It has everything to do with it, if I can run a game that has 64 people on a destroyable map on maxed with no lag that's good, but when I can run a game that has THOUSANDS of people on one map running around mind you on maxed settings with no lag that just kind of speaks for itself on how broken ESO is atm.To be fair, the fact that you can run other games on maxed settings has absolutely nothing to do with what would appear to be network lag.
GossiTheDog wrote: »There is an ongoing megaserver issue for all at the moment. Just for info.
krypticslaughtr wrote: »It has everything to do with it, if I can run a game that has 64 people on a destroyable map on maxed with no lag that's good, but when I can run a game that has THOUSANDS of people on one map running around mind you on maxed settings with no lag that just kind of speaks for itself on how broken ESO is atm.To be fair, the fact that you can run other games on maxed settings has absolutely nothing to do with what would appear to be network lag.
krypticslaughtr wrote: »It has everything to do with it, if I can run a game that has 64 people on a destroyable map on maxed with no lag that's good, but when I can run a game that has THOUSANDS of people on one map running around mind you on maxed settings with no lag that just kind of speaks for itself on how broken ESO is atm.To be fair, the fact that you can run other games on maxed settings has absolutely nothing to do with what would appear to be network lag.
krypticslaughtr wrote: »It has everything to do with it, if I can run a game that has 64 people on a destroyable map on maxed with no lag that's good, but when I can run a game that has THOUSANDS of people on one map running around mind you on maxed settings with no lag that just kind of speaks for itself on how broken ESO is atm.To be fair, the fact that you can run other games on maxed settings has absolutely nothing to do with what would appear to be network lag.
There's a difference between lag and FPS. You are trying to tie them together as the same thing and that's false. Maybe go back to school or something.
engine is very unoptimised, not using most of the resources available to ir and the megaserver being in the us is not helping matters either.
krypticslaughtr wrote: »engine is very unoptimised, not using most of the resources available to ir and the megaserver being in the us is not helping matters either.
Fuckoath it's unoptimised, hell it's down right *** for the devs to be fixing stupid small issues and even having the audacity to be working on new content when the game is this broken. Hell the should *** the megaservers off and put in region based servers like MOST if not all other games have. Stupid idea having only two servers with a couple of channels in each.
krypticslaughtr wrote: »engine is very unoptimised, not using most of the resources available to ir and the megaserver being in the us is not helping matters either.
Fuckoath it's unoptimised, hell it's down right *** for the devs to be fixing stupid small issues and even having the audacity to be working on new content when the game is this broken. Hell the should *** the megaservers off and put in region based servers like MOST if not all other games have. Stupid idea having only two servers with a couple of channels in each.
Content creators are not bug fixers, nor are they server maintenance workers.
Different people have different jobs. The fact that some employees are working on Craglorn has nothing to do with other employees working on fixing the server issues, or fixing broken code in quests.
krypticslaughtr wrote: »krypticslaughtr wrote: »engine is very unoptimised, not using most of the resources available to ir and the megaserver being in the us is not helping matters either.
Fuckoath it's unoptimised, hell it's down right *** for the devs to be fixing stupid small issues and even having the audacity to be working on new content when the game is this broken. Hell the should *** the megaservers off and put in region based servers like MOST if not all other games have. Stupid idea having only two servers with a couple of channels in each.
Content creators are not bug fixers, nor are they server maintenance workers.
Different people have different jobs. The fact that some employees are working on Craglorn has nothing to do with other employees working on fixing the server issues, or fixing broken code in quests.
It does because it's redirecting the funding that WE gave them into something that's going to be added to a broken game. If that funding were to be directed at the devs that are dealing with bugs there would be more of them doing it due to there being a bigger budget for it and the game would be fixed faster.
Honestly... turn off that *** download
I never had this issue.
It is your connection.
krypticslaughtr wrote: »krypticslaughtr wrote: »engine is very unoptimised, not using most of the resources available to ir and the megaserver being in the us is not helping matters either.
Fuckoath it's unoptimised, hell it's down right *** for the devs to be fixing stupid small issues and even having the audacity to be working on new content when the game is this broken. Hell the should *** the megaservers off and put in region based servers like MOST if not all other games have. Stupid idea having only two servers with a couple of channels in each.
Content creators are not bug fixers, nor are they server maintenance workers.
Different people have different jobs. The fact that some employees are working on Craglorn has nothing to do with other employees working on fixing the server issues, or fixing broken code in quests.
It does because it's redirecting the funding that WE gave them into something that's going to be added to a broken game. If that funding were to be directed at the devs that are dealing with bugs there would be more of them doing it due to there being a bigger budget for it and the game would be fixed faster.
That's not how things work.
Regardles, Craglorn has been in development for months.
TripleZero wrote: »there must be some major lag going on on your side, i can guarantee that this is not the games fault, it has never happened to me nor to anyone in my guild.
Try opening all the ports, might help.
Also, dont sneak in PvE just kill them...
TripleZero wrote: »there must be some major lag going on on your side, i can guarantee that this is not the games fault, it has never happened to me nor to anyone in my guild.
Try opening all the ports, might help.
Also, dont sneak in PvE just kill them...
krypticslaughtr wrote: »TripleZero wrote: »there must be some major lag going on on your side, i can guarantee that this is not the games fault, it has never happened to me nor to anyone in my guild.
Try opening all the ports, might help.
Also, dont sneak in PvE just kill them...
All my ports are open and files exempt from firewall, I KNOW how to set up a game and a simple program seeing as I done programming and IT for years. Fact of the matter is that even hitting them the attacks don't make contact half the time. The game and its servers are broken. Just because YOU don't have this issue doesn't mean many others aren't like I said I talked to HEAPS of people that are having this issue ingame and read countless forums too. Hell I even just posted evidence of it and if you are to blind as to say "oh its just you because I haven't had this problem" truly shows your ignorance.
This is definitely not a great opener. There are quite a few bugs floating around for a launch (RIFT still has the smoothest launch of all time and although not super popular is the standard I hold MMOs to open to). That being said, I really don't mind. Things will be fixed in time, if you can't handle then take a break for a week or play a new character.
krypticslaughtr wrote: »TripleZero wrote: »there must be some major lag going on on your side, i can guarantee that this is not the games fault, it has never happened to me nor to anyone in my guild.
Try opening all the ports, might help.
Also, dont sneak in PvE just kill them...
All my ports are open and files exempt from firewall, I KNOW how to set up a game and a simple program seeing as I done programming and IT for years. Fact of the matter is that even hitting them the attacks don't make contact half the time. The game and its servers are broken. Just because YOU don't have this issue doesn't mean many others aren't like I said I talked to HEAPS of people that are having this issue ingame and read countless forums too. Hell I even just posted evidence of it and if you are to blind as to say "oh its just you because I haven't had this problem" truly shows your ignorance.
No offense, but I doubt your credentials when you've already displayed a lack of knowledge regarding something as basic as framerate vs latency.