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In Game Resting Suggestion

Gidorick
Gidorick
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One of the additions I would love to see to the player experience in ESO is a rest system. This could be a very simple system that would be entirely optional for players. As I see it, the two options for rest would be sleeping in an Inn and camping.

Sleeping in an Inn would be a straight-forward option from the barkeep/Innkeeper where you pay a small amount (20 gold) to rent a room. Then, you are able to select any bed in the Inn and choose to sleep. At this point, your character is logged out of ESO. When you return to ESO, your character is given an XP bonus that is comparable to the amount of time you have been away, such as 2% XP bonus for each hour resting with a max of 5 real-time hours.

Camping would involve the crafting/buying camping gear, which would allow players to rest while out in the wilderness. Simply having a bedroll would be sufficient to camp while owning a tent would offer additional benefits to the player. Bedrolls and tents would offer the same type of XP gain boost as Inns, but for a shorter period.

The bonus gained could be something like the following:
Inn after 5 hours of rest: 10% XP bonus for 1.5 hours
Tent after 5 hours of rest: 10% XP bonus for 1 hour
Bedroll after 5 hours rest: 10% XP bonus for 0.5 hour

Little additions like this would go a long way toward making ESO less and less like a "me-too" MMO game and I for one would love to see a bit more RP in this MMORPG.
Thanks,
Gideon
Edited by Gidorick on June 17, 2014 2:16PM
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  • Valison
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    I really like the idea of rested XP bonuses in games. This game right now is severely lacking in RP areas, and this would be a great addition.
  • Brockxz
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    There is no need for rested XP we (as we I mean those who actually do quest and try to complete everything) already outlevel content. How about some stat boost for a period of time. That would be better option.
  • Valison
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    I'm just saying - anyone who is already max level, has played more than the average person would ever be able to. Plus the max level will rise with expansions.
  • Valethar
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    Little additions like this would go a long way toward making ESO less and less like a "me-too" MMO game and I for one would love to see a bit more RP in this MMORPG.

    Interestingly enough, adding rested XP would actually make it more like a 'me too' MMO.
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  • Gidorick
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    Valethar wrote: »
    Little additions like this would go a long way toward making ESO less and less like a "me-too" MMO game and I for one would love to see a bit more RP in this MMORPG.

    Interestingly enough, adding rested XP would actually make it more like a 'me too' MMO.

    HA! You're right. I never played WoW... My MMO experience is limited to DCUO, Neverwinter, FFXI and The Secret World. I had no idea Rested XP existed.

    However, I am NOT suggesting that we receive XP WHILE resting... just that there is some benefit to resting that we receive. I would love if there were a number of different boosts... HP, stamina, or magica boosts would all work too! Even a gold-gained boost would be kind of cool.

    I'm just interested in having the ability actually stay in inns (and not just "BE" in an in like WoW seems to require for rest) and camping instead of just logging-off.

    Thanks for letting me know about the "Rested XP" in other MMOs... I'll make sure to do a quick search for any concepts I bring up in the future to see if they are in any other MMOs!
    Edited by Gidorick on April 27, 2014 8:44AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • Abigail
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    Great idea -- should introduce it with the Thieves Guild, and ensure sleepers/campers can be robbed in their sleep. There should always be a risk/reward system. >:) BWHAHAhahaha
  • fyendiarb16_ESO
    fyendiarb16_ESO
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    I agree this game is kinda lacking in the RP department. Some nice emotes, but you can't even sit at a table at the inn!

    Anyway, in every mmo there are people asking for ways to increase xp gain as well as people asking for a way to slow it down instead. Sadly so far I have always seen the companies listen to the first group and ignore the second, either through rested bonus or exp boost weekends. The best the second group ever gets is a total xp stop which completely removes the character progression which is just as fun for those that want to go slow as those that want to go fast. :(

    So... rested bonus done in a nice RP way would be a nice addition, but when it gets added also find a way to do the same for an xp penalty (talking to a fighter/mage at their guild for example and watch your character start attacking a target dummy as you log off). :smiley:
  • Xaegoth
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    I personally think the game needs it.

    My girlfriend and I are a good example why.

    She works 60-80 hours a week, but LOVES this game...just not a ton of time to play.

    Unfortunately with her hours, she can't play as much as I do. So some sort of bonus XP when offline for an extended period would greatly benefit someone like her.

    It really doesn't make leveling any faster for the average person that plays every day since they don't accumulate much rested XP. This really only benefits the casual player that has limited time per week to play.
  • AlexDougherty
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    Valison wrote: »
    I really like the idea of rested XP bonuses in games. This game right now is severely lacking in RP areas, and this would be a great addition.
    Sounds nice, but I remember SWTOR's rest system, and the rest EXP disappears too quick, making it feel like your penalising yourself for playing continously.

    A better idea is a rest boost to your Stamina, that way if you do continue you aren't hamstringing yourself by not resting.
    People believe what they either want to be true or what they are afraid is true!
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    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
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  • KerinKor
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    Xaegoth wrote: »
    I personally think the game needs it.

    My girlfriend and I are a good example why.

    She works 60-80 hours a week, but LOVES this game...just not a ton of time to play.

    Unfortunately with her hours, she can't play as much as I do. So some sort of bonus XP when offline for an extended period would greatly benefit someone like her.
    This is of course why Blizzard (I believe it was they) implemented rested XP originally.

  • Gidorick
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    I would like to be clear... I am NOT suggesting rested XP. I'm suggesting a rested BONUS. This could be a boost for any number of things from XP gained for a period of time to a stamina boost to a travel speed boost.

    I disagree with the concept of XP gained while not in play. You should get experience for experiencing the game... not for being a paying non-playing member.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Cogo
    Cogo
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    No thank you. Exp is a bit to good atm. you could pretty much level everything in just cyro, When you get to level 10 that is.

    I also think that exp should be earned by something you are doing, not while not playing.

    There is an exp boost btw. Group with someone and everything you do, you get 10% extra exp. Not counting the exp for turning in a quest.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • Cogo
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    Valison wrote: »
    I really like the idea of rested XP bonuses in games. This game right now is severely lacking in RP areas, and this would be a great addition.
    Sounds nice, but I remember SWTOR's rest system, and the rest EXP disappears too quick, making it feel like your penalising yourself for playing continously.

    A better idea is a rest boost to your Stamina, that way if you do continue you aren't hamstringing yourself by not resting.

    Oh! the boost, must be temporary somehow to stamina while resting. Maybe health if you do something in the fighters guild and simular in mage guild?

    Not a bad idea! Temporary boost though, like those shrines you can find and click where you get 10 mins buff in something (no not mondus stones)

    Mind if I steal this and do a feedback in game? Nice idea.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Gidorick
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    Oh I agree that the boost should be temporary! And it doesn't have to be XP... it could be ANY stat boost.

    Personally I wouldn't mind a gold-earned boost. :smiley:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Syzmicke
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    I can not see this happening any time soon not until they fix all the server issues as some people would have days and days of Rested bonus just because they can not log in to play :)
  • Gidorick
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    Per my original suggestion, this concept of rested bonus would have a cap. My suggestion was 5 hours of rest=Max bonus gained. The bonus would be an effect during play and would NOT be a passive reward.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    This is in the wrong section of the forums as this is the help section
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  • Gidorick
    Gidorick
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    You're right! *moved*
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • AlexDougherty
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    Cogo wrote: »
    Valison wrote: »
    I really like the idea of rested XP bonuses in games. This game right now is severely lacking in RP areas, and this would be a great addition.
    Sounds nice, but I remember SWTOR's rest system, and the rest EXP disappears too quick, making it feel like your penalising yourself for playing continously.

    A better idea is a rest boost to your Stamina, that way if you do continue you aren't hamstringing yourself by not resting.

    Oh! the boost, must be temporary somehow to stamina while resting. Maybe health if you do something in the fighters guild and simular in mage guild?

    Not a bad idea! Temporary boost though, like those shrines you can find and click where you get 10 mins buff in something (no not mondus stones)

    Mind if I steal this and do a feedback in game? Nice idea.

    Steal away.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Sharundabald
    Sharundabald
    Soul Shriven
    Abigail wrote: »
    Great idea -- should introduce it with the Thieves Guild, and ensure sleepers/campers can be robbed in their sleep. There should always be a risk/reward system. >:) BWHAHAhahaha

    *Facepalm* Why do so many people want the ability to grief other players so much?
  • daneyulebub17_ESO
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    Abigail wrote: »
    Great idea -- should introduce it with the Thieves Guild, and ensure sleepers/campers can be robbed in their sleep. There should always be a risk/reward system. >:) BWHAHAhahaha

    *Facepalm* Why do so many people want the ability to grief other players so much?

    How is this griefing? As long as it's within limits as to how much can be stolen, and the "sleeper" can take some pains to limit their vulnerability (ie, sleep in a safe room instead of on a barroom floor) it would add a nice element of fun to it for all concerned. Griefing != Thieving as a game mechanic.
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  • Darkstorn42
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    I agree that some for of "Rested" bonuses should apply. Rested bonuses should accrue from being in an area that is restful, such as cities or inns. They should accrue being logged in or out. Its just a small thing but its a nice touch to feel like inns and taverns are actually useful to the world.
  • Heishi
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    I agree this game is kinda lacking in the RP department. Some nice emotes, but you can't even sit at a table at the inn!

    What are you talking about. Find an empty table and use /sitchair bring your own chair to the party.
    Valison wrote: »
    I really like the idea of rested XP bonuses in games. This game right now is severely lacking in RP areas, and this would be a great addition.

    Same here, where is this game lacking RP plausible areas. There are inns all over the place. Hell, there are completely empty inns/buildings where someone could play bartender.

    There are empty camps. There are furnished caves. There are random houses that are empty half the time. I can list a multitude of places one could RP. If you can't find a place in this huge open world, you may as well just stop RPing due to lack of imagination/creativity.

    What does rested xp have to do with rp anyway. From a roleplaying stand point, your character wouldn't gain more experience from going through something versus being tired. They would simply be more awake and aware of what's going on. I don't gain more knowledge or experience at 9am at work versus 2pm at work.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Gidorick
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    You are 100% right Heishi! I do use the in-world camps and sites to "make camp" and that is what I'll do until a better option comes along. The emotes really do help with role-play but not being able to use the furniture in the world is kind of silly. That being said, this is a nit-pick on the game-design and there are many any other things that need attention so, like I said, I'll use what we have. :smile:

    As for the rested-bonus... as I've said in a few posts above, I completely agree that it doesn't have to be XP! I would prefer a health bonus or a stamina bonus for a "rested" status. Couple this with the bonus being multiplied for resting at a camp or an inn and for the length of time "resting" and I think it would greatly help the RP of the game. This would give us a reason to seek out camps and Inns before I log-off for the evening.

    Using your work example: You're more effective at work at 9am after a well-rested night than you are at 10 PM after a 15 hour shift.

    RP isn't always about imagination/creativity. In order for the RP to be effective it has to have an impact on the world or the character in some way. Sure, there is an amount of "play" that goes into it but if I just wanted to "pretend" I would go outside and LARP.

    Thanks for your feedback though. I'm sure your perspective is closer to the one Zenimax takes.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Stratti
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    Honestly - This forum is like an idea a minute - hair brained ideas that will not improve game play and are not even original.

    Can we focus on real issues please!
  • AlexDougherty
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    No to rest bonuses.

    When rest bonuses are introduced they lower the xp earned for everything, and since rest bonuses disappear too quickly you end up with a deficit in XP very quickly.

    Now there is plent of ways to get XP, but still no to lowering XP earnt because someone wants a feature from other games.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • AoEnwyr
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    Stratti wrote: »
    Honestly - This forum is like an idea a minute - hair brained ideas that will not improve game play and are not even original.

    Can we focus on real issues please!


    Actually it is not a "hair brained" idea clearly as similar concepts have been implemented in some fairly major mmo's. The OP's suggestion would benefit players (to an extent) with limited time to play due to RL commitments. It would offer a minor bonus to xp gain after resting for an amount of time (capped at a certain point) which would help keep them on track with their friends who have more availability to play.

    The post has generated some interesting ideas about viable alternatives as some people are cautious of additional ways to gain xp. As for original, you post is hardly original in as much as it offers nothing of value beyond nastiness and negativity.
  • KhajitFurTrader
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    I think rested bonus XP would be detrimental to the leveling experience - completionists already have the problem of out-leveling content too fast. Boosting XP gain by a rested bonus would only amplify this problem, so it would have to be countered by an "XP stopper", which has already been suggested as well.

    Once you open a can of worms, the only way to recan them is to use a
    bigger can.

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    ;)
  • wookiefriseur
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    while not as elaborate as you suggested, the rested bonus is already planned

    http://youtu.be/aYbl5B8R9-E

    Skip to 42m8s
  • Aenra
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    No, if you are the rusher type, chances are you may have already surmised this is the wrong game for you.

    No XP bonuses, stacking or otherwise, no XP boosts, no bonus rested XP boosts. And already, you can find yourself having outleveled an area prior to completing even half of its quests. And here you are, asking for more..

    Once again, even though the issue is different, i understand that so you have been trained. Partly ADD, partly lack of critical thinking, partly an oppressing lack of variety. Be it so. Learn to look at each game in its own right, or perhaps find a type of game that needs XP boosts. Along with all these entail.
    Pride, honour and purity
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