Its for completing the whole area and exp in the undaunted skill line.
I did all the missing anchors on vet lvl because I needed that exp and wanted to complete what I missed during my lvling.
actually when there is no high lvl player and everyone is within the range of that anchor it takes 5-10 seconds per mob. i don't know what your smoking to make 5-10 seconds seem like less second.
xramirez535b14_ESO wrote: »It doesn't happen all of the time but about 80% of the anchor events I've done there have been one or more level 30+ players one-shotting everything causing everyone to scramble to get one hit in. The only thing anyone really manages to get a guaranteed hit is on the last boss of these events. Is there a reason higher levels are doing these low level anchors or are they griefing?
Zershar_Vemod wrote: »I'm sorry, but OP, this thread is just embarrassing. There needs to be a new section of the forums for crying; toss this with the "The game is too hard!" and the whine threads that accused PvP leveling as exploiting (which later killed the option to even level in PvP) threads.
This isn't griefing - so just stop there and look in your achievements window. Now, notice how there are a wide range of achievements for Dark Anchors; realize that most of those players are probably going back to complete Dark Anchors that they skipped at lower levels, and they are trying to get achievements. There is literally no other point but that in going to lower level Dark Anchors.
Also, Dark Anchors themselves are jokes - they literally take a few minutes if even...are you telling us that shaving couple of seconds off ruined the game? Please....just stop, it's threads like this that will eventually ruin more portions of the game.
There really should just be a new server added for Hand-Holding...
xramirez535b14_ESO wrote: »Zershar_Vemod wrote: »I'm sorry, but OP, this thread is just embarrassing. There needs to be a new section of the forums for crying; toss this with the "The game is too hard!" and the whine threads that accused PvP leveling as exploiting (which later killed the option to even level in PvP) threads.
This isn't griefing - so just stop there and look in your achievements window. Now, notice how there are a wide range of achievements for Dark Anchors; realize that most of those players are probably going back to complete Dark Anchors that they skipped at lower levels, and they are trying to get achievements. There is literally no other point but that in going to lower level Dark Anchors.
Also, Dark Anchors themselves are jokes - they literally take a few minutes if even...are you telling us that shaving couple of seconds off ruined the game? Please....just stop, it's threads like this that will eventually ruin more portions of the game.
There really should just be a new server added for Hand-Holding...
What's funny is that you dismiss it by calling it crying or whining when its really an issue, maybe you're just not dealing with it but it doesn't change that fact and it seems you're alone in this thread. It's not the lower levels fault that others skipped the anchors on their way and are now unintentionally ruining the experience for the rest of us. Others before you have explained why higher levels are going back so thanks for re-iterating their replies in a dismissive manner I guess.
xramirez535b14_ESO wrote: »It doesn't happen all of the time but about 80% of the anchor events I've done there have been one or more level 30+ players one-shotting everything causing everyone to scramble to get one hit in. The only thing anyone really manages to get a guaranteed hit is on the last boss of these events. Is there a reason higher levels are doing these low level anchors or are they griefing?
they are doing them to help level their char... and yes. its a given that an anchor will now be closed in 2-3 min or less due to the high lvls in there, which totally sucks for on level players.
if a player is overleveled for the event they should implement some sort of stat debuff on that player for the event like rift does, to prevent high lvls from one shotting the event and allow more time for others to partake.
as it stands now, unless an anchor drops on top of my head I dont bother traveling to one as it is a given it will be closed before I even get there, or even if I do partake I rarely get a hit in to count for the acheiv
lordrichter wrote: »I like the idea of ungrouped players joining forces for a few minutes but if the game is going to turn into gangs of VR10 running from dark anchor to dark anchor I could see where level-appropriate players might be put off.
I understand your point here and i agree. I have had this happen a few times and they gain nothing from it other then the feeling of being "strong" because they one shot everything.