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When is ESO going to address the currently exploitable vamp/dk skill combos?

jeradlub17_ESO
jeradlub17_ESO
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When does ESO intend to address the broken game mechanics combos existing in pvp where we have v10 DK vamps casting claws which you can't break out of then spamming an OP'd bat swarm life drain that reduces people to zero health almost immediately and makes them capable of wiping entire groups? Those roots must be breakable like everyone else's root and the spammability of the vamp lifedrain needs to go away. Heck it is supposed to be a curse for god's sake not /godmode button. As it stands we have near invincible dk vamps in pvp wiping entire groups and no acknowledgement from ESO that the is even a problem with the skill lines.
- Dallamar, Sorc, EP
- Krushim of KrushimTV on Youtube and Twitch
- https://www.youtube.com/c/KrushimTV
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  • Malidon
    Malidon
    Dude get in line with the rest of the bugs this game has. Craglorn will be out of date and new content available before all the bugs get fixed.
  • Rologue
    Rologue
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    Well the only part of vampires that is a curse is really the unquenchable thirst for blood and sensitivity to sunlight and silver. (I don't count fire cuz everyone should avoid that.) super powers are a blessing along with immortality.

    Anyway, your post is valid. The dk vamp is extremely off balanced, and I hope they see to this in the future, but atm there are things in PvP and pve that need attention before balancing issues which should be resolved first. This comes from a PvP fanatic.
    Guildmaster of Decimation Elite
    "Take all that you can, and give nothing back!"
  • Silverion
    Silverion
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    What invisible, untargatable vampire with permanent bats swarm that do 450 damage a thick wandering around battlefield don't need a fix :P
  • jeradlub17_ESO
    jeradlub17_ESO
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    Rologue wrote: »
    Well the only part of vampires that is a curse is really the unquenchable thirst for blood and sensitivity to sunlight and silver. (I don't count fire cuz everyone should avoid that.) super powers are a blessing along with immortality.

    Anyway, your post is valid. The dk vamp is extremely off balanced, and I hope they see to this in the future, but atm there are things in PvP and pve that need attention before balancing issues which should be resolved first. This comes from a PvP fanatic.

    Part of that post was kind of funny and I understand there are a lot of bugs BUT this particular bug is game breaking because it destroys the validity and fun of doing pvp when you have unintended consequences of single players being able to wipe and survive ten people or someone be pretty much invincible wiping everyone in their wake in a siege. It's like Half-life's /godmode.
    - Dallamar, Sorc, EP
    - Krushim of KrushimTV on Youtube and Twitch
    - https://www.youtube.com/c/KrushimTV
    -
  • jeradlub17_ESO
    jeradlub17_ESO
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    Malidon wrote: »
    Dude get in line with the rest of the bugs this game has. Craglorn will be out of date and new content available before all the bugs get fixed.
    I sure hope it doesn't take them that long. They have a lot to fix but this needs to be right up there in priority behind the main quest line bugs because it ruins pvp with everyday there getting to be more of them.

    - Dallamar, Sorc, EP
    - Krushim of KrushimTV on Youtube and Twitch
    - https://www.youtube.com/c/KrushimTV
    -
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