Why do bosses constantly give off rewards even after you kill them more than once? Why not just have it give one reward and then stop?
In the things that are being worked on thread over in customer support, they say they're going to be limiting how much loot you can get within a certain time period for a public dungeon. So like, once you've gotten so much stuff stops dropping for a period of time. No ETA as far as I know on it, but it is something they're working on. Exact wording is as follows:
"Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live."
You can find the post here:
http://forums.elderscrollsonline.com/discussion/78524/upcoming-patch-highlights-in-progress-updates/p1
They also have a thread devoted to taking action against botters and the like if you wanted to keep updated on what they are doing here:
http://forums.elderscrollsonline.com/discussion/74536/taking-action-against-cheaters-in-eso
thisisdustinsemail_ESO wrote: »Great, now I can't farm for loot. In an MMO.
Fantastic.
thisisdustinsemail_ESO wrote: »
Great, now I can't farm for loot. In an MMO.
Fantastic.
thisisdustinsemail_ESO wrote: »
Great, now I can't farm for loot. In an MMO.
Fantastic.
thisisdustinsemail_ESO wrote: »Great, now I can't farm for loot. In an MMO.
Fantastic.
You can't farm a public boss with a 45 second respawn for loot, no. You can farm actual group dungeons (those instanced 4 player things) to your heart's content. You can also farm overworld bosses if you want to.
I'm glad for the change. There was little risk for a ton of reward with the public dungeon farmers, and bots or not.. it was actually preventing people who were legitimately questing from getting loot, and in some cases even gave them a hard time getting credit for the kill itself. I'm happy for the change, as are many others. Most people don't seem to be mad that they can't farm anymore, as that isn't truly the case.. they're more upset that the easiest option for farming I've ever seen in an MMO is being taken away.
And just to add, group dungeons will also have instanced loot for everyone sometime soon, I believe they would put that included to the boss timer change.
The spam and bots.
thisisdustinsemail_ESO wrote: »Some players like to farm for things.