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Bash needs to get changed/fixed (broken as hell)

Fearce
Fearce
✭✭
Simple fix for the High Burst and Sustain DPS on Bash. Just tune down the Damage a little bit and Bash should ONLY deal damage when it really interrupts a skill!

Bash Damage ist actually broken (Look this: https://www.youtube.com/watch?v=1jzKJi_aCBg) It does not require a Slot on your quickbar and deals very fast and very high damage. This is not working as intended and absolutely Gamebreaking in PVP.
  • Leonyn
    Leonyn
    i need to try that out asap
  • niocwy
    niocwy
    ✭✭✭
    Yep I saw that Bash (especially with Deadly bash passive) deals A LOT of damage.

    I like your idea of dealing damage only on interrupts...but it should to more damage in that case, IMHO
    Edited by niocwy on April 15, 2014 9:15AM
    Look at my profile picture. Visualize that muffin...smelling it...taking a bite...
    Are you hungry now ?
    Good.
  • sixty9eb17_ESO
    sixty9eb17_ESO
    Soul Shriven
    +1
  • marcel-mischkeb16_ESO
    +2
  • negativehybrid
    yeah, bash does a lot of damage with the perk 100% more damage. But, melee damage is completely gimped. I have an epic VR3 axe that does 60 damage on light swing yet my shield bash does 280???
  • lajnus86b16_ESO
    if they gonna nerf bash think a little now, just think then they gotta reduce our stamina cost on our abilities or somthing.

    i agree it is a problem in pvp the dmg is huge i agree 100% on that, however if that gets nerfed they need to supliment our resource or somthing for it imo biggest issue with tanks right now is the stamina, selfbuffs blocking and such.

    in pve wich is a huge concern compared to this.
  • negativehybrid
    I wouldn't even call it game breaking at all anyways, you're facing low level guys mostly. I noticed when I fight similar VR its not a spam shield bash win battle.
  • YoureFired
    incredibly broken sh!t. Srsly just remove the dmg except for actualy interrupts.
  • yodased
    yodased
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    ✭✭✭✭✭
    omg does anyone even know what the search function is? There have been 6 OMG BASH IS SO BAD NERF IT. with the same video posted in it IN THE LAST 24 HOURS.

    Edited by ZOS_UlyssesW on April 15, 2014 8:09PM
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • YoureFired
    cool story bro
  • murklor007neb18_ESO
    Tbh I find it hard to bash people to death when you die before you have the time to raise your sheild. But maybe I just dont know how to sheild.
  • sixty9eb17_ESO
    sixty9eb17_ESO
    Soul Shriven
    If you bind the bash on a single key..you can rofl spam it. i do like 2,5k dmg in 5 seconds without being low on stamina OR while using skill with the bash to double the dmg

    For example: you do light attack+puncture+bash in one animation(1 sec) and you do 800-1000 dmg
    Edited by sixty9eb17_ESO on April 15, 2014 5:48PM
  • Cubez
    Cubez
    ✭✭
    +1 It is pretty OP
  • deathmasterl_ESO
    deathmasterl_ESO
    ✭✭✭
    The problem is people don't know how to deal with a Shield user that well. Most of the dmg a Tank/Off Tank player will get is from a combo of Shield and 1H strikes, up close you're asking to be killed by them. The weakness the class has is at range if you can keep them away from you and hit them with Bow's and really any type of long range spell attacks they'll go down quite easy.

    I would also point out most of those players they were up against were very low level's while said player was a higher level. In PvP the higher lvl should have a much easier time beating and killing the lower levels.

    Also another way to kill a Tank/ 1H and Shield person is to drain them, you take out their stamina you take out their mana and they're done. Nightblades if using Siphon abilities wreck me harder then any class in PvP. You have to adapt to what you're playing against.

    I'm not saying that the Shield Bash isn't strong, because it is, but if you take that away from the Shield users you pretty much take away one of their strongest tools and weapons they have. Close range they should rule in combat, they're suppose to take a hit, they're deadly and a threat at that range, fight them and force them out of their comfort zone, force them to go after you, kite them, etc it doesn't take much to kill a tank.
    Saevus Messor Imperial Dragonknight Vr14 Aldmeri Dominion
    Talia Spiritus Imperial Nightblade Lv17 Aldmeri Dominion
    Naomi Athael Altmer Sorcerer Lv8 Aldmeri Dominion
    Nyanta Raimanni Khajiit Templar Lv4 Aldmeri Dominion
    Sina Nightwind Bosmer Dragonknight Lv4 Aldmeri Dominion
    Leader of the 1st Infiltration and Scouting Division
    Master Weapon and Armor Crafter
  • Fearce
    Fearce
    ✭✭
    The problem is people don't know how to deal with a Shield user that well. Most of the dmg a Tank/Off Tank player will get is from a combo of Shield and 1H strikes, up close you're asking to be killed by them. The weakness the class has is at range if you can keep them away from you and hit them with Bow's and really any type of long range spell attacks they'll go down quite easy.

    I would also point out most of those players they were up against were very low level's while said player was a higher level. In PvP the higher lvl should have a much easier time beating and killing the lower levels.

    Also another way to kill a Tank/ 1H and Shield person is to drain them, you take out their stamina you take out their mana and they're done. Nightblades if using Siphon abilities wreck me harder then any class in PvP. You have to adapt to what you're playing against.

    I'm not saying that the Shield Bash isn't strong, because it is, but if you take that away from the Shield users you pretty much take away one of their strongest tools and weapons they have. Close range they should rule in combat, they're suppose to take a hit, they're deadly and a threat at that range, fight them and force them out of their comfort zone, force them to go after you, kite them, etc it doesn't take much to kill a tank.

    Are you *** kidding me? Bash with .3 sec cooldown and 350-500 dmg with almost no stamina cost combined with a simple charge is completely broken. How do you think you can keep him at range when hes constantly charging + knockdowning you with the immobilize + lavawhip combo?
    To deal that amount of damage i simply need a skill on my hotbar! Thats only 4 empty slots i have left for other stuff. He just simply got his charge on it and the rest of his skills are supportive. I really dont want to think about that build combined with restoration staff in offhand for self heal sustain ... holy smoke ... we really dont need to discuss about this ***, arent we? look the video .... and this guy is not even hard abusing what is really possible with just a bash + skill + left mousebutton combo...
  • TripleZero
    and thats why i use bolt escape, im never in range of bash ;-)
  • Kalwein_Ohyx
    Dunno how resent this vid actually is but its a V2 and he fight lvl 28-39 and a unaware paper wiz (where he die when wiz get adds). Then he fight lvl 15 and 14 .. at V2 they should go down easy or something would be wrong.

    Bash do more then 1handed weapon since it use stamina, its like a ability only build into the shield (defense is like light hits, bash is like a heavy hit with a weapon).

    Its a balance issue and from this vid i cant say its OP. If it were a duel with a DW or Two hander same level and they go down in 10 sec, then i agree with OP, but not from this.
  • KORJ
    KORJ
    ✭✭
    Bash strong, but not op. DK+BASH is OP.
    You watching movie and understood nothing.

    Pay attention to rotation of abilities.
    FROM RUSSIA WITH LOVE
  • Hrithmus
    Hrithmus
    ✭✭✭
    Its only OP since you died by someone using it on you in PVP im sure...
  • disexistencenub19_ESO
    Now, I'm not saying that it may in fact need toning down, but how about we let the dust settle for a month or two and see how things play and counters/builds pan out. I'm all for balancing, but at least let the chaos of releasing set in, and give some time for people to learn and figure out how to play, instead of jumping the gun. Hell, most people don't even know how to CC break, let alone what skills counter what.
  • paladin_66_ESO
    No no no no no! nerf everyone and everything all the time! make everything the same! I am mad because I can't beat X or Y or Z, so make it easier! Jesus...everyone wants every single thing to be completely homogenized. If you fight a heavily armored guy one on one with a shield and sword, he should be able to outlast you in melee. Everyone can be beat with tactics.
  • deathmasterl_ESO
    deathmasterl_ESO
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    Fearce wrote: »

    Are you *** kidding me? Bash with .3 sec cooldown and 350-500 dmg with almost no stamina cost combined with a simple charge is completely broken. How do you think you can keep him at range when hes constantly charging + knockdowning you with the immobilize + lavawhip combo?
    To deal that amount of damage i simply need a skill on my hotbar! Thats only 4 empty slots i have left for other stuff. He just simply got his charge on it and the rest of his skills are supportive. I really dont want to think about that build combined with restoration staff in offhand for self heal sustain ... holy smoke ... we really dont need to discuss about this ***, arent we? look the video .... and this guy is not even hard abusing what is really possible with just a bash + skill + left mousebutton combo...

    I said exactly how you beat them, you just chose to ignore that. You need to drain their stamina and mana and keep them at range, and not play into their game. Also as I stated before and as others have stated said player using 1H and Shield was a much higher level then the people he was fighting against. On top of that most of the attacks he did he was in hiding and waiting for others to get close.

    Also I'm pretty sure other classes have stun and hold abilities as well use them on the charging 1H and Shield user, if he can't move he's dead. My point still stands though if it was a fair fight against equally leveled players then I would say it would need to be changed in some way, but all the times in that video the player was going up against lvl10-20 players for the most part.

    Again I never said the Combo wasn't strong, but it is far from OP if you know how to deal with it.


    Saevus Messor Imperial Dragonknight Vr14 Aldmeri Dominion
    Talia Spiritus Imperial Nightblade Lv17 Aldmeri Dominion
    Naomi Athael Altmer Sorcerer Lv8 Aldmeri Dominion
    Nyanta Raimanni Khajiit Templar Lv4 Aldmeri Dominion
    Sina Nightwind Bosmer Dragonknight Lv4 Aldmeri Dominion
    Leader of the 1st Infiltration and Scouting Division
    Master Weapon and Armor Crafter
  • Sacred_Warrior
    This is an edited video that attempts to make a very persuasive point; however, I'm not convinced. This guy appears to be such an amazing PvP'er, but the majority of the victims he attacks are those who (despite having inflated stats) still lack the level in utility, survival, and gear to go against uber-talented bashing. However, in the fights against fellow veteran players, I did see that his PvP ability relied on a charge, and the talents to take full advantage of its power. Nevertheless, theTTK (time to kill) was about on par with any other DPSer type, and his stamina usage was still drained. I may have missed something in the video showing a "fairer" fight? But is PvP ever fair? Someone always has the tactical advantage or element of surprise.

    The shield bash is fine; it's learning how to defend and avoid it in PvP that is the real issue. It gives that type of player a viable way of attack and defense that measures up against the raw damage output of other weapon types. The majority of PvPers don't recognize this danger and thus do not try to distance themselves from it, especially with the number of snares and stuns. Its damage output against someone of equal rank and gear is more likely a fair comparison. Furthermore, if you're attacking and bashing adventurers with light and medium armor, it's of course going to do a lot more damage.
    Show less
  • elxdark
    elxdark
    +10
    People saying it isn't OP are blind or maybe they don't want it to be nerfed to the ground.

    First : they should lower the damage and put it between light and heavy attack.
    Second: While bashing you should not be blocking attacks.
    Third : Reduce the stamina cost per bash attack (do this after my 2 first points).

    Or you could skip all of them and put a simple cooldown 1/2 or 2 seconds :).
    Edited by elxdark on April 15, 2014 6:45PM
  • zeuseason
    zeuseason
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    oooohhhhhhhh my eyes r bleedin' wit all de v2 dk wftownin' lowbies in cyro so op fix noaw
  • Spacefiddle
    Spacefiddle
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    Switch to korn?

    /runsaway

    Just kidding. Never use korn.

    /runsfarther
  • dbennett707cub18_ESO
    I believe he does wtf own a VR4 in this video also though.
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