/SIGNED /AGREECensorious wrote: »Right now there are more important things that fine-tuning the odd skill.
People can't get into the game, some have lost bank space/items, there are lockups and frozen loading screens, the odd disconnect and the whole thing is being overrun with bots and gold sellers.
I can live with a few skills not doing what I would expect.
Arsenic_Touch wrote: »No mention of the bank issues, go figure.
Censorious wrote: »Right now there are more important things that fine-tuning the odd skill.
People can't get into the game, some have lost bank space/items, there are lockups and frozen loading screens, the odd disconnect and the whole thing is being overrun with bots and gold sellers.
I can live with a few skills not doing what I would expect.
Censorious wrote: »Right now there are more important things that fine-tuning the odd skill.
People can't get into the game, some have lost bank space/items, there are lockups and frozen loading screens, the odd disconnect and the whole thing is being overrun with bots and gold sellers.
I can live with a few skills not doing what I would expect.
I really wish this game went through a beta phase.
Censorious wrote: »Right now there are more important things that fine-tuning the odd skill.
People can't get into the game, some have lost bank space/items, there are lockups and frozen loading screens, the odd disconnect and the whole thing is being overrun with bots and gold sellers.
I can live with a few skills not doing what I would expect.
I really wish this game went through a beta phase.
Haha!
Wonder what all this extended ALPHA, BETA, Early ACCESS, PTS blah blah blah guff was all about then
btw love the quote in your sig
exactly./SIGNED /AGREECensorious wrote: »Right now there are more important things that fine-tuning the odd skill.
People can't get into the game, some have lost bank space/items, there are lockups and frozen loading screens, the odd disconnect and the whole thing is being overrun with bots and gold sellers.
I can live with a few skills not doing what I would expect.
This is true but when it affects core gameplay skills/passives for a class (Nightblade) this should've been addressed during ALPHA/BETA not live.