williambbechtoldub17_ESO wrote: »Most Dungeons I go to in Coldharbour have 4-5 bots going. I have been surprised that one or two dungeons had zero bots. Clearly the botters are targeting specific bosses because I suppose their drops deconstruct into more valuable items.
An you get credit if you tap the boss, you however get no loot until you do 10% damage, you also get loot if you heal but don't know the limits here.
nerevarine1138 wrote: »Is it ironic or just ridiculous that you're posting on your own out-of-date thread after the problem you complained about is no longer happening?
Bot don't/can't just camp a boss anymore. There are still bots, but this behavior has been pretty much eradicated. And this thread did not become more useful in the interim.
Somebody that doesn't read the recent posts and mindlessly posts drivel lol.
adamrussell52_ESO wrote: »In my experience that kind of bot behavior stopped immediately after they added a timer to the boss's loot table.
nerevarine1138 wrote: »
Somebody that doesn't read the recent posts and mindlessly posts drivel lol.
Are you referring to this recent post?adamrussell52_ESO wrote: »In my experience that kind of bot behavior stopped immediately after they added a timer to the boss's loot table.
I've been seeing some bots in public dungeons, but for the most part, it's just a train of them running through from start to finish. They don't camp the boss. And they aren't the most prevalent kind of bot anymore. That distinction now belongs to the node-camping bots who teleport between nodes for cheap/easy farming.
This thread is almost a month old. There have been multiple hotfixes which have clearly had an effect on botting since it was posted, and yet my initial point (way back when this was happening) still stands: security is reactive, not proactive.
nerevarine1138 wrote: »Your recent post is more of the same drivel you posted before. If you have feedback about the new loot mechanics on bosses (respawn timers really aren't that long, so if you're waiting 10 minutes, that's a bug/display issue), feel free to send that to the developers in-game. But you'd think that you'd be really happy since the developers fixed your initial problem.
And none of this is Zenimax's fault, because Zenimax didn't create gold-buyers or sellers. So asking them to "do more" is kind of like asking business owners to "do more" about shoplifters.
adamrussell52_ESO wrote: »In my experience that kind of bot behavior stopped immediately after they added a timer to the boss's loot table. But if they are still a problem here is what I did.
1. Slot your highest immediate damage skill.
2. Go into microsoft mouse and keyboard center (download if you dont have it)
3. create a repeatable macro that spams that skill button every 0.1 second
4. stand in front of the boss and just let it run. It wont fire the skill if there is nothing there to hit, but as soon as the boss spawns it will hit him. Sometimes it fires even before the boss appears on your screen.
nerevarine1138 wrote: »
Somebody that doesn't read the recent posts and mindlessly posts drivel lol.
Are you referring to this recent post?adamrussell52_ESO wrote: »In my experience that kind of bot behavior stopped immediately after they added a timer to the boss's loot table.
I've been seeing some bots in public dungeons, but for the most part, it's just a train of them running through from start to finish. They don't camp the boss. And they aren't the most prevalent kind of bot anymore. That distinction now belongs to the node-camping bots who teleport between nodes for cheap/easy farming.
This thread is almost a month old. There have been multiple hotfixes which have clearly had an effect on botting since it was posted, and yet my initial point (way back when this was happening) still stands: security is reactive, not proactive.
No, try again and read more carefully my recent post.
[snip, snip, snip goes the anti-trolling device]
And this statement:
"security is reactive, not proactive"
is ridiculous. lol
That's exactly what botters/cheaters want, reactive security measures, so they can exploit, profit from it and think about a new method before the current one is dealt with.
Security shouldn't be reactive...they should be reactive, proactive and especially preventive.
But I bet Nerevarine will come to say how I am wrong, he will talk about ban waves, GMs, fix the client before banning the exploiters, blah blah blah....
Here is a good example of what I'm talking about, look what he thinks about bots:
forums.elderscrollsonline.com/discussion/95676/bots-loads-of-bots/p1
Edit: He has 400+ LOLs for a reason...
nerevarine1138 wrote: »
[snip, snip, snip goes the anti-trolling device]
And this statement:
"security is reactive, not proactive"
is ridiculous. lol
That's exactly what botters/cheaters want, reactive security measures, so they can exploit, profit from it and think about a new method before the current one is dealt with.
Security shouldn't be reactive...they should be reactive, proactive and especially preventive.
But I bet Nerevarine will come to say how I am wrong, he will talk about ban waves, GMs, fix the client before banning the exploiters, blah blah blah....
Here is a good example of what I'm talking about, look what he thinks about bots:
forums.elderscrollsonline.com/discussion/95676/bots-loads-of-bots/p1
Edit: He has 400+ LOLs for a reason...
Computer security can't be proactive. Period. It's impossible.
Feel free to explain how a developer can predict how the next wave of bot programs are going to find the holes in their security. I mean, you might run in to issues if you have to stop and consider that developers already test for all the holes they can think of and bot programmers always find the ones that the developers didn't think of. But don't let that stand in your way. Go forth and prove me wrong.
Edit to respond to edit: Couldn't have anything to do with being funny, could it? But forget that. Let's focus on my 1,000+ Agrees.
nerevarine1138 wrote: »Again, confusing proactive with psychic. No one knew that bots would focus on boss farming until they did. So while it seems obvious to you now, it wouldn't have been obvious to anyone before the behavior started.
Finish this sentence: hindsight is...
That's a bit iffy. Might be opening yourself up to a bot banadamrussell52_ESO wrote: »In my experience that kind of bot behavior stopped immediately after they added a timer to the boss's loot table. But if they are still a problem here is what I did.
1. Slot your highest immediate damage skill.
2. Go into microsoft mouse and keyboard center (download if you dont have it)
3. create a repeatable macro that spams that skill button every 0.1 second
4. stand in front of the boss and just let it run. It wont fire the skill if there is nothing there to hit, but as soon as the boss spawns it will hit him. Sometimes it fires even before the boss appears on your screen.