incandescent wrote: »The thing that disappoints me most is the fact that you can't interact with most things in the environment.
In Skyrim (and Oblivion if I remember correctly) you could pick up most items, even random things like bowls. In ESO I keep seeing cool armor, weapons etc but it's effectively just background art that I can't do anything with.
rioinsigniab16_ESO wrote: »
As for the graphics, I think people are looking back on skyrim with rose tinted glasses. Check it again guys. It was good for when it launched, but I think you'll find it's not as good as you remember in comparison to ESO.
sales dont determine whether a game is good or not. Your expectations therefore are farfetched mate.
I feel like its a lot more like elder scrolls than oblivion and skyrim. I felt like skyrim was the weakest title and pretty much all my friends agree on that (keep in mind i'm a pretty old geek I remember playing dungeons and dragons on atari) This game is a LOT more like previous titles and quite frankly i >love< it. I love skyrim but it sort of felt like a hiking simulator
You kids need to remember ES isn't defined by Skyrim. Try some of the older games you might enjoy them they are a LOT of fun and a lot more in depth.
I have to concede to most of this. But nerfing stealth? Why is that essential to an MMO? ESO is not Skyrim, I get that. I love Skyrim and I love ESO, they don't need to be the same game. But to be honest, there are things about ESO that really make me wonder. In Skyrim, and other ES games, the quests were meaningful and changeable. Not to say that ESO has none of this, it just seems to have significantly less and of less significance. There are a few quest objectives where you can choose how to approach them, but not many, and those are teensy little pieces of overall quests.OP you are another one who cant see difference between MMO and SPRPG, and that some compromises were required to make this game work. So yes, you cant move or pick every plate, recollect arrows from dead bodies and one shoot mobs from stealth. It is not a ''poor version of...''. It is called balance. Do you know how massive and complicated game code will be to allow above things? Amount of data to track arrows etc? There are no servers in world which could handle that. So choice is simple, play MMO as it is, as they not going to change it, or play SPRPG and have it all.
I feel like its a lot more like elder scrolls than oblivion and skyrim. I felt like skyrim was the weakest title and pretty much all my friends agree on that (keep in mind i'm a pretty old geek I remember playing dungeons and dragons on atari) This game is a LOT more like previous titles and quite frankly i >love< it. I love skyrim but it sort of felt like a hiking simulator
You kids need to remember ES isn't defined by Skyrim. Try some of the older games you might enjoy them they are a LOT of fun and a lot more in depth.
I agree Laura my favorite ES game was morrowind, and i enjoyed the lesser ones. Oblivion (and from what i hear skyrim was similar) felt very weak to me. I hated the design...you could literally beat the game by level 3. I always enjoyed how in morrowind, if you went into a high level area you got beat down. it was a challenge for me to level up and set up my gear to beat it.
This game IMO has all the better elements of the early ES series put into an MMO package.
This is the first mmorpg I have played that made me feel like I am playing a RPG game. It's a good thing because I like everything a RPG have. But at the same time bad because I can play RPG games that cost me nothing pr.month to play....in contrast to ESO.
Playing with others is the biggest flaw in ESO. It's clunky,messy and most times not necessary. For a mmo that is a bad thing...
The game falls short between being a RPG and a MMORPG. It's like the developers could not decide and the result is this strange mix.
I really like this game. It makes me want to log on and play more. As a mmorpg player I find it puzzling that I log on not because I want to play with others but alone.
The game makes me think more and more about playing Skyrim or other RPG games. And that was probably not the effect the developers wanted...?
I hadn't considered the PvP aspect or the impact of big stealth bonuses therein. Interesting point. I shall pout less on this issue. :-P Although, I suspect that it would actually make PvP more interesting.@Elencha it is mostly for PVP balance, which is huge part of game. If i will be able to one shoot everyone from really big distance, and remain in stealth all time, like my character in Oblivion, we will end up with everyone playing stealthy archer/assassins. Melee classes will make no sense, and PVP will be dead in few weeks.
Also crime system is coming with Dark Brootherhood and Thieves Guild so maybe it will give us option to slaughter guards hehe.
Just to add, higher level NB's are very annoying in PVP...Means they are not that weak, if player invest in skill lines and gear. You may just not see it yet as you are, as you said, low level.
Edit: also later in game you will face many choices, which actually are important for your character and story lines. But i wont spoil your fun You will see yourself. But depending on choices, you will meet different NPCs, they will react differently to your character, all NPCs will behave based on choices you have made.
You were expecting an MMO to be better than a game that got multiple Game of the Year awards and sold well over 20 million copies?
Those are some expectations.
(this is of course absolutely ignoring the multiplayer and non-moddable aspect of it that make it a completely asinine comparison)
lordspyder wrote: »I notice, it's mainly those that played mostly Skyrim that feel like this isn't Elder Scrolls-y enough, those of us that played the older games feel right at home.