1 year...

metalgold
metalgold
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For me so far, ESO has been an interesting experience. I am writing this to let the powers that be have some insight into my thinking as well as the thinking of some close to me who also play the game. I have decided to continue to subscribe to ESO after this month is up. For me, the decision was fairly simple, for some of my friends, it was not...but we agree the game has a ton of potential and room for improvement. I will continue to subscribe for 1 year and give the developers a chance to remedy some of the complaints/concerns that the community has with regards to:

1. Bots and cheaters. Something has got to be done with regards to this issue. Walking into a public dungeon and seeing 20 Autobots (or maybe they are Decepticons, who the hell knows) farming the mini-boss is just dumb and can be fixed. Good job btw with goldspammers, I've seen far fewer of them as of late.

2. The in-game economy needs to be overhauled. A central, at least factional AH needs to be put into the game. I understand concerns with gold farmers selling on the AH and other issues but players need to have ways of trading goods with a wider variety of players. If need be, limit the number of items/stacks that can be sold each day but the guild based AH system as it sits is fail as far as I am concerned.

3. Storage and the price of some goods/services is an issue. The amount of storage you are allotted in this game is laughable. It needs to be increased and the amount paid for further storage needs to be decreased. I should not have to use two toon slots as bank alts in order to store crafting mats and gear. Repair costs are too high for newer players/lower levels. Of course n00bs are going to die, thats how they figure out their toon and how to play it (hopefully...yes, some are just thick headed...I get it) but having to spend all or the lions share of the gold you just made questing repairing is a joke, especially at lower levels. As the level goes up, increase the price accordingly but fairly.

4. I should be looking at level 50 as the start of the real game, not as a benchmark to begin leveling another toon. More content and lots of opportunity for exploration should be a top priority. If you have a player base that is doing the same 4 or 5 things every day like robots, it's going to get old and people will move on. I see in some of the developer notes this is being worked on, that is a small part of why I am giving this a year before passing judgement.

5. Graphics. This game had the potential to be a real showstopper with regards to graphics, as of right now, it's more of a sideshow. In some areas, its great but in others (some trees, buildings etc.) it looks like the designers copy and pasted stuff from Morrowind into the game.

I am going to stop there because I think for me those are the top 5 things I'd like to see and that we discussed among ourselves. We do not want a vanilla MMO or for the game to turn into another SWTOR or WoW, please do not mistake this for that kind of thinking. What we want is for this game to become the best game it can become while standing on it's own two feet. Again ESO has a ton of potential, so take it and run with it...but don't let the grass grow under your feet because time will truly tell the tale...
"Tungur knivur"
  • dagnome
    dagnome
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    1) There is only so much they can do at a time in regards to cheaters/bots. In my opinion they have been doing just fine as of late. Many people forget that players, not just bots, farm public dungeon bosses mainly due to the soul gem drops and set items.

    2) The economy is messed up due to players exploiting bank/duping bugs previously found. The suggestion that an AH (Which i am so tired of hearing about) really wouldn't make the game better. With both the COD system and guild stores i believe that trade is fine just the way it is. Trading guilds have been able to thrive which is very lore friendly and fits the elder scrolls theme.

    3) yes storage is expensive i stopped paying for it after i hit 100 slots. Most people just don't know how to manage their inventory and are trying to level 4 crafting skills at once which takes up a lot of space. I don't think it needs much in the way of changing though.

    4) i am currently Veteran Rank 2 and i don't know people whine about content. With adventure zones and trials right around the corner ( and their release date giving players a chance to hit Veteran Ranks so they can enjoy the new content) plus the two other campaigns you can run, and PvP there is plenty of content for your average bear. I never make more than one or two toons in an MMP and TESO has allowed me to really focus on one guy but i can experience all the games content with him, i find that to be awesome.

    5) Graphics are usually set for the lowest common denominator. Plus you need to keep in mind that this is a console/PC game. If this was a PC exclusive we would have seen major graphical improvements i am willing to bet, but to appease the weak console systems they needed to make the graphics a bit more friendly to our console counterparts. On that same token those guys are missing out on all the UI addons and community created content so i dont mind.
    Edited by dagnome on April 27, 2014 11:56AM
  • fredarbonab14_ESO
    fredarbonab14_ESO
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    ^^^ That is the beauty of this month, we get to get rid of people like you.
  • ZiRM
    ZiRM
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    I'm continuing to sub for the 180 day price and I hope they put in some good patches and fix alot of the problems the game is having.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • metalgold
    metalgold
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    dagnome wrote: »
    1) There is only so much they can do at a time in regards to cheaters/bots. In my opinion they have been doing just fine as of late. Many people forget that players, not just bots, farm public dungeon bosses mainly due to the soul gem drops and set items.

    2) The economy is messed up due to players exploiting bank/duping bugs previously found. The suggestion that an AH (Which i am so tired of hearing about) really wouldn't make the game better. With both the COD system and guild stores i believe that trade is fine just the way it is. Trading guilds have been able to thrive which is very lore friendly and fits the elder scrolls theme.

    3) yes storage is expensive i stopped paying for it after i hit 100 slots. Most people just don't know how to manage their inventory and are trying to level 4 crafting skills at once which takes up a lot of space. I don't think it needs much in the way of changing though.

    4) i am currently Veteran Rank 2 and i don't know people whine about content. With adventure zones and trials right around the corner ( and their release date giving players a chance to hit Veteran Ranks so they can enjoy the new content) plus the two other campaigns you can run, and PvP there is plenty of content for your average bear. I never make more than one or two toons in an MMP and TESO has allowed me to really focus on one guy but i can experience all the games content with him, i find that to be awesome.

    5) Graphics are usually set for the lowest common denominator. Plus you need to keep in mind that this is a console/PC game. If this was a PC exclusive we would have seen major graphical improvements i am willing to bet, but to appease the weak console systems they needed to make the graphics a bit more friendly to our console counterparts. On that same token those guys are missing out on all the UI addons and community created content so i dont mind.
    Thank you for actually taking the time to post this and not some air-headed spittle like some. That said, we do disagree on several points here. I think the idea of an AH is the biggest one. Let me be clear, I do not favor a WoW/SWTOR style AH system. Rather, i'd like to see a limited (maybe 5 items/stacks per account per day) marketplace and I would very much agree with it being factional only. With regards to the storage and repair bill situation, I am thinking more along the lines of newer players as they kind of go hand in hand in one respect...repairs are very high, especially if you die 5 times figuring out a boss and the cost of storage increases is also too high. The simple fix would be to lower the price of one or another somewhat...A more "expanded" marketplace would help with these cost issues as well...Just my opinion is all, I'm not writing the Bible or anything, just calling it how I see it...
    "Tungur knivur"
  • dagnome
    dagnome
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    metalgold wrote: »
    Thank you for actually taking the time to post this and not some air-headed spittle like some. That said, we do disagree on several points here. I think the idea of an AH is the biggest one. Let me be clear, I do not favor a WoW/SWTOR style AH system. Rather, i'd like to see a limited (maybe 5 items/stacks per account per day) marketplace and I would very much agree with it being factional only. With regards to the storage and repair bill situation, I am thinking more along the lines of newer players as they kind of go hand in hand in one respect...repairs are very high, especially if you die 5 times figuring out a boss and the cost of storage increases is also too high. The simple fix would be to lower the price of one or another somewhat...A more "expanded" marketplace would help with these cost issues as well...Just my opinion is all, I'm not writing the Bible or anything, just calling it how I see it...

    The biggest problem with implementing something like that even is that people will merely cry that the "AH" isn't good enough and we would be back to square one. The problem with that too is the economy is already skewed due to scammers and individuals who did get away with duping legendary mats. Even limiting the amount they can pour they corrupted items into the marketplace will skew the economy even more. If you think the whining about an AH system now is bad, give them a taste of it and it will blow up even more. That being said, the game is still very much in its infancy, there are many changes, I am sure, that will be coming down the pipeline. My biggest fear is that they will try to please the masses and adopt "WoW like" game features and turn it into another WoW clone. I am all for this game being a somewhat guided adventure, or "Theme Park" experience but I (Like many others) still find it to have the Elder Scrolls flavor that we anticipated.

    Now, I played TESO back at Pax East a year or so ago back when it was gaining momentum, I was very skeptical about this game and the direction it would take. I was afraid that it would lose the Elder Scrolls appeal to it and become a "Elder Scrolls themed WoW clone". I was pleasantly surprised with the changes they made to combat, the game in general from Pax until now. The truth is (As I just watched, and agree with, in a well posted video) people compare everything to WoW thus making WoW the "Industry Standard" for MMOS. The gaming community shot itself in the foot by doing this because people just want the exact same features, in every game, just themed differently. We saw the great affect an Auction House had in Diablo 3. It was the one thing that ruined that game for me and I will not return to it (Even though they removed it and have a kick ass expansion out) but I am a die hard Diablo 2 fanboy. I guess my point is that we need ot forget everything we know about MMO's, forget the comparisons, forget the industry standard and then we can look at a game (hat's less than a month old) objectively instead of comparatively.
  • Shimond
    Shimond
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    #4 is what's wrong with the MMO industry (or rather, the players).

    The game should start when you log in, not when you cap level.
  • Thunder
    Thunder
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    metalgold wrote: »
    I will continue to subscribe for 1 year and give the developers a chance to remedy some of the complaints/concerns that the community has with regards to:

    PLEASE DON'T! Please, just go away. Where do you get off that you think just because you don't like the way something is they should change it and custom tailor it to your liking? Do you go to the Louvre in Paris and demand they paint teeth on the Mona Lisa because you don't like her smile?
  • Thunder
    Thunder
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    Shimond wrote: »
    #4 is what's wrong with the MMO industry (or rather, the players).

    The game should start when you log in, not when you cap level.

    THANK YOU! Ugh... I just don't understand these people. If all they want to do is grind raid gear 5 hours a night, just go back to WoW.

  • Willow
    Willow
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    Shimond wrote: »
    #4 is what's wrong with the MMO industry (or rather, the players).

    The game should start when you log in, not when you cap level.


    So much this. Well said!

    Edited by Willow on April 27, 2014 1:28PM
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    ^^^ That is the beauty of this month, we get to get rid of people like you.

    Yet we're stuck with people like you .... oh the joy.

  • dagnome
    dagnome
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    Thunder wrote: »
    metalgold wrote: »
    I will continue to subscribe for 1 year and give the developers a chance to remedy some of the complaints/concerns that the community has with regards to:

    PLEASE DON'T! Please, just go away. Where do you get off that you think just because you don't like the way something is they should change it and custom tailor it to your liking? Do you go to the Louvre in Paris and demand they paint teeth on the Mona Lisa because you don't like her smile?

    Pretty rude and unneeded, the man was saying that he (Unlike many others) is going to give the game a year to iron out it's issues and re assess if he enjoys the game when it hits full swing. He was in no way demanding that it change now or he would unsub, Chill out, I love the game too but you need to know when to put the claws away.
    I mean heck, I am going to give the game time as well. There are things I don't like about the game but there's so much I love about it. One game will never make everyone happy, everyone has their own quirks with any game but giving the game a chance to actually develop past launch separates the "gamers" from kids with mommy's credit card.
  • crimsonBZD
    crimsonBZD
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    I think the reason the game should "start at 50" is because, no matter how long it takes you to level a character, if the game is good enough to get you pay monthly to play it, then reasonably you will enjoy it indefinitely. That's why you're paying.

    So, that being said, eventually you will have all 8 character slots filled up with max rank characters, whether that be 1 year from now or longer or whatever.

    In this case, you would NEED repeatable, enjoyable, and rewarding content to continue to not only grow your character but enjoy your time.

    I'd gather to say it's the most important factor, because we're not paying for this game to enjoy it for a time -- that's what standard SP RPG's are for -- reasonably, we are paying for it to enjoy it indefinitely.

    So, I think it's important that they implement endgame content for all types of players, those that I can identify will be those looking for Endgame PvP, Endgame PvE, and what I call Hardcore Endgame, which isn't something I've heard them talk about.

    When I have my VR character, I'd like to be able to take him to a place where the rules change.

    Imagine blending DayZ with ESO.
  • Thunder
    Thunder
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    dagnome wrote: »
    Pretty rude and unneeded, the man was saying that he (Unlike many others) is going to give the game a year

    I feel that it's rude to stay and expect the game to be custom tailored to your own personal desires. Especially if that means over the next year they'll be crying about every little thing they dislike the entire time.

    Just go. If you don't like the game, just go. If you were more prudent you would have done some research before purchasing and realized it wasn't the game for you. To stay and cry and pout and issue ultimatums is childish.

    Would it make sense for someone to go play WoW and then demand they remove all the raids and focus on leveling? Get rid of the stock market simulator AH. There's too much bag space... get rid of it.

    It makes as little sense to come here and demand the opposite. The OP clearly needs to go back to WoW.
  • Nurmi
    Nurmi
    The economy is pretty bad..

    For the auction house I thought this idea from EVE that all of your auctions spread to the guilds your in, and this creates nice butterfly effect which should in a sense rise the prices towards less advanced players, and in reverse for the common stuff as you have no interest to go loot basic boxes and so on.

    Maybe the newbie can actually sell those culinary dishes as heroes of internet need their meals! ..just saying.
  • metalgold
    metalgold
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    Thunder wrote: »
    metalgold wrote: »
    I will continue to subscribe for 1 year and give the developers a chance to remedy some of the complaints/concerns that the community has with regards to:

    PLEASE DON'T! Please, just go away. Where do you get off that you think just because you don't like the way something is they should change it and custom tailor it to your liking? Do you go to the Louvre in Paris and demand they paint teeth on the Mona Lisa because you don't like her smile?
    1. No, I will be with you for at least another year...nuthin but love...
    2. I do not think the game is or should be custom tailored to me or anyone else for that matter.
    3. This game is NOT the Mona Lisa, it is a work in process and a process involves participation and feedback, If I did not think that the game was worth the time to write what I did, believe me I would not have written it. When Leonardo da Vinci painted the Mona Lisa, do you not think he stood back and looked at what he was painting at the very least? And if he saw something he thought could be better, did he just wish it away? I think not....
    "Tungur knivur"
  • KariTR
    KariTR
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    I don't get this 'economy is bad' argument. The game throws more items at us than any I have ever played.
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    KariTR wrote: »
    I don't get this 'economy is bad' argument. The game throws more items at us than any I have ever played.

    That's the point.

    Gold is easy to make, items are easy to come by and crafting can leave you pretty much self sufficient and not having to rely on anyone else.

    There is no economy.



  • Taid
    Taid
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    metalgold wrote: »
    I will continue to subscribe for 1 year and give the developers a chance to remedy ....

    Didnt you hear the facts from all the smart interwebzzz guys? This game is going to be f2p in 2 month, silly ;)

    You know the old saying.....Neither a Troll, nor a Fanboy be? :o

    RUBBISH!

    Without Trolls and Fanboys, how could we ever be able to sell anything? :#
  • Talmet
    Talmet
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    KariTR wrote: »
    I don't get this 'economy is bad' argument. The game throws more items at us than any I have ever played.

    That's the point.

    Gold is easy to make, items are easy to come by and crafting can leave you pretty much self sufficient and not having to rely on anyone else.

    There is no economy.



    That isn't no economy...that is an economy where things are cheap and plentiful.

    The "economy is bad" argument, doesn't come from people who want to buy something but can't afford it. Instead it comes from the following situation:

    "I want to make money by selling X item for Y amount. But, nobody will pay Y amount, instead they are only willing to pay the substantially lower price of Z. That is terrible! I want Y, they will only pay me Z! THIS ECONOMY SUCKS!"

    Instead of trying to find items that are actually rare & hard to come by (and therefore actually valuable), OR selling so many of the X item they end up making a lot of money. These people just complain.

    Crafting can make you self-sufficient if you are willing to put in the 20 or so skill points into every craft (so, 20 in most likely at least two of clothing/blacksmithing/woodworking, 20 in enchanting, 20 in provisioning, & 20 in alchemy...that's 100-120 skill points or so.) Most people aren't willing to sacrifice that many skill points. Yes, at low lvls where you can just put a skill point or two into each craft and be ok at it, every bodies a crafter. But trying to master every craft through vet-10 content is not for everyone & the idea of everyone being self-sufficient is just silly.
  • Taid
    Taid
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    i agree, as long as there are people who willing to buy stuff because they dont want to pay with their time AND as long as these stuff have more or less constant prizes which vary due to demand, there IS an economy in this game. Its not a complex or viable one, but its there. Right now the majority of people is still leveling and in this phase you dont need to spend gold because what you need you can get on your own.

    But later when it comes to extreme expand your bank/inv slots, buy a good or even 2 good horses for dual leveling, spend a lot of gold for stat/skill reset, buy all the veeteran motifs, buying expensive crafting mats like epic temper 1k legendary 5k for your best gear possible we will have a high demand of trading.

    The only thing that bothers me is the overflow of ingots, cloth, leather and green improvement-mats. I have so much ingots on my bank, i dont even know WHO would by them since im sure that everyone can easily get the same amount. whats the point?
    You know the old saying.....Neither a Troll, nor a Fanboy be? :o

    RUBBISH!

    Without Trolls and Fanboys, how could we ever be able to sell anything? :#
  • Talmet
    Talmet
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    Taid wrote: »
    Right now the majority of people is still leveling and in this phase you dont need to spend gold because what you need you can get on your own.

    That is something that happens in every new MMO, or new expansion of an MMO...and every time people complain about how there is no economy, or how the expansion killed the economy, or whatever.

    Yes, nobody is going to buy your lvl 38 legendary 2-handed mace that you made from scratch for 20k...because a lvl 42 green drop is going to just about as good, maybe even better. That isn't a bad economy, or no economy, it's the buyers being intelligent.
    Taid wrote: »
    The only thing that bothers me is the overflow of ingots, cloth, leather and green improvement-mats. I have so much ingots on my bank, i dont even know WHO would by them since im sure that everyone can easily get the same amount. whats the point?

    use them to lvl your crafting skills. Make daggers/bows/belts & trade them with other people for deconstructing. If you really want to sell them, you can...people buy them, do to do the above. But don't expect to get much, because you're right, they are easy to come by...

    The green mats, keep. Any crafted item you make, has to go through being improved to green...you can play a "fun" lottery game too, always use enough green mats to get 100% chance, BUT only use 1 blue 1 purple 1 orange mat. If you win, you win big...and if you lose, you'll need a lot of green mats to play :)

    Though, I think it'd be great if there was some way to upgrade green to blue mats (and blue to purple, and purple to orange)...like some "refining" or something you could do, but oh well.
  • nhisso
    nhisso
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    1.) like you said, they are already working on this problem. In the past 3 or 4 days, I've noticed a MAJOR decrease in bots in dungeons. Not so much on the gold spamming, but that's never going to go away in any MMO completely.

    2.) I dunno. I have mixed feelings on this. I like the idea of trade guilds. I don't understand the people who hate auction houses. That is really weird. They are in nearly every MMO, and are not a bad thing by any stretch.

    3.) The price of storage space is a little ridiculous, same with horses. I agree there. I do not, however, agree in the slightest about repair costs. I can't believe people are so short sighted, they can't remember to repair their gear often. Also, if you are dying "a lot", there is a problem with your gamer-skill. I don't mean that in an "elitist" way, either. I get wrecked soloing on my sorc.. I have no problems at all on my other 5 characters.

    4.) Seriously? I'll never understand this mentality. I have a great time leveling. I hate reaching cap in MMOs. For me, hitting cap is the end of the game for that character. End game "raids" and what not are fun and all, but I don't see the point. There comes a time when you have the best gear. Im not interested in doing the same dungeons and raids 80 times a day. ESO's vet. content is cool, though. I love what they've done with "end game". What, exactly, do you want? Sounds like you need to go play one of the many auto-attack-hotbar MMOs out there like WoW or Rift so you can do the same dungeons every day for the rest of your time on said MMO. I like variety. Not doing the same crap over and over to see if I can get slightly better gear so I can continue to do the same crap over and over while hoping noobs and others will gawk at my " 'teh' leetist gear possible".

    5.) Anyone who claims the graphics are comparable to Morrowind is blind, a hater, or a liar. Go watch a freakin Morrowind video. Even modded, Morrowind is ugly. Morrowind is in my top 3 games of all time, but to say it's graphics are comparable to ESO is absurd. ESO is one of the best looking MMOs out there, in terms of graphics. That isn't an opinion. Graphics are not subjective. Whether the art style is appealing to the eye of the beholder is subjective. But there is no other MMO out there that looks as good as ESO. Prove me wrong.
  • mutharex
    mutharex
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    Thunder wrote: »
    metalgold wrote: »
    I will continue to subscribe for 1 year and give the developers a chance to remedy some of the complaints/concerns that the community has with regards to:

    PLEASE DON'T! Please, just go away. Where do you get off that you think just because you don't like the way something is they should change it and custom tailor it to your liking? Do you go to the Louvre in Paris and demand they paint teeth on the Mona Lisa because you don't like her smile?

    Yes please. I don't go on WoW forums and start freaking out because it's not an action RPG and has a crappy UI and terrible combat:why? Because THAT game is made in a way, this is (luckily) made in a different one. Adapt or go to a game that has all the 'features' you are looking for

    tldr:go back to wow
  • Thunder
    Thunder
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    Nurmi wrote: »
    2. I do not think the game is or should be custom tailored to me or anyone else for that matter.

    Actually, that is precisely what you have said. You don't like the game as it stands, but if they follow your long list of changes that basically turns it into WoW, then you would like it. You expect them to change the game into WoW.

    More bag space for hoarding, a stock market simulator for earning gold with your hoard, and a game that starts at cap so you can grind raids all night and sit on your raid mount in front of the auction house all day while you make gold buying and reselling.

    You are sticking around because you expect them to make those changes in the next year. I don't know what to expect, but I sure hope you're wrong.
  • Phadin
    Phadin
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    Regarding the bank, I think the sizes are just fine. I'm playing 3 characters, with 2 crafts each. So far I have 2 personal expansions and one bank expansion and am managing the inventory just fine. No complaints.

    And I have to agree with a number of earlier posters regarding when the 'game' starts. I'm still level 11 on my characters. I'm taking my time playing through the game and enjoying it thouroughly. If I thought the game didn't actually start til 50, I'd be dissapointed sure. But then again, I'd be missing out on a TON of content if I just tried to powerlevel to 50 for end-game stuff. That is a major problem with lots of MMOs and MMO players. They only see the main game as a stepping stone for the end game, and not as legitimate content in itself.
  • zaria
    zaria
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    dagnome wrote: »
    5) Graphics are usually set for the lowest common denominator. Plus you need to keep in mind that this is a console/PC game. If this was a PC exclusive we would have seen major graphical improvements i am willing to bet, but to appease the weak console systems they needed to make the graphics a bit more friendly to our console counterparts. On that same token those guys are missing out on all the UI addons and community created content so i dont mind.
    I don't agree on the grapic part, game is playable with intel 4000 integrated graphic. This is worse than Xbox One. Yes that makes the game look a lot like Morrowind and not sure if large PvP battles will work.

    Game scales extremely well from crap to excellent hardware, however they could have increased the bar a bit but then cut off the lower part of the pc platform.

    Legacy of 360 is still with us as lots of people has laptops capable of playing previous generation games.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Orizuru
    Orizuru
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    I have to admit, the entire post by the OP reads like an "I quit" thread, except instead of throwing in the towel now, he's pleasantly giving them a year to meet his demands before he walks away.


  • KerinKor
    KerinKor
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    dagnome wrote: »
    1) There is only so much they can do at a time in regards to cheaters/bots. In my opinion they have been doing just fine as of late. Many people forget that players, not just bots, farm public dungeon bosses mainly due to the soul gem drops and set items.

    2) The economy is messed up due to players exploiting bank/duping bugs previously found. The suggestion that an AH (Which i am so tired of hearing about) really wouldn't make the game better. With both the COD system and guild stores i believe that trade is fine just the way it is. Trading guilds have been able to thrive which is very lore friendly and fits the elder scrolls theme.

    3) yes storage is expensive i stopped paying for it after i hit 100 slots. Most people just don't know how to manage their inventory and are trying to level 4 crafting skills at once which takes up a lot of space. I don't think it needs much in the way of changing though.

    4) i am currently Veteran Rank 2 and i don't know people whine about content. With adventure zones and trials right around the corner ( and their release date giving players a chance to hit Veteran Ranks so they can enjoy the new content) plus the two other campaigns you can run, and PvP there is plenty of content for your average bear. I never make more than one or two toons in an MMP and TESO has allowed me to really focus on one guy but i can experience all the games content with him, i find that to be awesome.

    5) Graphics are usually set for the lowest common denominator. Plus you need to keep in mind that this is a console/PC game. If this was a PC exclusive we would have seen major graphical improvements i am willing to bet, but to appease the weak console systems they needed to make the graphics a bit more friendly to our console counterparts. On that same token those guys are missing out on all the UI addons and community created content so i dont mind.
    1) They should have designed the game with anti-spam and anti-bot tools as part of the core system not add-ons playing catch-up.

    2) Guilds may be 'lore friendly', they're play-hostile and buyers have no way to know where the best deals are .. which is fine by price-gouging crafters but not many others.

    3) Preventing players doing something they enjoy by making it a trial is bad design.

    4) The new content (Craglorn) excludes those who loathe grouping as a way of life.

    5) Oblivion and Skyrim and FFXIV V1 showed a PC game using a console UI is bad, sadly they didn't learn like Square Enix did with FFXI/FFXIV V2.

    Edited by KerinKor on April 28, 2014 2:50PM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
    ✭✭✭✭✭
    Shimond wrote: »
    #4 is what's wrong with the MMO industry (or rather, the players).

    The game should start when you log in, not when you cap level.

    Bravo sir
    Couldn't agree more.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
    ✭✭✭✭✭
    KerinKor wrote: »
    dagnome wrote: »
    1) There is only so much they can do at a time in regards to cheaters/bots. In my opinion they have been doing just fine as of late. Many people forget that players, not just bots, farm public dungeon bosses mainly due to the soul gem drops and set items.

    2) The economy is messed up due to players exploiting bank/duping bugs previously found. The suggestion that an AH (Which i am so tired of hearing about) really wouldn't make the game better. With both the COD system and guild stores i believe that trade is fine just the way it is. Trading guilds have been able to thrive which is very lore friendly and fits the elder scrolls theme.

    3) yes storage is expensive i stopped paying for it after i hit 100 slots. Most people just don't know how to manage their inventory and are trying to level 4 crafting skills at once which takes up a lot of space. I don't think it needs much in the way of changing though.

    4) i am currently Veteran Rank 2 and i don't know people whine about content. With adventure zones and trials right around the corner ( and their release date giving players a chance to hit Veteran Ranks so they can enjoy the new content) plus the two other campaigns you can run, and PvP there is plenty of content for your average bear. I never make more than one or two toons in an MMP and TESO has allowed me to really focus on one guy but i can experience all the games content with him, i find that to be awesome.

    5) Graphics are usually set for the lowest common denominator. Plus you need to keep in mind that this is a console/PC game. If this was a PC exclusive we would have seen major graphical improvements i am willing to bet, but to appease the weak console systems they needed to make the graphics a bit more friendly to our console counterparts. On that same token those guys are missing out on all the UI addons and community created content so i dont mind.
    1) They should have designed the game with anti-spam and anti-bot tools as part of the core system not add-ons playing catch-up.

    2) Guilds may be 'lore friendly', they're play-hostile and buyers have no way to know where the best deals are .. which is fine by price-gouging crafters but not many others.

    3) Preventing players doing something they enjoy by making it a trial is bad design.

    4) The new content (Craglorn) excludes those who loathe grouping as a way of life.

    5) Oblivion and Skyrim and FFXIV V1 showed a PC game using a console UI is bad, sadly they didn't learn like Square Enix did with FFXI/FFXIV V2.

    I swear I'm not trying to be rude but if a person loathes grouping then an MMO isn't for them. I would never want an mmo to cater to those who loathe grouping. Single player games are more for folks like that.
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