam far far far away from everyone. And a nightblade alone without stealth -> dead.
I usually die because of this problem.
So stealth should be improved!! We should able to go to stealth even in combat, if we not receive any damage for 6sec.
Thanks for read and sorry because of my english.
If you like this post please support with "agree" for a better Nighblade class.