Words have pretty clear definitions. I mean if you're confused, there's always a dictionary.
Again you're making the claim that viable is unable to complete a dungeon. This is simply not true. The very definition of the word viable means it is capable of doing it.
Like I said: use any word you like. My viable refers to doing solo content, while only the efficient build can complete all group content.
Do you have any more actual arguments or do you want to continue your English lesson?
Driving to work is always viable on the Interstate. However, it is only efficient if I leave at 5:30 in the morning or after 10AM. Otherwise I take the back roads.
You are saying that Heavy Armor on a Healer is not good in a group situation. I can see that you go without benefits in Heavy due to passives. I disagree with your perspective on whether it can work or not. In two successful dungeon runs with healers, one in Heavy and the other in Light given equal skill. Depending on the other choices of the Heavy armor player, I suspect the difference would be negligible.
I admit that a Healer in Heavy has to make good choices on the rest of their equipment and skills layout to compensate for the magica benefits of Light. But that should be uh... a viable choice for the player in any gameplay scenario.
That is based on ESO allowing you to make decisions on armor class.
Like I said: use any word you like. My viable refers to doing solo content, while only the efficient build can complete all group content.
Do you have any more actual arguments or do you want to continue your English lesson?
No it means I can read and understand that anyone who is not a tank simply wastes armor passives when using heavy armor. And if zenimax would provide the actual number for damage reduction, then people might become aware that it's hardly worth it.
And if your player with his good rotation would switch to light or medium armor he would have a better resource management providing him more options to either heal damage or mitigate damage before it even occurs, which is the master discipline. But hey, he can also just stand there in his heavy armor doing nothing but waiting for his magicka to return.
I play DK tank by the way. And I only had to give up one time a dungeon. Guess why? We were not able to kill the boss spawns in time before he spawned new ones. One of our DPS had heavy armor ;-)
But hey. Might've been a coincidence I guess.