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Why Molag, why? SPOILERS ENDING!

  • Noth
    Noth
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    Sakiri wrote: »
    I take offence at Molag Bal being called god of schemes. Boethiah is Prince of Plots. They wussified Fire Stone's epithets, and even had Meridia call him the wrong name!

    /lore ragenerd off

    Pretty sure he's been God of Schemes for a long time and that name is not new to this game. Look up the book "Varieties of Faith in the Empire". It has been in the series since Morrowind and it has God of Schemes as one of Molag Bal's titles. Deadric Princes often have overlap in titles and spheres of influence (often a reason why the fight with each other). If you are going to lore rage at least know the lore first :p
    AngryNord wrote: »
    Spriggen wrote: »
    Well Thurn explains that the Amulet of Kings Will grand you power to go toe to toe and that power needed sacrifice. He didn't know you would become a demigod or an acarat of akatosh.

    Huh?? They make the player able to wear the Amulet of Kings??? Which can _only_ be worn by one that is dragonborn, which there is absolutely no sign that the Soulless One is???

    No, you do not wear the amulet of kings.
  • Islyn
    Islyn
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    I see it like a neverending battle:

    Each player who makes it to plane of battle with Molag Bal is doing so each on one plane of existence.

    Therefore there are warriors, on infinite planes, wearing *the blessings of* infinite amulets of kings and each ONLY defeating Molag Bal on that one plane - therefore there are infinite further planes in which the battle rages on, just in the planes of those who have defeated him, it is done. For now.

    For the rest of the game, where we fight/group/raid etc are in places where all planes overlap.

    That's a nutshell version of my thoughts about it ;-)
    Edited by Islyn on October 13, 2014 2:06PM
  • PSLAnimal
    PSLAnimal
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    And it just CAN NOT BE DONE! A Daedric Prince in his own realm is unbeatable, infused with the power of divines or not! He can change his realm how he wants it to be. In his own realm, nothing is impossible. He could crush the soulless one just with the power of his mind. I'm just leaving this out of my lore. I'll pretend it didn't happen.

    47674010.jpg

    Seriously. He's the God of Schemes. All of this works to his purposes, not yours, in the end.
    Animal (Ask me what the PSL stands for. Go on. Ask.)
    @PSLAnimal on the NA Megaserver
    Making people wonder just what the hell is wrong with me since 1961.
  • AlexDougherty
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    Rayadrel wrote: »
    I'm sorry, was Jyggalag unbeatable in his own realm? No? Then why would Molag Bal be?
    You are missing something here.
    The realm was owned by BOTH Jyggalag and Sheogorath, and since the player became Sheogorath, he was able to defeat Jyggalag.

    Um, but Jyggalag became Sheogorath because he was cursed while in his own realm, so no Daedra is completely immune even within his own sphere of existance.
    Edited by AlexDougherty on November 9, 2014 9:37PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Anvos
    Anvos
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    Things some people forget

    1. Deadric Princes are more akin to powerful demigods than true gods. While Akatosh is one of the full on Original Gods (plus being the aspect of time would be a big help).

    2. Sheograth seemed to hint that rebuilding his realm each time Jygg destroyed it actually took enough effort that it was annoying him, hinting they can't just instantly will something to happen in their realm.

    3. Molag Bal had already weakened himself during the fight with Meridia and the collapse of the vortex.

    4. Destroying the physical form of a deadra while a set back that costs them power (losing all the souls he stole in this case) doesn't actually mean as much to them therefore they can afford to be a bit reckless in the use of their manifestation.

    As for his end blustering with Meridia, I'd say it more falls into the realm of arrogant bravado since, Molag Bal knows he didn't really lose that much that he had before starting the Planne Meld.
  • eNumbra
    eNumbra
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    Anvos wrote: »
    1. Deadric Princes are more akin to powerful demigods than true gods. While Akatosh is one of the full on Original Gods (plus being the aspect of time would be a big help).

    This.

    The Aedra are akin to actual gods and are considerably more powerful than the Daedra; both of whom pale in power and scope to Anuiel and Sithis.

    Daedra are just really overblown Dremora when it comes right down to it.
  • AlexDougherty
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    eNumbra wrote: »
    Anvos wrote: »
    1. Deadric Princes are more akin to powerful demigods than true gods. While Akatosh is one of the full on Original Gods (plus being the aspect of time would be a big help).

    This.

    The Aedra are akin to actual gods and are considerably more powerful than the Daedra; both of whom pale in power and scope to Anuiel and Sithis.

    Daedra are just really overblown Dremora when it comes right down to it.

    Um, don't know how to break this to you, but the Daedra are stronger than the Aedra.

    They both started out with similar levels of strength.

    But the Aedra invested their strength into creating the universe, which weakened them. You want proof, Trinimac was one of the strongest Aedra, Boethiah not only thrashed him, but also ate him, which is how Malacath/Mauloch was born (technically he isn't an Daedra BTW).
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • eNumbra
    eNumbra
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    But the Aedra invested their strength into creating the universe, which weakened them. You want proof, Trinimac was one of the strongest Aedra, Boethiah not only thrashed him, but also ate him, which is how Malacath/Mauloch was born (technically he isn't an Daedra BTW).
    Perhaps I'm wrong but it would seem that their weakening was temporary as on at least two occassions: the ending of ESO's main storyline and the ending of Oblivion's storyline, Akatosh's power was used to defeat the Daedric lords Molag Bal and Mehrunes Dagon.

    At the very least Akatosh is still on par with the Daedra.
  • BugCollector
    BugCollector
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    eNumbra wrote: »
    But the Aedra invested their strength into creating the universe, which weakened them. You want proof, Trinimac was one of the strongest Aedra, Boethiah not only thrashed him, but also ate him, which is how Malacath/Mauloch was born (technically he isn't an Daedra BTW).
    Perhaps I'm wrong but it would seem that their weakening was temporary as on at least two occassions: the ending of ESO's main storyline and the ending of Oblivion's storyline, Akatosh's power was used to defeat the Daedric lords Molag Bal and Mehrunes Dagon.

    At the very least Akatosh is still on par with the Daedra.

    That is true, but that is because Akatosh is the strongest of the Aedra. Even in weakened state he's still strong as hell.
    May knowledge guide you to enlightenment
  • Ghanima_Atreides
    Ghanima_Atreides
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    AlexDougherty is right, the only original difference between the Aedra and the Daedra is that one group participated in the creation of the mortal plane while the other refused (their names literally mean Our Ancestors/Not Our Ancestors in Aldmeris) This has left the Aedra diminished (and killable even) whereas the Daedra retain their full powers and immortality, however on Mundus itself they cannot manifest their full power. That's why Akatosh was able to defeat Mehrunes Dagon at the end of Oblivion as for Molag Bal in ESO...I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • eNumbra
    eNumbra
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    I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.
    Eh maybe, but something like this always comes off as rather lazy, Mary Sueish writing; I would hope, given the length of time of The Elder Scrolls' existence, the number of lore writers it's passed through, that the Daedra stopped being cheaply written characters.
  • AlexDougherty
    AlexDougherty
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    eNumbra wrote: »
    But the Aedra invested their strength into creating the universe, which weakened them. You want proof, Trinimac was one of the strongest Aedra, Boethiah not only thrashed him, but also ate him, which is how Malacath/Mauloch was born (technically he isn't an Daedra BTW).
    Perhaps I'm wrong but it would seem that their weakening was temporary as on at least two occassions: the ending of ESO's main storyline and the ending of Oblivion's storyline, Akatosh's power was used to defeat the Daedric lords Molag Bal and Mehrunes Dagon.

    At the very least Akatosh is still on par with the Daedra.

    The weakening is effectively permanent, their strength is tied up in creation, as long as the universe (Nirn) exists part of their strength is unavailable, which is one of the reasons Aedra can die. The strength of the Aedra does get renewed by the faith of Mortals, so they are not as weak now as they were at the beginning, but they are not as strong as they were before the beginning either.

    Akatosh is still on a par with the Daedra true, but he is ridiculously strong, and would have been even stronger before the Aedra created the Universe. Also he is God of Time, it's kind of implied that he can borrow strength from other points in time, and also disperse the strength of his enemies through time, which is kind of cheating, but since his enemies are the bad guys, I can live with that.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Rayadrel wrote: »
    I'm sorry, was Jyggalag unbeatable in his own realm? No? Then why would Molag Bal be?
    You are missing something here.
    The realm was owned by BOTH Jyggalag and Sheogorath, and since the player became Sheogorath, he was able to defeat Jyggalag.

    Well the way i see it from an AD&D perspective, Molag Bal's portfolio says one of his spheres is the God of Schemes. Meridia abided by the rules of engagement so to speak by setting up a chance for some outside entity to openly revolt against Molag Bal, a scheme if you will. That was her getting her foot in the door.

    Then as one of Molag Bal's victims continually opposed him and continually won against his will, it finally lead to open warfare between the Master and that insurgent victim. Then Meridia could throw her weight into the ring through the main character, having not once directly opposed Molag Bal in his own realm.

    It is a bit convoluted, i'll give you that, but it makes perfect sense to me looking at it through the AD&D filter. I'd suggest reading the Forgotten Realms series The Avatar Trilogy and the follow-up Prince of Lies if you get the chance. Great read and goes into depth concerning the whole portfolio concept in AD&D.
    The problem with your post is that it suggests that ESO follows AD&D rules when it doesn't. It's like quoting the Quran for guidance on Christian doctrine.
    :trollin:
  • AlexDougherty
    AlexDougherty
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    as for Molag Bal in ESO...I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.

    Yes, Meridia pretty much says that, we can only guess how it's to his advantage though.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • eNumbra
    eNumbra
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    as for Molag Bal in ESO...I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.

    Yes, Meridia pretty much says that, we can only guess how it's to his advantage though.

    I doubt his utter defeat with this scheme was to his advantage so much as simply not a setback since he's no more than back to square one. He lost tens of thousands of souls during the battle, the planar meld/vortex is ended, dozens of his nirn-based minions are dead/being tortured by his Coldharbour minions, Meridias city is still in Coldharbour; he has other plans no doubt, but I doubt this defeat worked in his favor.

    Merida's speech(and correct me if I missed something because I don't remember much of it) focused more on the fact that most of the other daedra all have their own plans for Nirn. Only a couple of them are true conquerors like Molag or Mehrunes but they all enjoy the influence they wield over mortals.
  • adriant1978
    adriant1978
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    eNumbra wrote: »
    I doubt his utter defeat with this scheme was to his advantage so much as simply not a setback since he's no more than back to square one. He lost tens of thousands of souls during the battle, the planar meld/vortex is ended, dozens of his nirn-based minions are dead/being tortured by his Coldharbour minions, Meridias city is still in Coldharbour; he has other plans no doubt, but I doubt this defeat worked in his favor.

    Of course his speech might just be good old bluster. A good villain is unlikely to wallow in the sense of how badly he was defeated. No, he'll do everything he can to reinforce the idea that he is still a threat and that things did indeed proceed according to some greater plan of his, whether or not that's true.

  • AlexDougherty
    AlexDougherty
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    eNumbra wrote: »
    as for Molag Bal in ESO...I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.

    Yes, Meridia pretty much says that, we can only guess how it's to his advantage though.

    I doubt his utter defeat with this scheme was to his advantage so much as simply not a setback since he's no more than back to square one. He lost tens of thousands of souls during the battle, the planar meld/vortex is ended, dozens of his nirn-based minions are dead/being tortured by his Coldharbour minions, Meridias city is still in Coldharbour; he has other plans no doubt, but I doubt this defeat worked in his favor.

    Merida's speech(and correct me if I missed something because I don't remember much of it) focused more on the fact that most of the other daedra all have their own plans for Nirn. Only a couple of them are true conquerors like Molag or Mehrunes but they all enjoy the influence they wield over mortals.

    Well Meridia's speech is a weird one, you can read all sorts into it, yes she did say the other Daedra were now interested in you (and Nirn too), but she also said that this outcome was in many ways to Molag Bals advantage.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Anvos
    Anvos
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    eNumbra wrote: »
    as for Molag Bal in ESO...I can only assume this indeed is what he intended all along as part of an overarching scheme mortals cannot even hope to glimpse.

    Yes, Meridia pretty much says that, we can only guess how it's to his advantage though.

    I doubt his utter defeat with this scheme was to his advantage so much as simply not a setback since he's no more than back to square one. He lost tens of thousands of souls during the battle, the planar meld/vortex is ended, dozens of his nirn-based minions are dead/being tortured by his Coldharbour minions, Meridias city is still in Coldharbour; he has other plans no doubt, but I doubt this defeat worked in his favor.

    Merida's speech(and correct me if I missed something because I don't remember much of it) focused more on the fact that most of the other daedra all have their own plans for Nirn. Only a couple of them are true conquerors like Molag or Mehrunes but they all enjoy the influence they wield over mortals.

    Well Meridia's speech is a weird one, you can read all sorts into it, yes she did say the other Daedra were now interested in you (and Nirn too), but she also said that this outcome was in many ways to Molag Bals advantage.

    Only advantage he gained was that the other deadric princes didn't gang up on him like they did to Jyygallag when he was on the verge of a tipping point to having the power to declare himself head of the deadric princes if not outright take over their realms.
  • Morthur
    Morthur
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    .
    Edited by Morthur on January 19, 2015 5:17PM
  • Casdha
    Casdha
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    I wrote this on our site, I might as well share here:

    Molag Ball isn't defeated by a single Vestige but by millions of them who all fight the same fight from their perspective of reality. Having to fight millions of individual fights is what broke Molag Bals power, we only get to see our part of it.

    As so many deadra elude to in this adventure, it is such a mortal way of thinking, to think that you did it alone, you can't comprehend the true nature of this fight. Can you imagine how hard it would be to fight if you had to split yourself into a million different realities and instances of time at once and countering each move individually,,,, I'm surprised he lasted as long as he did, then again,,,, all of that was just to wound him.....
    ;)
    Edited by Casdha on February 19, 2015 2:25AM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • gurluasb16_ESO
    gurluasb16_ESO
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    gcalex5 wrote: »
    KenjiJU wrote: »
    PBpsy wrote: »
    You didn't defeat Molag Bal at all.You din not even set him back . That whole fight was a joke, he made it appear that you won for some reason incomprehensible to dumb mortals. It's like letting your kid brother beat you at some stupid video game just for fun.

    This.

    Maybe that soul we got back isn't as clean as we'd like it to be. Must not apply soulstone directly to the forehead.

    You're onto something there, I knew there was more but didn't even consider that! I mean how else that soul still sticking around with us after we are iced over and over again!

    That's because the player isn't technically a mortal anymore, but a Daedra.
    Read this book http://www.uesp.net/wiki/Online:Chaotic_Creatia:_The_Azure_Plasm

    Your original body is rotting somewhere after it was sacrificed.
  • WraithAzraiel
    WraithAzraiel
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    Rayadrel wrote: »
    I'm sorry, was Jyggalag unbeatable in his own realm? No? Then why would Molag Bal be?
    You are missing something here.
    The realm was owned by BOTH Jyggalag and Sheogorath, and since the player became Sheogorath, he was able to defeat Jyggalag.

    Well the way i see it from an AD&D perspective, Molag Bal's portfolio says one of his spheres is the God of Schemes. Meridia abided by the rules of engagement so to speak by setting up a chance for some outside entity to openly revolt against Molag Bal, a scheme if you will. That was her getting her foot in the door.

    Then as one of Molag Bal's victims continually opposed him and continually won against his will, it finally lead to open warfare between the Master and that insurgent victim. Then Meridia could throw her weight into the ring through the main character, having not once directly opposed Molag Bal in his own realm.

    It is a bit convoluted, i'll give you that, but it makes perfect sense to me looking at it through the AD&D filter. I'd suggest reading the Forgotten Realms series The Avatar Trilogy and the follow-up Prince of Lies if you get the chance. Great read and goes into depth concerning the whole portfolio concept in AD&D.

    Ah...sometimes I miss the Time of Troubles.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

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  • Dual.sphereeb17_ESO
    Honestly, I would have had Molag Bal fight a raid .

    The whole shenanigans were just blagh and felt anti-climatic imho
  • Turelus
    Turelus
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    I am altering the lore, pray I do not alter it any further...

    On a serious note however, this is a game and as much as you want to scream about breaks/mistakes in lore they made changes or allowances to make a better story and enjoyable game. This happens with many series where established lore needs to be changed or new events/rules added to make it an enjoyable experience.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Folkb
    Folkb
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    People forget that although yes Aedra invested a lot of their power into creating tamriel, their left over relics still hold power unimaginable. Especially for Akatosh the most powerful of them all.

    So the amulet of kings...well it's no joke..
  • jmrakasb14_ESO
    I personally loved how everything went down, and I think the important thing to take from it, is Molag Bal was not really "Defeated" or killed rather, just "wounded" as Lady Meridia pointed out. Regarding the Dark Anchors, for sake of Achievements , and things to do, I am glad they are still a playable event after the main storyline is beaten. Overall my hats off to Zenimax/Bethesda, so many worthy epic moments so far in this game. Both the mages guild and fighters guild were equally as awesome as the main story! With an MMO their is just some things you have to let slide people. This is not a single player game after all :)
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  • Naor_Sarethi
    Naor_Sarethi
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    you seem to defeat an avatar of his, one that he infused with his newly gained strength. so by destroying that manifestation you weaken him, bringing him somewhat in balance with the power of the other daedric lords.
    Edited by Naor_Sarethi on March 19, 2015 11:30AM
  • Seth_Black
    Seth_Black
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    This is not as stupid as it sounds.
    First of all any god or god-like being can't be killed in ANY realm but own.

    Why?

    Good question. I'm glad You've asked.

    In any other realm this god is just MANIFESTING HIS PRESENCE. He is NOT physically in there.
    That's why he can make himself look bigger, stronger and more like a god someone would fear.

    Examples: Devil himself in Dante's Inferno, Ragnaros The Firelord in WoW ...and you can name countless examples.

    Gods and god-like beings can manifest themselves in any form any size and it all depends on their specific power.
    In own realm they can be killed just because you can see their TRUE form and physically hurt them.
    That's why you don't KILL daedra ...you're just banishing them back to the realm of Molag Bal.
    Even in World of Warcraft lore... you could kill a god only in his HOME REALM :smile:
    There's nothing new in this concept.

    Regarding God Of War fights. Why ESO should copy anything from other games?
    Greek and Roman gods, same as Nordic gods were always presented as gigantic titan-like beings
    that's why fighting gods in GoW looks like that. It's strongly lore dependent.

    To look at it from completely other perspective...
    Let's say you are in a game where you need to fight Christian God ...how would he look like? First like a titan and then more like human? (Jesus)
    Or you need to fight Allah or Buddha or ANY other god really (don't forget Egyptian gods only slightly taller than humans).
    It ALL depends on lore :wink:

    I hope it helps you understand and maybe even appreciate real piece of art ZOS presented us with :smile:
    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • Ranique
    Ranique
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    My two cents...

    Debates bout inconsistency of the story, specially when it comes to deities and religion, in fanatsy games happens a lot. The first reaction is to blame the writers for doing a bad job. In essence this is correct, but often they are blamed for the wrong reasons.
    The first question you have to ask is if it is inconsistent. No it isn't. I'll go into detail bout the lore part of it, but in general, the story is well written and I fully am convinced they knew what they where doing. The reason people are unhappy with it is cause they experienced a lack of immersion. This can have many reasons. For example, if you got a new partner who is constantly telling you that the game is stupid, then even if you disagree, subconscious this can stick too you and affect your immersion. The same goes with a general dislike of the game or simular causes that got nothing to do with the actual story.

    However. The task of the writer is to create a story where we immerse in, so even if outside sources made it fail, they still failed in reaching their main goal. It is however a difference in being responsable and actually being able to do something bout it. Immersion is in the end a very personal thing.

    This in general, now in lore.

    My understanding of the lore is that once there was only Aurbis (chaos). It is filled with proto-matter, but it didn't mean anything (the so called chaos). Then two entity's formed called Anu (Everything) and Padomay (change). Some say that they came to Aurbis, but personally I believe they where created inside it cause out of chaos, something always is created. They are not considered conscious beings, but more like laws of physics. These two turned some of the chaos into conscious beings (the devines). Some of these devines created Mundus, which is a plain of existence with the planets and moons and the one we know as Tamriel. Those devines are known as Aedra. Other devines copied this process and created their own planes of existence. Those who did are now known as Daedric princess.
    An important note here is that Aedra and Daedra are considered equal. So a summoned Daedra like a Winged twilight is equal to e.g. Akatosh or Molag Bal. This is nonsens off course, so this means that the enitre statement that Daedric princes are more powerfull then Aedra is wrong as well. The fact that they are considered equal comes from the fact that they once where all equal (a deity). So why are Aedra and Daedric princes more powerfull then other Daedra like the winged twilight?? The reason is that they have something in common. They created a plain of existance. A reality which they rule. They are in fact that reality. So Cold Harbour is not Molag Bals realm, but it is Molag himself. Just as Mundus is not just the realm of the Aedra, but it is the Aedra themselfes.

    So did cause we didn't destroy coldharbour, we didn't destroy Molag Bal. We only destroyed the mechanic that was causing control over it. If you want proof that we didn't destroy him, just travel 1000 years into the future and visit Markath. If you are lucky, someone asks you into an abanded house and Molag starts talking to you. Remains the question why we could do what we did. The reason is the same as why Molag Bal could cause chaos and distress in Tamriel. He could disrupt the influence of the Aedra just as easy. The control of a deity (or in case of Mundus a group of deities) over his realm is not ultimate and can be breached and even broken.

    so far the lore. Now to say that I am wrong too.
    We are talking bout the origin of the world and universe. While many things are facts (we know coldharbour and tamriel exist), the lore is given to us by the same deity's that claim to be in control as well as by people who claim to have a better understanding.

    I'll use a real life example. In the bible is written how god created animals and ultimate humans in 7 days. Later on we found proof that it didn't happen in 7 days, but by a process of evolution. It also never stopped. the process is still ongoing.
    Some people see this as proof that God doesn't exist. These people are most typically those that allready didn't believe in God. Others reject this new theory of evolution.Those are often the people who have always told the 7 day story to us (the religious leaders like the pope). Then there is also a group of people who say that when evidence shows that elements of the story are not correct, it doesn't mean that the story itself is incorrect. They simply change the story to co-exist with the new facts.

    Now look at the core motifs of these three groups.
    Atheists: they never believed in this God-nonsens so are happy there is finally proof.
    Religious leaders: Their position is based on what they always told so, they are threathened by it.
    Those two groups have very clear (often subconscious) motifs. the last is less clear. But it is best defined by looking why we had the 7 day story at the first place. We wanted to understand the reason why we exist. As this goal is sill important to them, they need to redifine the story. Both party's don't give the answer any longer, so they have to create the new story themselfes.

    the elder scrolls world isn't real. It is a game. For the purpose of enjoyment we have to be able to immerse into this fantasyworld. In this fanatsy world, there are things different. The story of creation is told by deities that are (inside the fanatasy) a fact. Molag Bal is real. So these deities told us that in their own realm they are all powerfull and now it turns out they are not. What could have been their motif to lie to us??

    It is a game. to experience it to the fullest, it is important to immerse into it. That also means we play along, but this also means that when the storyline has a sudden twist, we have difficulties to accept this. The question is if the twist was needed. As the all-powerfullness"" of the deities was never set strong in stone in the lore in the first place and cause the story overall is pretty good, it is good enough for me.

    Did you have fun playing the story and if you didn't is that cause of the story that was bad or cause of other reasons? That is the main question in my opinion, not wether or not it was consistent.

    (sorry for the long wall of text. English is not my main language and wanted to put it all into the right context).
    Through me you pass into the city of woe:
    Through me you pass into eternal pain:
    Through me among the people lost for aye.

    PC player - EU
  • Shunravi
    Shunravi
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    @rcmhupkensb16_ESO, long... but well said. (Also, have you finished the main story line? All the proof we didn't kill him is at the end of the main quest, no need to look at other games.)

    There are a few other things that should be taken into account regarding both this game and previous lore.

    Molag Bal is the Lord of domination and enslavement of mortals. He is also a god of schemes. His MO is to 'reap' souls by causing discord and chaos in mundus. Our interaction with his sphere in other games is more... subtle. He doesn't have us fetch-questing for X souls, we act instead as an agent to enforce his will and break the will of others. Then we are given his mace to passively spread his chaos. Something demonstrated nicely in Oblivion is how he likes to break someones will before claiming their soul.

    With all my claims of subltlety, why then in ESO does he take a page from Mehrunes Dagon and go for all out invasion? (In this instance, timewise Bal is doing it first, but Dagon's aspect is more on the outright conquering side.) Well, let's consider what is happening. The event is the Planemeld, Molag Bal is dominating and enslaving (and r***ing) nirn and pulling it into coldharbor. All of this happens very visably, and the dark anchors even announce themselves with a loud claxon. Not very subtle. Not very subtle that is until we consider his endgame. Is the planemeld really it?

    Consider these things;

    First, this is an mmo. They need a good setup for future content and expansions. What better setup than a direct and deliberate weakening (if not outright destruction) of Alessia's pact? Consider the main quest and what happens. The dragonfires are out, and the new emporer tries to relight them by becoming dragonborn and reaffirming the pact. What ends up happening is the exact opposite. Whatever is left of Alessia's pact is effectively shattered, and opens the door for Molag Bal.

    Second, we come into the picture. Molag Bal is the Lord of enslavement and domination, don't you think it's a bit odd that we escape Coldharbor during a jailbreak? Of course, we aren't really free, he still has our soul. So what do we end up doing? Well, we aren't exactly an agent of chaos... Or are we? Keep in mind that we could be considered an agent of Molag Bal while we are still soulless. Every kill we make can essentially be a sacrifice to Bal. But what do we end up doing? Molag Bal likes to break the will of mortals. Even those that serve him. Manimarco gains power, then we defeat him, then he is taken to coldharbor to be tortured. Even if his endgame wasn't to usurp Molag Hal, I still have a feeling that this is how Manimarco would have ended up. But there is something else we do; we drain Chim-el Adabal in a bid to stop the immanent threat of the dark anchors. In The Chim-el Adabal Manimarco states that the amulet can be used to essentially reverse the planemeld. But we don't actually reverse it. We stop it, draining the soulstone in the process. It is stated that it will take some time to regain its power. This makes re-anchoring Nirn in the Mundus very difficult if not impossible. Now there is free reign for chaos and turmoil. Now doesn't that sound more like Molag Bal's MO?

    Third, both Meridia and Molag Bal say that his plans have only just begun, and that our victory is but a mere setback. Some say this is the taunt of a defeated enemy, but I don't think so. Not when they both say it. And not when the being we defeated is not truly defeated.

    Fourth, this is a good start for the reason there is little known about the interregnum. Is it possible that Hermaus Mora hid or destroyed any knowledge that was gained during this time that could be inconvenient to Daedra? Such as a mortal defeating a daedra on his home turf? Or any of the other things we are likely to learn with future expansions and daedric influences?

    And lastly; other Daedric influences are already showing up. Mehrunes Dagon and Sheogorath have already overtaken towns and cities. Hermaeus Mora is also showing up everywhere. Hercine is also flexing influence. A possible reason they went with the Planemeld instead of the recently brought under controll Khenaten flu (and possibly Peryite) is because of the afore mentioned expansions. Now, whether or not these influences are to far beyond the norm for these entities is a different matter. But you can bet they will be expanded upon. And we still don't know about things like the the influence of Nocturnal in the thieves guild and the first Nightingales.

    So I guess that's my 2 cents.

    Edit: also, as evidenced by every player being the hero, and at the same time not being the hero, as well as Cadwell's silver and gold, we are experiencing a Dragonbreak and all of the things that entails.
    Edited by Shunravi on March 23, 2015 4:55PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
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