What if a legend of classless MMO was true?f2pmmogamescub18_ESO wrote: »Having classes at all.
Can you imagine how freaking awesome ESO would have been without class restrictions. A true 'build your own class' experience from start to finish.
astroff999_ESO wrote: »I think the biggest design mistake is the phasing. There have been times I have tried to group with my wife or friends but cannot because we are on different parts of quest or zone progression and appear as a floating arrow because of phasing.
What if a legend of classless MMO was true?f2pmmogamescub18_ESO wrote: »Having classes at all.
Can you imagine how freaking awesome ESO would have been without class restrictions. A true 'build your own class' experience from start to finish.http://www.youtube.com/watch?v=YFfp-ksold0
f2pmmogamescub18_ESO wrote: »Having classes at all.
Can you imagine how freaking awesome ESO would have been without class restrictions. A true 'build your own class' experience from start to finish.
Other than to make the developer's jobs easier, I can see absolutely no reason why there had to be classes, given ESO's basic skill system design.
It is really to bad, a no-class system would have put ESO far above every other MMO out there in terms of long term viability and just plain interest. Only EVE would have been close, and that is full PvP and not everyone's type of game.
A wasted opportunity, I think.