Easy Boss camp fix

Xnemesis
Xnemesis
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If they "ZoS" created six different spawn locations they wouldn't have to change anything else because bots don't move and the amount of times they could kill the boss would drop dramatically. It would basically lengthen the spawn timer 6 fold if they wanted to camp one spawn location. Thoughts?
  • starkerealm
    starkerealm
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    Not bad. A visual spawn indicator, like the anchor spawns, combined with a knockback that would hit anyone in attack range when the boss spawned might be another.
  • Chiren
    Chiren
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    They did this in FFXI for many years. It just makes it more frustrating for the players because they are then running around between the spawn points too, and the RMT (real money traders) will just be camped out at each spawn point.
  • davidmaes20b16_ESO
    davidmaes20b16_ESO
    Soul Shriven
    Even better, if you kill a boss, you don't get loot from it anymore for 15 min and xp only on the first kill
  • ijRoberts
    ijRoberts
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    I liked the idea I read in another thread of when the boss spawns, it lays down a huge AOE that basically one shots anyone close by.

    If you're a legitimate player, you would be able to avoid this (unless you're oblivious to how AOE works) and then move in for the kill after it fires.
  • davidmaes20b16_ESO
    davidmaes20b16_ESO
    Soul Shriven
    Or a fix blue item drop once and no more loot afterwards
  • ijRoberts
    ijRoberts
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    Bots aren't just after loot, they're using the bosses to also gain massive amounts of soul gems, which they sell for gold, which they sell to jerks that can't just play the game and need everything handed to them.
  • Inco
    Inco
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    ijRoberts wrote: »
    Bots aren't just after loot, they're using the bosses to also gain massive amounts of soul gems, which they sell for gold, which they sell to jerks that can't just play the game and need everything handed to them.
    Yup... and it's annoying for those of us trying to play actually.
    For those screaming NERF the boss fights XP and LOOT or make it one time... WISH GRANTED... VR content is pretty much this. You get one big ole pile of XP and some loot and no more XP for killing him afterwards. Loot is "okay", but you don't see too many bots in VR content (YEAH).
  • Krenthal
    Krenthal
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    Easy fix, once boss spawns, you kill it, it won't spawn again for you (invisible to you) until you exit and re-enter dungeon. Tell me they can't do that. I spent a good half an hour trying to complete a dungeon before I said the hell with it and left. I couldn't compete with with the damage. One second Boss down.
  • wean
    wean
    ijRoberts wrote: »
    Bots aren't just after loot, they're using the bosses to also gain massive amounts of soul gems, which they sell for gold, which they sell to jerks that can't just play the game and need everything handed to them.

    They should value soul gems at 0 for sell to vendors.
  • Nordak
    Nordak
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    The solution is simple, hire a few GM's.
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