Maintenance for the week of October 13:
• PC/Mac: No maintenance – October 13
• NA megaservers for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for maintenance – October 15, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
https://forums.elderscrollsonline.com/en/discussion/683901

Armor Durability ?

  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dunhilda wrote: »
    The fact that most mobs drop around 3 gold pieces and that long quests give around 300 gold and at level 10 my repair bill is just over 1000 gold I can safely say it's broken from a economic view.


    So craft the whites and save the improvement mats.

    What?! my vet2 set plate gear is that amount to repair at half damaged, are you using all purple gear on a lvl10? i would say thats unwise.

    Probably, all whites. I have a level 10 nightblade, I took her out for half an hour, was careful to avoid damage, stealthed past most of the enemies, and came back with a 400g repair cost.
  • nazgull2k1ub17_ESO
    nazgull2k1ub17_ESO
    ✭✭✭
    I said this time and time and time again.. the gold prices in this game are jacked beyond all human comprehension. NOW that people are starting to get slapped with 1k+ repair bills regularly.. they are starting to get the point.

    42,000 gold for a mount off mobs that drop 1g each.. and bosses that drop 3g.. 2,000 gold repair bills every couple hours.. sending mail and getting "taxed" on the amount you want vs a flat item rate (Like EVERY other MMO with a mail system.) I ran into THIS little gem a few days ago, I thought it was 10g to mail something.. turns out they TAKE 10% of what you send CoD. Send a 2k item CoD? Add 200 gold!! 200?!?!

    Its a straight cash sink the WHOLE system as it stands now SCREAMS "F2P mechanic!"

    Which I guess makes sense, since I'll be completely stunned and amazed if this game lasts a year as a pay based MMO.
  • ct12yyyeb17_ESO
    Somebody must buy all that gold that bots will farm :)
    Except the horse there is nothing else to spend gold for.
  • saki
    saki
    ✭✭✭
    What if you create some epic armor set and it gets broken in a time and you must pay some large ammount of gold to repair it and you dont have gold, what then? Create some crapy armor because also materials for legendary armor are expensive also.
  • Stormynature
    Stormynature
    ✭✭✭
    Given that there seems to be a group not having real durability issues and another group having issues, Might I suggest people list their armour pieces i.e. light, medium, heavy and type and associated repairs from type of activity. It is possible that what is happening is a bug associated with gear setups and not intended to be as large as some are experiencing or as small as others are having.
    A maxed out luggage draught horse should be allowed to carry a wayshrine
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    WilliamTee wrote: »
    gold-bathroom-sink.jpg

    Working just as planned, I see no problem here.
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    babylon wrote: »
    Just had an L16 character fighting for like 30 minutes, no deaths, and armour repair bill was over 1000 gold.

    L16 char with a 1000 gold repair bill? Really?
    @Babylon At lv.16 you should be getting new gear before you have to repair your old gear.
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...

    Yes, because, "screw you guys that actually want to be able to craft above level 15, don't you know 'play how you want' really means 'tether yourself to a merchant every 15 minutes?'"

    EDIT: Fact is, it won't really help. I tried it, and I still ended up losing gold.
    Edited by starkerealm on April 27, 2014 9:42AM
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...

    Yes, because, "screw you guys that actually want to be able to craft above level 15, don't you know 'play how you want' really means 'tether yourself to a merchant every 15 minutes?'"

    EDIT: Fact is, it won't really help. I tried it, and I still ended up losing gold.

    kk, well I have 255k on my VR3 main by:
    1) replacing old, low level armor with higher level armor instead of repairing.
    2) doing quests instead of grinding to level
    3) selling my whites (I still have all crafts at lv.40+)

    So if it works for me and doesn't work for you, it sounds like your doing something wrong.
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    babylon wrote: »
    Just had an L16 character fighting for like 30 minutes, no deaths, and armour repair bill was over 1000 gold.

    L16 char with a 1000 gold repair bill? Really?
    @Babylon At lv.16 you should be getting new gear before you have to repair your old gear.
    1) I'd only just made the gear...

    2) This reply of yours does not address the ridiculousness of getting a 1000 gold repair bill after 30 minutes no dying on an L16 character, does it.
    Edited by babylon on April 27, 2014 9:57AM
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...

    Yes, because, "screw you guys that actually want to be able to craft above level 15, don't you know 'play how you want' really means 'tether yourself to a merchant every 15 minutes?'"

    EDIT: Fact is, it won't really help. I tried it, and I still ended up losing gold.

    kk, well I have 255k on my VR3 main by:
    1) replacing old, low level armor with higher level armor instead of repairing.
    2) doing quests instead of grinding to level
    3) selling my whites (I still have all crafts at lv.40+)

    So if it works for me and doesn't work for you, it sounds like your doing something wrong.

    You have 255k on your VR3 main by rolling them up before 4/20... when this came into effect. The rest of that is just random gravy.

    Look, you don't seem to understand: the patch last week changed deterioration values. Great that you were able to level without them. But, now, you can easily find yourself, at low levels, without functioning armor, and without the money to repair your gear. This isn't an issue for you because you have a cash reserve, this is an issue for new players, and lowbie characters. Your VR3 is not a lowbie.

    Again, in case there's some confusion on your part, we're talking about a situation where 30 minutes of game time on a level 10 character can carry a 400 gold repair bill. That means, to take the hour or two to get to level 12 and new gear, you're looking at spending upwards of 2000 gold if you don't want your armor to fall off. For a level 10 character, who's been selling their whites, that's potentially 60% of the gold they've seen up to that point in the game.
    Edited by starkerealm on April 27, 2014 10:03AM
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    babylon wrote: »
    babylon wrote: »
    Just had an L16 character fighting for like 30 minutes, no deaths, and armour repair bill was over 1000 gold.

    L16 char with a 1000 gold repair bill? Really?
    @Babylon At lv.16 you should be getting new gear before you have to repair your old gear.
    1) I'd only just made the gear...

    2) This reply of yours does not address the ridiculousness of getting a 1000 gold repair bill after 30 minutes no dying on an L16 character, does it.

    Picts or gtfo (not really, just a saying).

    But proof is kind of needed since I just repaired my VR1-2 gear that was at 0% after wiping 10+ times in a dungeon because our healer and tank were vampires that got 1 hit by the boss fire attacks (kind of irrelevant) and it only cost me 1.5k...
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...

    Yes, because, "screw you guys that actually want to be able to craft above level 15, don't you know 'play how you want' really means 'tether yourself to a merchant every 15 minutes?'"

    EDIT: Fact is, it won't really help. I tried it, and I still ended up losing gold.

    kk, well I have 255k on my VR3 main by:
    1) replacing old, low level armor with higher level armor instead of repairing.
    2) doing quests instead of grinding to level
    3) selling my whites (I still have all crafts at lv.40+)

    So if it works for me and doesn't work for you, it sounds like your doing something wrong.

    You have 255k on your VR3 main by rolling them up before 4/20... when this came into effect. The rest of that is just random gravy.

    Look, you don't seem to understand: the patch last week changed deterioration values. Great that you were able to level without them. But, now, you can easily find yourself, at low levels, without functioning armor, and without the money to repair your gear. This isn't an issue for you because you have a cash reserve, this is an issue for new players, and lowbie characters. Your VR3 is not a lowbie.

    Hate to tell you but you'll find out eventually VR1-3 monsters only drop about 3g a pop (same as the lvl.1-50) so... yeah as far as keeping cash in the bank it's the same.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    TO EVERYONE WHO THINKS IT'S OVERPRICED:
    Stop deconstructing all the white crap gear you get and start selling it... problem solved...

    Yes, because, "screw you guys that actually want to be able to craft above level 15, don't you know 'play how you want' really means 'tether yourself to a merchant every 15 minutes?'"

    EDIT: Fact is, it won't really help. I tried it, and I still ended up losing gold.

    kk, well I have 255k on my VR3 main by:
    1) replacing old, low level armor with higher level armor instead of repairing.
    2) doing quests instead of grinding to level
    3) selling my whites (I still have all crafts at lv.40+)

    So if it works for me and doesn't work for you, it sounds like your doing something wrong.

    You have 255k on your VR3 main by rolling them up before 4/20... when this came into effect. The rest of that is just random gravy.

    Look, you don't seem to understand: the patch last week changed deterioration values. Great that you were able to level without them. But, now, you can easily find yourself, at low levels, without functioning armor, and without the money to repair your gear. This isn't an issue for you because you have a cash reserve, this is an issue for new players, and lowbie characters. Your VR3 is not a lowbie.

    Hate to tell you but you'll find out eventually VR1-3 monsters only drop about 3g a pop (same as the lvl.1-50) so... yeah as far as keeping cash in the bank it's the same.

    Except it's not. Because you already ran up through the ranks without having to pay these repair costs. Unless you want me to believe you just bought the game four or five days ago and have already hit VR3.

    Back when you played your gear wouldn't degrade to useless in a couple hours. That's not sarcasm, or hyperbole, in the current game, some players are seeing their armor reduced to 0% in under two hours of normal gameplay without deaths. And that's the issue. You can whine about how, "no really, I'm just that awesome", and if you're not seeing this at all then, sure, whatever, but the issue remains for a lot of players, and going, "no, really, check out my mad bank roll, that I totally earned on my own" just isn't relevant.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    babylon wrote: »
    babylon wrote: »
    Just had an L16 character fighting for like 30 minutes, no deaths, and armour repair bill was over 1000 gold.

    L16 char with a 1000 gold repair bill? Really?
    @Babylon At lv.16 you should be getting new gear before you have to repair your old gear.
    1) I'd only just made the gear...

    2) This reply of yours does not address the ridiculousness of getting a 1000 gold repair bill after 30 minutes no dying on an L16 character, does it.

    Picts or gtfo (not really, just a saying).

    But proof is kind of needed since I just repaired my VR1-2 gear that was at 0% after wiping 10+ times in a dungeon because our healer and tank were vampires that got 1 hit by the boss fire attacks (kind of irrelevant) and it only cost me 1.5k...

    I'd tend to believe it. I've seen a 400 gold repair bill after 30 minutes of (mostly) stealth gameplay, with ~20 kills. Saying they're seeing a 1k at 16 meshes with the current state of the game, at least for me. It seems that this increased degradation may be selective, or it could be hitting T1, 2 and 3 gear harder, I'm not sure.
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    Ok, well you obviously don't want to know a better way to do things and would rather complain about your situation instead of fixing it... I've said all I can.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    They're addressing this in 1.1 update according to the early patch notes.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Juponen
    Juponen
    ✭✭✭
    Turelus wrote: »
    They're addressing this in 1.1 update according to the early patch notes.

    Hmm, and some claimed there was no problem...

  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well this is what the notes say.

    Reduced the amount of item durability loss while in group combat situations (such as dungeons.)

    I would assume that's some level of address on the situation.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    babylon wrote: »
    babylon wrote: »
    Just had an L16 character fighting for like 30 minutes, no deaths, and armour repair bill was over 1000 gold.

    L16 char with a 1000 gold repair bill? Really?
    @Babylon At lv.16 you should be getting new gear before you have to repair your old gear.
    1) I'd only just made the gear...

    2) This reply of yours does not address the ridiculousness of getting a 1000 gold repair bill after 30 minutes no dying on an L16 character, does it.

    Picts or gtfo (not really, just a saying).

    But proof is kind of needed...

    The only proof you need is my word. This actually happened, earlier today.
  • SiliconShadow
    SiliconShadow
    ✭✭
    I can't even afford to play my tank without a party, the repair costs are just too huge. I have left him at level 14~25 because at over 1000 gold for a single dungeon run without death (Armour all above 50%). just don't make that much cash. I don't understand it, I have put in a feedback ticket for it.

    However I just repaired a level 18 assassin build, most of his gear was on 0, and it was only 192 gold... Something stinks here.
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    Turelus wrote: »
    Well this is what the notes say.

    Reduced the amount of item durability loss while in group combat situations (such as dungeons.)

    I would assume that's some level of address on the situation.

    My 1000 gold repair bill for the L16 character was acquired out in the open world, so this isn't going to help.

  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    No idea what you guys are doing, but my repair bill was never above 1000g. I'm level 43 now and I repair every time I'm in town. I spend not more then 1/5th of my cash income on repairs.

    Are you guys by any chance breaking every item down? Because that is not a smart thing to do. Focus on one craft and break only the items for your craft down. The other white/green ones you have to vendor to make money. Blue ones and above must be sold to other players or broken down.

    Also don't stack 1000 pcs of mats in your bank. You will never use them and nobody will buy them. Do sell them to the vendor.

    To me it seems that people create the problems themselves. I can only tell from my experience: I am level 43, fully in blue and pink, always repair when in town and I'm swimming in money.

    Of course this might change at VR10, but let's see.
    Edited by ElliottXO on April 27, 2014 12:00PM
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    ElliottXO wrote: »
    No idea what you guys are doing

    On my L16 character with the over 1000 gold repair bill, I was killing things and hardly getting hit, for just over 30 minutes. No deaths. I'd just stopped to train my resto staff after getting weapon swap.

    So that's around 30 minutes, L16 character, barely getting hit, no deaths, 1000 gold repair bill.

    What exactly *should* I have done differently to invoke your experience of the game?

    Edited by babylon on April 27, 2014 12:18PM
  • Agobi
    Agobi
    ✭✭✭✭✭
    This issue actually forced me to change my playstyle a bit :D

    Now I hold on to every armorpiece I can use..and just switch as I go when the pieces I am wearing gets to 0 durability...

    saves a huuuuuge amount of gold...although it slows down crafting a bit... o.O

    But I agree with the OP....the rate of decay on armor is just silly...and we are talking Monty Python amount of Sillyness™ here

    Devs,get on it...this is a game...supposed to be fun,not a second job ;)
  • Cernow
    Cernow
    ✭✭✭✭
    Good.

    Finally a game that keeps the farmers in the barn where they belong.

    Yeah, because this game isn't full of naked bots farming everywhere is it? :open_mouth:

    I wonder where the constant stream of gold spammers get their gold from then?

    Meanwhile, ordinary, genuine players are penalized for trying to play the game "as intended" or trying to play the game their way.

    I think the advice some have given here about how to reduce your repair bills is good and to be welcomed. But in most cases these are workarounds for a broken system that needs a serious rethink.
  • Blackers
    Blackers
    ✭✭✭
    I really do think that the armor durability issue really needs to be looked into, or at least make it a skill point option to have it degrade less under that armor types skill tree. or have a repair option in the crafting menu, so you can use collected mats to fix your gear, because at the moment it just costs far too much and degrades too fast.

    Having it degrade without actually being hit is really bad in my opinion. in Morrowind and Oblivion, repairing your own gear wasn't an issue, it was a skill you could focus on, and it wasn't expensive, and repair kits were a fair price.

    As for other MMOs, I'm going to take Guild Wars 2 as an example, because I really enjoyed that MMO, but having your gear degrade on death felt fair. it was a whole other reason not to die in itself. it was in someways motivational to make damn sure you didn't die, or when in a dungeon run you made sure your party was looking out for each other, making sure no one died, because with each death, the party grew weaker. were as in this game, it's just a fight against the time it takes for your armor to fall to pieces.

    I just honestly think that the armor durability system in place really needs a rethink, and it wouldn't be hard to fix.
    Edited by Blackers on April 27, 2014 1:20PM
    MagBlade / Templar Healer (PC/EU/DC)
  • slayer7800
    I stopped repairing my gear as well and am seeing the gold flow in steadily now. To the people that thinks this is acceptable, it makes more sense to not repair at all anymore. That by definition is broken game balance. As for the fix in group situations, I would like to know what that means. I quest almost exclusively solo so this would have to mean that the issue I am seeing is when I am killing around other players. Not sure if that is the case or not.
  • b101uk
    b101uk
    ✭✭✭
    I just don’t see how people are having problems other than IF they are making rods for their own backs with play style, but then I am a Breton NB who dual wields 2 swords and an axe + mace, so a majority of my combat is close quarters apart from my initial strike from range, so I DO get hit often, I don’t farm or grind, and I often play in the middle of the night so on average find it a little harder than vs. the day when more people are on which makes having informal “help” more likely, I virtually never sell armour or weapons to vendors they are either deconstructed or researched, yet after repairs my money steadily rises, and I can count on one hand the amount of times I have used dropped armour on myself since level 10.

    I use 3h & 4m armour, mostly it’s all green temper apart from the jack which is blue, as I find it pointless in going above this simply because even when deconstructing virtually everything and refining ore/leather/wood etc there is just not enough high level tempers produced, its been quite a few days since I have seen a purple or higher item drop, so its not from using tempers, and I seldom use the durability trait, though I have used it on a couple of bits of armour now I am VR2 due to the huge XP jump to get from VR2 to VR3 (>900k xp) vs. from VR1 to VR2 (~435K xp).

    But there is one thought from reading these threads, on the whole people who craft have less of a problem, while people who rely more on dropped armour tend to have more of a problem, so perhaps following real world logic, a set of custom fitted armour made by yourself for yourself has more durability than armour dropped by others, given its in implied it’s not specifically made for you and could be what is considered “used”
Sign In or Register to comment.