so u have exploitet bugged encounter by kiting everything outside there bossrooms wich should clearly be not possible and complain about how easy it is ?
try to do them as intended inside the actual bossroom "solo"
neocomab16_ESO wrote: »cant talk about dungeons being easy or not because I cannot manage to kill first spindle boss, that gargoyle things that enrages way too quickly.
LonePirate wrote: »Let me get this straight. You intentionally withheld information and tactics that resulted in the preventable deaths of your group members just so you could solo a boss? I think there is a specific word for that sort of behavior.
You dont take any damage at all as long as you know the mechanics though, there should be unavoidable damage so groups have to have healers. Then you wouldn't be able to solo them. Then when this guy comes on here and brags it will be a real accomplishment."Learning the mechanics" describes pretty much every boss ever.
We're dealing with someone here who is likely VR5 and overgeared thanks to being carried by his guild complaining that VR1 content is "too easy".
So no, we don't need silly tweaks and forced enrage modes to punish everyone because one little boy felt the need to show off.
xxslam48xxb14_ESO wrote: »Well you should be able to solo bosses that are easly kiteable with a nightblade. Even the final boss in vet fungal grotto could probably be soloed cause all the damage it deals is easy to avoid if you are good at dodging. So yeah the bosses are a bit too easy. Most of them are just a simple case of learning the mechanics and then you dont take any damage period if you dont mess up. They could probably put an enrage timer on all bosses to avoid people soloing them, but not so short that a group with 4 people would struggle on the timer. Unless the bosses difficulty is the fact that its enrage is super short like the gargoyle, then its ok to have a short one.
"Learning the mechanics" describes pretty much every boss ever.
We're dealing with someone here who is likely VR5 and overgeared thanks to being carried by his guild complaining that VR1 content is "too easy".
So no, we don't need silly tweaks and forced enrage modes to punish everyone because one little boy felt the need to show off.
I haven't done any of the veteran dungeons with any of my guilds. I only do pugs and occasionally have 1 friend in the group.
My group of regulars
Me and 3 others rotate from Spindle to Banished Cells and clear each of them super fast for VP. 700k VP in 3 hours yesterday, and that was including coffee breaks and such things.
I haven't done any of the veteran dungeons with any of my guilds. I only do pugs and occasionally have 1 friend in the group.
Earlier you said:My group of regulars
Me and 3 others rotate from Spindle to Banished Cells and clear each of them super fast for VP. 700k VP in 3 hours yesterday, and that was including coffee breaks and such things.
You know I'm not even going to bother with you if you will trip over your own lies so easily.
You present no challenge.
Maybe you don't understand the dungeon design, but sorry you never solod a "boss in spindleclutch. (or probably any, never read the whole post).
But Praxins ghost isn't a boss. He's a joke and intended to be.
Each VR dungeon only has 3 bosses, and 3 mini-bosses. The bosses ARE a good challenge, especially when done at VR1-2 as intended. The minibosses are easy enough, they are just meant to be warm ups.
Pretty obvious what the difference is, the real bosses have 2-3x the health, more speical attacks, and the key point: Actaully drop purples. (Minibosses dont drop purples, and give very poor xp)
Boss list (official Axer names)
BC bosses:
Fire Deathdroth
Teleporting Chick
Bruce Rillis (Teifling Sorcerer)
FG Bosses:
Shadow chick
Spider Daedra
Necromancer chick
SC Bosses:
Raging Gargoyle
Summoning Ghost
Badass Vampire
Other ones are all mini bosses. Pretty clear if you watch the loot and xp (get some addons).
IIRC they possible also have differnet health borders, tho i never watch that much.
Keiffo, you're a worthless braggart attempting to inflate your own importance with lies and exaggerations. I caught you in a lie and you had to scramble for a hasty explanation.
You are lying about how you do dungeons in a vain attempt to paint yourself as some kind of pro.
I wouldn't have wanted you to stay even when I thought you were just an elitist with a broken build. But now I see you're just a child desperate for attention.
Please, for the good of the community, go play something else. You are not needed or wanted here.
I'm impressed. Just finished the first 3 VR dungeons and got through them okay but I thought they were fun and suitably difficult, at least the first time around, and they were definitely a step up from the regular dungeons. Curious how our group's subsequent runs will play out.
Right, the first runs can be difficult and so much fun, when you know nothing about the boss mechanics, but once you do... you will find your next runs so very smooth, the more runs you do, the more effortless they seem. The problem with this is that there are only 6 dungeons. Once you know them all, there is no end game left. At least until Craglorn gets here.
I really hope some content in Craglorn is almost impossible to complete, something to keep everybody's attention for a good chunk of time.
I've already done that, and two manned most bosses.There seems to be a real lack of belief so here is what I would like you to do. Send me a contact request in-game, @Keiffo come into any vet dungeon of your choice and let's clear the dungeons with a cap of 3 people in the group. Just to prove you wrong.
I've already done that, and two manned most bosses.There seems to be a real lack of belief so here is what I would like you to do. Send me a contact request in-game, @Keiffo come into any vet dungeon of your choice and let's clear the dungeons with a cap of 3 people in the group. Just to prove you wrong.
My point was simply, the op didn't solo a proper boss. It was a mini boss.
Just because the quest has an objective related to him (which isn't really kill him, it's smash the crystal he's guarding, he's just a minor obstacle) doesn't really mean anything. If the objective read " kill the grand powerful boss".. Maybe youd be getting at somethign ,but it doesn't. It's a lowly weak miniboss no real group has any trouble with.
Your very VERY confused if you thought I meant anything else, I was very specific on that point.
So no, beating any or all with 3 people doesn't prove me wrong, because I posted NOTHING of the sort. Really weird reply dude. Think you just looked for an excuse to gloat i guess.
Plenty of people have soloed a lot of the bosses in veteran dungeons. Look up videos on youtube.
There is one where only 2 people kill the spider daedra in Fungal.
Plenty of people have soloed a lot of the bosses in veteran dungeons. Look up videos on youtube.
There is one where only 2 people kill the spider daedra in Fungal.
So the solo video has 2 people in it?
I think we have different definitions of solo.
so u have exploitet bugged encounter by kiting everything outside there bossrooms wich should clearly be not possible and complain about how easy it is ?
try to do them as intended inside the actual bossroom "solo"
I haven't done any of the veteran dungeons with any of my guilds. I only do pugs and occasionally have 1 friend in the group.
Earlier you said:My group of regulars
Me and 3 others rotate from Spindle to Banished Cells and clear each of them super fast for VP. 700k VP in 3 hours yesterday, and that was including coffee breaks and such things.
You know I'm not even going to bother with you if you will trip over your own lies so easily.
You present no challenge.