Crimsonraziel wrote: »Did you consider Bound Aegis? Light Armor (assuming you skilled the passives) + Bound Aegis grants you soft cap for armor and spell resistance. Further more you're not reliant on keeping Boundless Storm up. Therefore you can use it as "Oh ***" skill, granting you armor and spellresistance hard cap for some precarious situations. Or even replace Boundless Storm with some other defense skill. In favor of Bound Aegis I would remove Dark Exchange. It makes you somewhat vulnerable, you can't move or block while using Dark Exchange or otherwise you will abort it. It consumes your stamina, which could otherwise better used for blocking and dodge (or breaking cc, especially as tank). And without having to keep up Boundless Storm, you won't have any magicka problems.
For Set 2 I would replace Inner Light or Boundless Storm with Bound Aegis, so you never have to recast Bound Aegis because of swapping weapons.
But there is one question that bothers me. (According to the tooltips) Critical Surge increases WEAPON damage. As far as I know Pulsar refers to your spell damage. If I'm right then Pulsar won't do more damage and I would definitely replace Critical Surge with some crowd control like Shattering/Restraining Prison, Volcanic Rune (Mages Guild) or Tangling Webs (Undaunted).
I recently became a vampire, I think the 75% damage reduction could take care of thatDoesn't work well for 1 simple reason:
Not enough block mitigation.
Not saying it's impossible. Any class can tank. It's just not going to be effective versus the stronger melee type bosses.
With every slot dedicated to fire resistance. You will still die incredibly fast to fire damage in VR dungeons.SexyVette07 wrote: »I recently became a vampire, I think the 75% damage reduction could take care of thatDoesn't work well for 1 simple reason:
Not enough block mitigation.
Not saying it's impossible. Any class can tank. It's just not going to be effective versus the stronger melee type bosses.
Lets just hope I can stack enough resist to not get wrecked by fire now. With Boundless Storm and all the light armor passives, im pretty sure im very close to the hard cap for spell resist. Is it possible to increase fire resist if thats the case?
I just went back and solo'd Eden Hollow last night. Even at higher level, yeah, it was hard. I got wrecked a few times but I currently have no +fire resist enchants and I had JUST turned Vampire, so I didnt have the 75% damage reduction skill or the 50% damage reduction passive. Yeah, worst possible time to go into a fire dungeon! Had to do it though, I was working on getting the meta achievement for my faction, which in the end didnt even matter because im locked out and 1 quest away from Reapers March completion.With every slot dedicated to fire resistance. You will still die incredibly fast to fire damage in VR dungeons.SexyVette07 wrote: »I recently became a vampire, I think the 75% damage reduction could take care of thatDoesn't work well for 1 simple reason:
Not enough block mitigation.
Not saying it's impossible. Any class can tank. It's just not going to be effective versus the stronger melee type bosses.
Lets just hope I can stack enough resist to not get wrecked by fire now. With Boundless Storm and all the light armor passives, im pretty sure im very close to the hard cap for spell resist. Is it possible to increase fire resist if thats the case?
And almost every dungeon features heavy fire damage.
good luck.
I guess the majority of it is kinda dodgeable.. But realistic, only an advanced military android could pull it off, while still maintaining agro and dps'ing.
Just completed elden hollow, and yea, last boss is a flamey nightmare of doom. So much fire damage everywhere. Very hard.
Can't wait for Craglorn. I'm never going vampire, and i'm' prepared to die anyways. The devs want us to die, and they want vampires to die instantly.
Not to mention the fact you WILL be disintegrated (and thus un-rezzable) often if you die to fire damage.
SexyVette07 wrote: »So if I read it correctly, since you are not a vampire,how do you know ill still get wrecked regardless of how much resist I stack?
Xanxarib16_ESO wrote: »i
but every class can get that without using active skills, and yes boundless armor is something i would love to have on my DK even Templar and NB wants it. but a sorc dont have the 10% block reduction that a DK have or the 16% melee block reduction the templar have. a sorc dont have the HoT that a NB have or the heals a Templar have and no one have the Ulti a DK have. and NB ulti is also just as OP as the DK's
so i will tell you again... to be and effective tank get SnS and 5 Heavy armor pieces you only want them for there passives. and this is for all 4 classes.
Xanxarib16_ESO wrote: »im sorry english, but Andy22 is wrong on many points and the shield is a big one to mislead players with.
assumption is the mother of all *** ups and to put it blunt Andy22 and everyone else assume shields benefit from your own damage reduction.
Xanxarib16_ESO wrote: »and yet it have been tested multiple time and have been comfirmed that every and all damage reduction you have will only take affect after your shield is hit,
let me walk you through it. you have 1000 hp you get hit my 1000 damage you are dead.
Question, @Andy22 . Whats the reasoning of casting Annulment first? Wouldnt it make sense to cast it second, so the other shield takes the damage first and still maintains the 50% reduced damage "while it holds"? Or does it go by whst was cast the most recent is the primary shield??The NB AE ultimate will work before mistform reduction, so does the "shades" and 1h 15% reduction skill.
If u have a good team try use a healer/dps to cast boneshield, i would like to see if this is practical in simple or even more complicated boss fights, so if u come out of mistform, do taunt->boneshield synergy ->mistform. See if u can sustain the boneshield, while using mistform.
Thats at least my best idea to maximize this skill for tanking, in combination with other NB damage reduction skills. NB also has a 20% attack speed reduction debuff, so we end up with 75% mistform, 30% damage reduction from shades/1h&s and 20% attack speed reduction. We can than add 50% from annulment for spells and 60% to all from ultimate.
This is a lot of reduction that all work before dmg is actually applied to the shield and works with mistform. I just unlocked boneshield yesterday so could not test it yet and if it may work as tank, since i need friends to test it.
The basic idea would be this cycle:
annulment -> boneshield or resto/dk shield -> mistform
U only need to refresh annulment every 20 seconds and as long as u have a shield stacked over it, u get the extra 50% spell damage reduction.
I suspect the timing or other factors will break this, but on paper this looks interesting.
SexyVette07 wrote: »Question, @Andy22 . Whats the reasoning of casting Annulment first?
SexyVette07 wrote: »
Pulsar is a weapon ability, and therefore its power is increased by critical surge. I know, its confusing. Its main purpose is the heals though. Inner Light + Critical Surge + Pulsar puts out some crazy heals. Would make it very easy to sustain your HP on adds and also maintain aggro. As far as Dark Exchange, its more of an "oh crap" option, but also just in case you run out of mana. No mana = dead in the water.
I wasnt aware that Bound Aegis increased spell resist, I thought it was only armor? If its spell resist too, that presents another option. Thanks for the feedback.
I see, thanks for the clarification. Im going on a 5 day stretch of days off, so im going to be putting some time in. As far as mist form, yes, boring, but im sure its like that for balance reasons, otherwise, people would use it for a permanent 75% damage reduction.SexyVette07 wrote: »Question, @Andy22 . Whats the reasoning of casting Annulment first?
If i'm not mistaken, the shield u cast last is the new "outer", aka the one that gets used up first. So u want the long lasting Annulment to cast first, so other shields are stacked over it and get used up first, so u always profit from the extra 50% spell mitigation.
PS: I played around a bit with mistform and my main problem is that u cant do anything while in this form. This is a very boring play-style and they should change this skill fundamentally.
My theorycrafting has taken a turn since this thread started, with becoming a vampire. This has forced me to rethink my strategy. I dont think Boundless Storm is necessary anymore now that I have Mistform. For the single target bar dedicated to bosses, and with the information that @Andy22 provided, I think the shield setup is the best way to prop up the spec while also mitigating a lot of fire damage. For the AoE bar dedicated to adds, im thinking of dropping Inner Light in favor of Restraining Prison, since I can exchange 5% crit for an AoE crowd control. I also need to test how well Bolt of Lightning absorbs projectiles from adds, I might have to do the shield setup for my aoe set if im still getting wrecked by fire damage because its not working well or as intended (lots of people are saying the absorb function is broken). So yeah, its graduated quite a bit, and I thank you all for your contributions. I also welcome any other suggestions.Crimsonraziel wrote: »SexyVette07 wrote: »
Pulsar is a weapon ability, and therefore its power is increased by critical surge. I know, its confusing. Its main purpose is the heals though. Inner Light + Critical Surge + Pulsar puts out some crazy heals. Would make it very easy to sustain your HP on adds and also maintain aggro. As far as Dark Exchange, its more of an "oh crap" option, but also just in case you run out of mana. No mana = dead in the water.
I wasnt aware that Bound Aegis increased spell resist, I thought it was only armor? If its spell resist too, that presents another option. Thanks for the feedback.
I was totally aware of your intention with Inner Light + Critical Surge + Pulsar.^^
I still think it's somewhat irritating and counter intuitive for those skills to scale with weapon damage, but well it is as it is. In this case it's an advantage^^ (Meanwhile I checked it myself too).
But you still lack some kind of crowdcontrol in your build.
Bound Aegis increases armor by 1000,
you already getting up to 56% bonus for 7/7 light armor for spell resistance combined with a single spell resist enchant, you'll easily reach soft cap.
You still can use Boundless Storm to raise both to hard cap if necessary.
Wearing light armor and only relying on Boundless Storm forces you to recast it every 6 seconds. It consumes a large amount of magicka and time.
Besides, what about Thundering Presence for its increased duration? 24% increased movement speed (Boundless Storm) is useless most of the time.
Did you test your build in any VR dungeon?
Would like to know how it works out.
SexyVette07 wrote: »If im using Ward Ally on my own, does it stack if a healer also casts it on me?
There quite litteraly aren't any challenging group dungeons without fire related boss.Xanxarib16_ESO wrote: »vamps tanks are really powerfull vs anything not fire related