heh that is WHY i picked vamp. the extra fear factor of running in to a group of fire casters makes the game more entertaining for me.DON'T become a vampires, especially not as a PVE player, a fire atronach in BC VR can simply onehitt you xD And some sets contain ring/necklace slots, that means, if you want to play a fire encounter you have to break this bonuses
Advantages:
- Health, Stamina and Magicka recovery bonus
- Stealth bonus
- Undeath survivability bonus
- Additional skills
Disadvantages:
- 50% more fire damage
- (Fighter's guild abilities, no issue in PVE?)
- (feeding once every 30 minutes, seems to be no real issue?)
To me it seems that a Vampire character would be far stronger for PVE in any case. Even if there is fire damage to be expected you could simply swap an item for fire resist. A lot of people also already know the situations when a lot of fire damage is ahead (e.g. group dungeons after first run).
I am not a Vampire myself, and I see that a lot of the skills have been reported broken. But if they work as intented I just cannot see how I can keep up with this being a non Vampire.
Being Vampire should be a roleplay rare choice, but at level 42 I see them all over the place and it probably gets even more populated in the VR content.
How would you guys think about a flat 10% health and stamina reduction debuff during daytime? Really something that makes you a Vampire rather than one of those shining Twilight jokes. I've seen armor set bonuses during daytime, so the system is there to provide such a buff/debuff.
What do you guys think? Should half the world be Vampires for its advantages, especially in PVE? Or are you on my side, that it should be a rare choice with fairly stronger off-trades?