Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
A mmorpg that can be played with a nintendo gamepad, it's meant to be a simply button smasher.
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
This game, the actual game, is superb.. it really is.
But the design, the layout.. is utter garbage.
5 skill slots
linear leveling
Insane repair charges
tax on trade guild sales
cost of horses
cost of skill point resets
small maps
enforced crafting to supply your own gear, which is in turn based on poor resource fields which are mined to death by gold farmers or farmers in general, who then spam zone with insane charges for items.
450 per dwarven oil.. 150 per honing stone.. *** right off..
It actually comes across, that the game, the missions and the design of them, the cosmetic side was done by a completely separate company to the rest of it.
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
I'll try to respond to all the objections...
5 buttons.. not a masher? Seriously? That's exactly what it is. You use 2 maybe 3 buttons to fight and 2 for dot's or heals.
My xbox control uses more buttons than this bloody game.
Map size is SMALL, in skyrim I get to play on the ENTIRE map. Not 20% of it.
At 5 hours a night, I made lv 28. As well as 4 other chars all at 15-20.
All you do, is follow the pointer, end quest, start quest, follow the pointer, level up.. get all the skill shards.. leave map, new map, start quest, follow pointer, end quest, level up, leave map.. it's designed exactly like a console game.
There's no goto this town, check map, work out route, dodge that angry giant, it is all follow pointer.. boring. ***.
The only thing that saves the game, is the graphics, the mobs, the quests themselves, if you take time to read through them, the books if you take time to read them... I doubt 90% of the player base have read a single book.. in the game or out of it.
Oh and don't repair your gear.. that's why you die more.
5 buttons.. not a masher? Seriously? That's exactly what it is. You use 2 maybe 3 buttons to fight and 2 for dot's or heals
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
rdfarley89 wrote: »Please do not continue to play then. Why do you have to come here to complain? I really don't see the point of people coming here to complain that they do not enjoy the game, and it isn't just this game. Okay so say I bought say a Keurig, and my Keurig worked pretty well, maybe sometimes had issues, but for the most part worked well...but I just didn't like it. Would I go to Keurig or other Keurig owners and complain about my Keurig...no I would just stop using my Keurig, so please stop playing the game if you do not like it. Go make a review for your blog or social media page but don't come complaining to the forums about reasons why you don't like the game because *drumroll* no one cares. I am not trying to be a jerk or anything just think, why does anyone on this forum care that you don't like ESO? They don't.
byghostlightrwb17_ESO wrote: »
well if you have that many characters in this amount of time obviously you arent exploring and doing anythign else than following the little white arrows. No wonder you are all "grrr ahhh" about it all. I have been playing 5 hours a night since five day early access and I am only 22 on one and 7 on another. If you dont like the idea of following the arrow to point A to B, why dont you turn it off. Its optional,
Why should this game be anything like Skyrims map size? its a completely different type of game, with a different design, serving a different purpose for a compeltely different type of game.
In regards to button mashing you do know that in Skyrim basically all you could do as a sword and board person was to do regular/strong hit, shield bash/block. thats it. How did you do all that? by button mashing. All games are about button mashing. At least the combat here is immediately better than in Skyrim in some ways, in others less so. More mashing but more variety, even with just five buttons. Once again its a different game and a different style.
byghostlightrwb17_ESO wrote: »would you prefer a simple "I win" button to hit during character create? why repair anything, most times you can either craft or find replacement gear during adventuring. You only have to pay that sort of price for those things like oil/stone if you dont craft, if you craft you would get them for free.
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
Having only 6 buttons makes you button mash a lot more. Having 20 or 30 makes you figure out interesting synergies.
5 buttons.. not a masher? Seriously? That's exactly what it is. You use 2 maybe 3 buttons to fight and 2 for dot's or heals
'Buttons' that i use during gameplay depending on situation: Light attack, heavy attack, block, dodge roll, interrupt, sneak, sprint, 5 abilities on one bar, 5 abilities on second bar, 2 ultimates. Sometimes even jump.
That's... 20?
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
I'll try to respond to all the objections...
5 buttons.. not a masher? Seriously? That's exactly what it is. You use 2 maybe 3 buttons to fight and 2 for dot's or heals.
My xbox control uses more buttons than this bloody game.
Map size is SMALL, in skyrim I get to play on the ENTIRE map. Not 20% of it.
At 5 hours a night, I made lv 28. As well as 4 other chars all at 15-20.
All you do, is follow the pointer, end quest, start quest, follow the pointer, level up.. get all the skill shards.. leave map, new map, start quest, follow pointer, end quest, level up, leave map.. it's designed exactly like a console game.
There's no goto this town, check map, work out route, dodge that angry giant, it is all follow pointer.. boring. ***.
The only thing that saves the game, is the graphics, the mobs, the quests themselves, if you take time to read through them, the books if you take time to read them... I doubt 90% of the player base have read a single book.. in the game or out of it.
Oh and don't repair your gear.. that's why you die more.
RiverWalker wrote: »why do you feel forced to craft? why can't you pay someone else to do it?
I mean really theres no shortage of people who would be thrilled to make you stuff..
the 10% on guild sales is a bit high, but I don't think its as bad as people make it out to be.
5 skill slots is a *good* thing.
I do think that getting a voucher or something for free or reduced cost skill point resets at certain times would be worthwhile.
overall i don't see the big deal with most of these issues.
Seriously? Why do I feel I have to craft, why can't i ask someone else to do it??
BECAUSE THEY CHARGE YOU 5000000X THE PRICE !! BECAUSE THE ENTIRE SERVER IS FULL OF GREEDY CAPITALISTS THAT SEE ONLY AS FAR AS THE END OF THEIR NOSE.
Did you actually think.. before responding.. if you don't have a big deal, why bloody reply? The "game" the GAME the "GAME" is fine.. the money sinks are stupid, pathetic, childish and *** almost everyone off that I know..
Come 3 months from now, when my time expires.. with i resub? No f chance..
byghostlightrwb17_ESO wrote: »
well if you have that many characters in this amount of time obviously you arent exploring and doing anythign else than following the little white arrows. No wonder you are all "grrr ahhh" about it all. I have been playing 5 hours a night since five day early access and I am only 22 on one and 7 on another. If you dont like the idea of following the arrow to point A to B, why dont you turn it off. Its optional,
Why should this game be anything like Skyrims map size? its a completely different type of game, with a different design, serving a different purpose for a compeltely different type of game.
In regards to button mashing you do know that in Skyrim basically all you could do as a sword and board person was to do regular/strong hit, shield bash/block. thats it. How did you do all that? by button mashing. All games are about button mashing. At least the combat here is immediately better than in Skyrim in some ways, in others less so. More mashing but more variety, even with just five buttons. Once again its a different game and a different style.
Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
Korah_Eaglecry wrote: »Again with the 5 skill slot complaint, its meant to be not just another button smasher, but rather to make you think about what you are doing. Who needs 30 quick bar slots, just screen clutter, I personally like the 5 slot system, makes things more interesting.
Actually the 5 button layout promotes DPS builds. With a limited selection of skills you have to choose the abilities that are going to give you the most bang for the space you have.
They would of been better off with an actual 10 slot ability bar. It would still limit the player but allow enough situational variety to let someone play the class/role they wanted too.