Nasuradin_ESO wrote: »I think you should be able to run up to cassia and smack-interrupt the heal by hitting both mouse buttons.
Nasuradin_ESO wrote: »I think you should be able to run up to cassia and smack-interrupt the heal by hitting both mouse buttons.
Better still, bind interrupt to a useful key. Pressing down both mouse buttons to do something that needs to be as spot on as an interrupt is asking for trouble.
nerevarine1138 wrote: »
Or you could, you know, hold down block and hit attack. It's really not that hard to do, and you can time it just as precisely.
I finally got back to that area. took me a while to figure out that they meant you have to HOLD the right, then while holding, click the left. Personally I think it's really stupid to have a boss that can't be defeated by an archer, especially since one of the game suggestion is that you use your weapon swap to set you up with the same bow but different 1-5 choices. With this boss, you don't want to use any stamina shots at all anyway, she heals to fast, you have to save all your stamina for bash attacks. And she has a habit of standing in areas that you can't reach with bash so you have to knock her off those first somehow. I think I made one battle last 10 minutes of real time.
yeah, the knockback, or interrupt as they call it, is not that easy to do in the middle of combat, AND holding down the right key drains your stamina. knockback does too but you've already started the drain before knockback even happens.
In this particular battle, knockback is the ONLY way to stop her from healing, but...where she is standing when you start it's impossible to get close enough to her to do it. you have to knock her off her perch somehow. So you have to waste time getting hit to jump up there then knock her off.
I'm with you elst93neb18, I am going to run out my 30 days then cancel. Right now I'm in reapers march, I have THREE quests that seem impossible to complete as a single player, two of them you even have npc companions helping you out. But it doesn't matter if you got an npc "helping you" when the boss spawns 12 tigers and then disappears from the area until you've killed them all, at least I'm assuming that's when he comes back. Or when one of those snake lady things keeps casting those bubbles that damage you, and heal her 100% and are nearly impossible to hit while you are trying to stay out of the way of her attacks. Or when.....well I could go on and on. I HATE games that make you "war game" in order to play them. "war game", in this case, means the whole object is to level up, level up, level up. So you have to find an area with constantly spawning creatures and just keep killing and killing and killing until you've leveled a few times, then go and try the one are stuck on.
Guess I'm going to go kill some rad scorpions. That reminds me, holy crap!, this game has rad scorpions!
elst93neb18_ESO wrote: »Well, then I'm just not cut out for this game. This quest is the reason why I have now decided to play out the days on my game card and then not renew. I am right up to Cassia's nostrils, meleeing as soon as she tries to go heal, but each time I try (dual handed sword or dual handed ax), I get "This target is too powerful for that effect" and my melee does nothing: she heals to 100%.
Maybe it's doable when you have a Clannfear and such an annoying flappy pet doing attacks for you, but just in the alonesomeness, as a casual player, wanting to blow off some steam, nah. Together with the Lyris doppelganger in the main quest, and the very irritating "solo dungeons that require you to play with 3 or more people" quests, it's just not fun anymore.
I'll just wish for GTA V to come to PC then on June 30th. And immediately switch. As when I have to die multiple times in a row anyway, I'd rather do it there.
If magnum shot worked for you to stop her healing after she'd already started, then they must have changed something in the game. even when I was 3 levels higher than her my magnum shot just did normal damage and didn't stop her healing and the message "target is to powerful for that effect" popped up every time I shot her. but it did knock me far enough away where I had to run up to her in order to bash her.
With the harvesters, perhaps there is a strategy I missed. She casts that spell that looks like a bunch of arms coming out of the ground and rushing out in a circle, which you can't block as far as I can see, but you can step out of the way of the nearest group of arms. If you take the time to step out of the way of the arms, you miss shooting the bubbles because she's already casts 4 to 6 of those and you have to shoot nearly all of them or she will be fully healed, while you are busy doing those two things, she casts another spell, without any warning gesture or mark on the ground or anything, that picks you up off the ground and sucks the life out of you. If you are lucky enough that she didn't cast that spell or missed you somehow, then she casts the bubble spell again immediately, and also immediately after you shoot the last bubble if you managed to do that, and she starts casting the rushing arms spell, several times, immediately after that, while you are still worrying about the bubbles. Her attacks seem to be only magic, but she never runs out. So yeah, the harvester boss was very hard to kill.
Ok, I have a question about strategy........because the boss, or bosses as in the case of the last one, heal MUCH faster than I can damage them.