Nox_Aeterna wrote: »Fun fact about oblivion that people seem to forget , while the devs did make the sun burn the player , even in the last stage , you could heal more than the sun could damage. Yeah , without even making a build for it , you could walk in the day and just heal youself, because oblivion never tried to stop the mana regen.
Skyrim made possible to the player to feel even less inconvenienced than oblivion. Being a vampire lord did solve many of the problems. Which ... you are in this game, you are clearly a vampire lord if you follow skyrim lore , you just dont get the cool transformation.
Honestly , i dont mind if they try to mess even more with the vampire , but by the end of it , i expect vampires to be totally OP if they are fighting at night and so on. Just adding issues will just get people pissed , not solve the problem.
Many players just want to be vampires , they use the perks that this gives , but would still be vampires even without them. On the other hand , if you just make being a vampire a hard thing , without offering anything in return , you will get people pissed.
Yeah.... no thanks.Introducing a 5th stage of vampirism could look like this:
Vampirism Stage 5
- Duration: 24 hours
- 100 % health regeneration, cost of vampire abilities are reduced by 60%
- if you dont feed during these 24 hours, your armor and magical resistance will be reduced by 95 %, health, magica and stamina will be set to 100 each.
reagen_lionel wrote: »I agree. It doesnt really make much sense for a vampire to get stronger the longer it goes without feeding.
It kind of goes against the very concept of being a vampire.
JoseDelgadoCub17_ESO wrote: »reagen_lionel wrote: »I agree. It doesnt really make much sense for a vampire to get stronger the longer it goes without feeding.
It kind of goes against the very concept of being a vampire.
How exactly is -75% hp regain stronger.
JoseDelgadoCub17_ESO wrote: »reagen_lionel wrote: »I agree. It doesnt really make much sense for a vampire to get stronger the longer it goes without feeding.
It kind of goes against the very concept of being a vampire.
How exactly is -75% hp regain stronger.
Well since we are able to counter / negate the - 75% health reg, especially at higher levels, all whats left is a 60% cost reduction for vampire abilites. Therefore, actually we are stronger at vamp stage 4.
The_Sadist wrote: ».. Horrible idea.
Vampires are meant to get stronger as the blood lust takes over, not weaker.
Go back 2 twillight. Srsly bad idea... 5th stage of suck? GTFO. Horrible idea and I could care less about it making you weaker or stronger or w/e through ur stages i remain in stage 4 cause I dont care to take the time to feed and could care less about the "lore" behind it. Lame idea for lame RPers.
reagen_lionel wrote: »The_Sadist wrote: ».. Horrible idea.
Vampires are meant to get stronger as the blood lust takes over, not weaker.
That would make sense, IF a vampire feeds on a regular basis. A vampire that has not fed in months could still be as strong as a titan. Where a freshly fed vampire would be significantly weaker.
Its really all in reverse order.
Okay, but then we need a way to pick out fighter's guild members, they have a way to pick us out of a crowd, why should they just blend in AND be super OP against us?xxslam48xxb14_ESO wrote: »Wouldnt this do nothing but make them MEGA op for 24 hours, then they would simply feed when the time is almost up? Want to fix vampires? Give them sun damage at all stages! Or even if they dont outright take damage at day time, make them much MUCH weaker during day. Like no regen of any kind at stage 4 and higher damage taken from all types. They are creatures of the night and that should mean something!
Also to combat vampires they could just buff fighters guild. Give all fg skills a new unresistable damage type like "sun damage" that is 50% stronger against deadra/undead. That way even if they put all fire resist on their gear they wont be able to counter vampire hunters and that is how it should be. Predator > prey not prey > predator. Make the vampires fear a fully decked out fg member!
ArgonianAssassin wrote: »Okay, but then we need a way to pick out fighter's guild members, they have a way to pick us out of a crowd, why should they just blend in AND be super OP against us?xxslam48xxb14_ESO wrote: »Wouldnt this do nothing but make them MEGA op for 24 hours, then they would simply feed when the time is almost up? Want to fix vampires? Give them sun damage at all stages! Or even if they dont outright take damage at day time, make them much MUCH weaker during day. Like no regen of any kind at stage 4 and higher damage taken from all types. They are creatures of the night and that should mean something!
Also to combat vampires they could just buff fighters guild. Give all fg skills a new unresistable damage type like "sun damage" that is 50% stronger against deadra/undead. That way even if they put all fire resist on their gear they wont be able to counter vampire hunters and that is how it should be. Predator > prey not prey > predator. Make the vampires fear a fully decked out fg member!