Across every game ever that has had more than a handful of other players, there has been problems with people abusing the built-in systems for their own ends. Be it gold-sellers, spammers, trolls/griefers/knucklheads and cheater/exploiters. There's a special circle of Hell reserved for them all.
But there's plenty of lessons and tricks of the trade to be learned and possibly even instituted that can at the very least alleviate if not outright stem the tide of these blights.
For instance, in regards to the bot and gold spam problems - the institution of more restrictive naming conventions could at the very least reduce the influx of bots named dakjfla and even wholey inappropriate player names like stompsyermom or UterusRomper.
Examples of said restrictions - names must start with a capitol letter and not include material that's just poor form.
IE: Names like adflaj are a No-Go and automatically temporarily-banned from the game pending a response from the actual player to a ZoS Customer Service Representative.
Names like Spurmslinger, Vagpillager and other such examples of completely inappropriate sexual monikers are likewise dealt with. While leaving names like Sven the Bloodbather or Dances-In-Entrails, would be left alone as they focus more on the gore inherent in a combat oriented game rather than focusing on their downstairs and what not.
This game is classified as an MMORPG - and the RPG's of old had naming restrictions that would make names akin to the aforementioned absolutely impossible at character creation.
This would at the very least, wipe bots from existence within the game for a few hours. And force player with unnecessarily offensive names to rename their toons.
I enjoy a dirty joke and silly names as much as any other guy, but they have their place and ESO is not it. Seeing names like that in Call of Duty, or some other First Person Shooter or wholely PvP oriented game - sure, knock yourself out.
There's more than likely some kind of program that whips through the character creation system and spits out randomly generated characters with nonsensical names. Instituting an intelligent naming restriction would at least by the Power's That Be, some much needed time to put up needed roadblocks.
Another suggestion, as someone in another post already stated, is bestowing a handful of players with limited powers to combat exploiters, spammers and bots.
Now I'm not talking about giving a portion of the playerbase instaban powers but rather making it so any tickets or reports they post - automatically go to the top of the list and places the problem right infront of actual ZoS employees with the power to affect change.
Someone mentioned they could temporarily silence gold spammers or spammers in general - by instituting a post per minute requirement that would the empowered player to make it so the offending player was unable to post in /zone or /guild or what have you for X minutes. Giving the player a jolt to the system enough to realize and think to themselves "Huh, maybe I shouldn't be behaving like that" and effectively silencing program-governed spam bots and gold sellers.
Of course the bot farmers and gold hawkers can find a way around this but it's an effective bandage while their limiting their access to the game as a whole is in worked upon.
Now restriction would then have to be imposed upon the empowered playerbase, discouraging abuse of the given power. Imposing a 2 strike system would work - Strike 1 = Warning Strike 2 = ban proceedings enacted.
What else would you guys suggest be done?
Mind you this thread isn't just for the bot/spammer/exploiter problems, if you have a (serious) suggestion that could make the game better as a whole, put it up.
IE: Adjusting the armors in game so they don't look like they're painted onto the character's bodies.
Aaaaaaaand go.
Edited by WraithAzraiel on April 24, 2014 11:23PM Shendell De'Gull - V14 Vampire Nightblade
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