scruffycavetroll wrote: »well, it's new. MMO's are always paltry on content in the beginning...it's not like wow had a plethora of stuff in the beginning either. took a long time for it to get to where it is.
MMO's need TIME, that's the problem, time and money. it's a delicate dance they're playing, but it does need to get its act together though and start fixing quests and bug fixes too.
i'm pretty much at the point there I don't think i'm going to let my sub kick in.
LOL, your fact-free last paragraph sums up your whole post nicely.
LOL, your fact-free last paragraph sums up your whole post nicely.
Well it does have high production costs I imagine and there really aren't that many playing it.
It's speculation as to people quitting after the 1st month, but they made a solo questing "mmo". That's not going to hook all that many, I don't think.
Aett_Thorn wrote: »LOL, your fact-free last paragraph sums up your whole post nicely.
Well it does have high production costs I imagine and there really aren't that many playing it.
It's speculation as to people quitting after the 1st month, but they made a solo questing "mmo". That's not going to hook all that many, I don't think.
And you're guessing that not many are playing it based on...what exactly?
.......said thousands of people the first month of EVERY MMORPG to date, including World of Warcraft.
scruffycavetroll wrote: »well, it's new. MMO's are always paltry on content in the beginning...it's not like wow had a plethora of stuff in the beginning either. took a long time for it to get to where it is.
MMO's need TIME, that's the problem, time and money. it's a delicate dance they're playing, but it does need to get its act together though and start fixing quests and bug fixes too.
i'm pretty much at the point there I don't think i'm going to let my sub kick in.
You, me, and many other players friend. Yes WoW did start off similarly, but WoW didn't have anywhere near the competition, or expectations. Which is the reason no MMO released today can even dream of WoW's success.
You did it again, posted something that's fact-free. Either provide a link to a FACTUAL report of player numbers or stop spouting drivel based on your agenda, which is to talk this game into extinction.
.......said thousands of people the first month of EVERY MMORPG to date, including World of Warcraft.
You did it again, posted something that's fact-free. Either provide a link to a FACTUAL report of player numbers or stop spouting drivel based on your agenda, which is to talk this game into extinction.
LOL, and those are the FACTS that justify the OP's comments? Really?Very low number of forum posts compared to other games is a good place to start. There doesn't seem to be much hype over the game as well. It seems to be flying under the radar. Also no sales figures have been released.
All I'm going to say here is this...
If SWTOR survived, ANY AAA MMO will survive. (Exaggeration I know, but still)
All I'm going to say here is this...
If SWTOR survived, ANY AAA MMO will survive. (Exaggeration I know, but still)
I know a lot of people think they are the Guru's of MMO's and can tell the future of a MMO by emotional guesses, but let me tell you one thing, you don't have the data, the devs do, the devs are the ones who need this game to succeed so they can get their money, so if anyone here is going to try their hardest, its the devs.
More content will be added, it might not be the type you prefer, but there will be those that do.
Either way, I don't agree with what you're saying.
LOL, and those are the FACTS that justify the OP's comments? Really?Very low number of forum posts compared to other games is a good place to start. There doesn't seem to be much hype over the game as well. It seems to be flying under the radar. Also no sales figures have been released.
What the OP said many be true, but neither they nor you have any FACT to back up what is otherwise a vacuous assertion.
Q.E.D.
scruffycavetroll wrote: »BUT ESO does have something going for it which is ELDER SCROLLS.
scruffycavetroll wrote: »BUT ESO does have something going for it which is ELDER SCROLLS.
This mindset didn't work for STAR WARS. Freaking STAR WARS, which is many times more popular than TES. Saying it'll survive cause it's TES is a massively disproven argument.
scruffycavetroll wrote: »well, it's new. MMO's are always paltry on content in the beginning...it's not like wow had a plethora of stuff in the beginning either. took a long time for it to get to where it is.
MMO's need TIME, that's the problem, time and money. it's a delicate dance they're playing, but it does need to get its act together though and start fixing quests and bug fixes too.
i'm pretty much at the point there I don't think i'm going to let my sub kick in.
You, me, and many other players friend. Yes WoW did start off similarly, but WoW didn't have anywhere near the competition, or expectations. Which is the reason no MMO released today can even dream of WoW's success.
It's much more cutthroat in the MMO market now than it was in 2004. They spent too much money on advertising and cinematics, and not enough on making the game good for the long run.
Already addressed. Yes, it requires a small amount of thinking, but it's pretty obvious the game has a relatively small population. Common sense should tell you this.
MysticAura wrote: »I see mention of this game all over the place. I have not talked to or heard of a single person who has not heard of it..this includes twitch, twitter, youtube and many game forums. To not know about TESO you'd really have to live under a rock, or not be into games at all.
fougerec99b16_ESO wrote: »Already addressed. Yes, it requires a small amount of thinking, but it's pretty obvious the game has a relatively small population. Common sense should tell you this.
By the same logic then so many people are playing the game non-stop that they don't have time to post to the forums.
Faulty logic is faulty logic.