I'm not sure if anyone else has run into this today, since the latest maintenance, but it seems like normal quest mobs, especially key figures/bosses in quest chains are taking over five minutes apiece to spawn. The two worst offending areas were Seaside Sanctuary and Moonhenge thus far.
Groups of mobs are no longer spawning together either, even when killed simultaneously the previous spawn, as they normally do. One will spawn, then another one or two per group. I know this happened on occasion prior to today, but it was nowhere near as frequent.
In Greenshade, i've run into four different quest areas, whereupon there's been eight or more of us waiting for one mob to spawn. Anyone experiencing the same in other areas?
Edited by Ospoon on April 25, 2014 8:31PM