Player Name Tags

  • dolmen
    dolmen
    ✭✭✭
    @RaZaddha
    You can't be serious, can't you think on any situation name tags are advantageous? You know, in a dungeon, since you can't just look for the neon name tags you need to pay more attention what everyone is doing and where they are. In pvp you can lure someone away from the zerg, fight in a valley or a wall that blocks some of the vision, but someone just looks and the bright nametags are showing. You are walking around and someone starts to sprint to you, if you are not paying attention he will get a first shot on you, but as soon as he comes out of stealth a "hey I'm an enemy coming at ya" indicator pops up. Just think a little you aren't really paying much attention to my posts.

    Read again my previous posts and ask yourself why people in ESO where against having add-ons that could show you the enemies stamina and magicka bars and why the API was nerfed.

    Well we are paying attention. Your own example for instance points out the question being asked about your position. How does your PVE(?) dungeon example of "our" ease of play affect you? You are discussing this "play style" vs. "play style". How does the play style I chose affect you negatively? Does it offer me some advantage, maybe, but if so, how does that negatively affect you? Our viewpoint is that each player should be able to play and enjoy the game in their own "style". It is so because it does not affect other players in any way, it does not lessen their enjoyment, and will only affect you if you chose to let it do so.

    You note the great API Nerf of March 2014. I regards to nameplates and PVP. I think you can rest assured that ZOS, if they implemented nameplates, would be very aware and careful of not creating any advantage for those who chose to have them on in PVP. That API Nerf was done because many players felt (and no we not going discuss the validity of that feeling) that some add ons gave players to much of an advantage in PVP. So I regard any discussion of advantage in PVP being given to those with nameplates on as pointless.


    The Sidekick Order
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    For for i have health bars turned ON , makes it quite easy to see who is who.

    Which means we do not need nameplates to see who is who.

    I need a way to see in what freaking guild a player is on.

    Let me be quite clear , i dont play with random people i just runned into. End of story , that will not change because of this or any other MMO , i dont like it and i wont do it.

    BUT if i run into a guildie , i would love to form a party to do a quest , or even if i keep running into the same player over and over.

    Right now , i almost never check people for their names , it is not something easy to notice , therefore i just dont do it. AND right now , if you combo the fact we use our account names in the guild + the fact there is no nameplate to tell where you belong , i cant notice if someone is in my guild or not.

    I played my share of MMOs , in all of them , the reason i played for months to years , is because of people i met in the game , you form bounds , you want to play more with a said guild and a few players you formed deeper bounds with.

    Right now , i have 4 guilds i have on mute i could not care less about , which is ofc awesome , i do have one guild i like and talk with people , but i have 0 players that i share my time ingame with, 0. I play this game pretty much solo , only making quick stops for a dungeon run , and then back to solo.

    Now , maybe that is what zen wanted , to make the game feel like a single player , but honestly , i dont spend in single player games anywere near the time i spend in MMO usually , certanly not months/years , probably i will be gone when i finish all 3 stories the way things are going.
    Edited by Nox_Aeterna on April 18, 2014 6:39PM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Skrumpknuckle
    I know that I don't feel like i'm playing an mmo. It just feels like a single player watered down TES. Don't get me wrong I am enjoying the game but I think adding player name tags and maybe spatial chat bubbles would really help out with this. I understand not everyone will agree with me but that is my 2 cents.
  • MercyKilling
    MercyKilling
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    I do not want them, Sam I am.
    I do not want name tags and ham.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Agree with @Renuvasb14_ESO. They should be added.
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  • RaZaddha
    RaZaddha
    ✭✭✭
    dolmen wrote: »
    @RaZaddha
    You can't be serious, can't you think on any situation name tags are advantageous? You know, in a dungeon, since you can't just look for the neon name tags you need to pay more attention what everyone is doing and where they are. In pvp you can lure someone away from the zerg, fight in a valley or a wall that blocks some of the vision, but someone just looks and the bright nametags are showing. You are walking around and someone starts to sprint to you, if you are not paying attention he will get a first shot on you, but as soon as he comes out of stealth a "hey I'm an enemy coming at ya" indicator pops up. Just think a little you aren't really paying much attention to my posts.

    Read again my previous posts and ask yourself why people in ESO where against having add-ons that could show you the enemies stamina and magicka bars and why the API was nerfed.

    Well we are paying attention. Your own example for instance points out the question being asked about your position. How does your PVE(?) dungeon example of "our" ease of play affect you? You are discussing this "play style" vs. "play style". How does the play style I chose affect you negatively? Does it offer me some advantage, maybe, but if so, how does that negatively affect you? Our viewpoint is that each player should be able to play and enjoy the game in their own "style". It is so because it does not affect other players in any way, it does not lessen their enjoyment, and will only affect you if you chose to let it do so.

    You note the great API Nerf of March 2014. I regards to nameplates and PVP. I think you can rest assured that ZOS, if they implemented nameplates, would be very aware and careful of not creating any advantage for those who chose to have them on in PVP. That API Nerf was done because many players felt (and no we not going discuss the validity of that feeling) that some add ons gave players to much of an advantage in PVP. So I regard any discussion of advantage in PVP being given to those with nameplates on as pointless.


    Thats why I'm saying you are not paying attention to my posts. Nametags does affect my game style, it breaks immersion, it affects how much attention and how quick they can react to the environment. If in any other MMO I die because the healer said "I couldn't find you, I have no nametags on" he certainly would receive flak from his group, think about it, this is just one scenario.
    Nametags pros: Find other people easier. Remember the names of other people easier. No need to pay as much attention to the characters since you can easily spot them.
    Nametags cons: Surprise attacks become nearly impossible to execute unless from stealth. No need to pay as much attention to the characters since you can easily spot them. Breaks a lot of immersion.

    The last two cons are two big things because of how this game was made, the API nerf and no nametags follow the philosophy that you must pay attention more to your character than your HUD, that immersion is a big, big feature of this game, look at the reviews, hard to find one that doesn't mention immersion being such a good thing on this game. Players will exploit every advantage you can give to them, they will use every tool available at their disposal, if you want the players to experience things in specific way because your game focus a lot on it, you might need to force them.

    There are other ways so you can recognize friends and guild mates without breaking immersion, some are supported. Here are two ways:
    http://www.esoui.com/downloads/info276-SocialIndicators.html
    http://www.esoui.com/downloads/info101-GuildOrFriend.html
  • Supersomething
    Supersomething
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    @dolmen You cannot debate with his water tight reasoning dolmen. Trust me I've tried haha.
    Remember, you're unique... just like everyone else.
    Characters
    Tiberius Aulus
  • dolmen
    dolmen
    ✭✭✭
    @Supersomething - Yes you are right, I'm going to stop now.
    The Sidekick Order
  • RaZaddha
    RaZaddha
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    @dolmen You cannot debate with his water tight reasoning dolmen. Trust me I've tried haha.

    Because I'm the harbinger overmind and my logic is infailable
  • ShinChuck
    ShinChuck
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    One side (the pro-nameplates side) is arguing for options so everyone could play as they like. Some (not all by any means, and to those reasonable people I'm not speaking! :) ) on the other side are arguing for other people to be limited just so they personally wouldn't feel obligated to use them (despite not being anywhere near mandatory for most if not all aspects of the game).

    Which position is more reasonable, the one willing to compromise (the former) or the one demanding others play according to their personal playstyle?
    "It's morally wrong to suggest gameplay changes for an MMO."
    ...seriously, someone told me that once here. The things people will do to win their internet arguments!
  • Torasi
    Torasi
    ✭✭
    The player nameplates just takes away from the game in my opinion. No one wants this to be like WoW where you walk through the hotspot city and you can't see a damn thing because you're drowning in the sea of nameplates. In the real world if you were standing in a crowd of people and you were looking for your friends, you would go off of what they were wearing or maybe what they look like. ESO is a diverse enough game that you can pretty much tell which character you're looking for. So in conclusion, *** nameplates.
    "Only the proud and mighty dare to follow the ways of Talos"
  • Greydog
    Greydog
    ✭✭✭✭
    They could add in as an option that you can toggle ..I don't see a problem with that.
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Alurria
    Alurria
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    Greydog wrote: »
    They could add in as an option that you can toggle ..I don't see a problem with that.

    I do see a problem, joining a guild that requires you to turn nameplates on to be included in a dungeon run or one that requires you to turn it on in pvp. If you are talking about options here's how to be fair. The turn on switch for a name plate should be controlled by every person. That means if I choose to turn it off YOU should not see it. Only if I choose to turn it on and have it over my head. That would be fair.

  • Greydog
    Greydog
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    Sounds like a bad choice of guilds ..I recommend not joining.

    I have nothing to hide ..do you?
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Alurria
    Alurria
    ✭✭✭✭✭
    Greydog wrote: »
    Sounds like a bad choice of guilds ..I recommend not joining.

    I have nothing to hide ..do you?

    That's a pretty ridiculous comment
  • Greydog
    Greydog
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    It wasn't a comment, it was a question.

    If you have nothing to hide then what does it matter if someone see's your characters nametag. (this was a comment ;) )
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Alurria
    Alurria
    ✭✭✭✭✭
    Greydog wrote: »
    It wasn't a comment, it was a question.

    If you have nothing to hide then what does it matter if someone see's your characters nametag. (this was a comment ;) )

    Okay let me rephrase that, that was a pretty ridiculous question as it has nothing to do with the fact you are to lazy to mouse over someone to see their name or to ask them which guilds they belong to. You gotta lot of nerve to imply something, because if you are talking about having a choice then it SHOULD be full choice. In other words you don't want me to have a choice as long as you get what you want, the knife cuts both ways. You're right though I don't want you to know a thing about me. Feel better?
  • Elvent
    Elvent
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    Yeah...I don't really like everybody looking like random NPCs running around, it's nice telling if somebody is a person or not, also chat bubbles would have been a nice 'OPTIONAL' feature but oh well, it's better to have only a tiny amount of features because of the hardcore immersion people dudes.
  • Greydog
    Greydog
    ✭✭✭✭
    Greydog wrote: »
    It wasn't a comment, it was a question.

    If you have nothing to hide then what does it matter if someone see's your characters nametag. (this was a comment ;) )

    Okay let me rephrase that, that was a pretty ridiculous question as it has nothing to do with the fact you are to lazy to mouse over someone to see their name or to ask them which guilds they belong to. You gotta lot of nerve to imply something, because if you are talking about having a choice then it SHOULD be full choice. In other words you don't want me to have a choice as long as you get what you want, the knife cuts both ways. You're right though I don't want you to know a thing about me. Feel better?

    Personally I could care less one way or the other, Folks can check me out anyway they like. All I was implying was that If one has nothing to hide, what difference does it make.

    Methinks thou dost protesteth too much ;)

    *edit* Besides, where guilds are concerned. What are you going to put up there ..a list?

    Edited by Greydog on April 19, 2014 12:51AM
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • greylox
    greylox
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    Horrible and pointless, a zerg would have a white cloud of jumbled letters hanging above it everywhere it went.
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  • Elvent
    Elvent
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    greylox wrote: »
    Horrible and pointless, a zerg would have a white cloud of jumbled letters hanging above it everywhere it went.


    Then how about turning them off?.....options.
  • Hexxagone
    Hexxagone
    ✭✭
    This wont happen for PvP reasons, When you are in Cyrodiil you have to look for NPCs and players and they may sneak up on you. with nameplates you will easily see that a player is standing on a wall of a keep and attack him with a bow or spell. or run up behind someone that is trying to hide and kill them because they don't have nameplates turned on but you do so you saw where they were from 30 feet away.
  • Elvent
    Elvent
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    Hexxagone wrote: »
    This wont happen for PvP reasons, When you are in Cyrodiil you have to look for NPCs and players and they may sneak up on you. with nameplates you will easily see that a player is standing on a wall of a keep and attack him with a bow or spell. or run up behind someone that is trying to hide and kill them because they don't have nameplates turned on but you do so you saw where they were from 30 feet away.

    I can turn on players/enemies health bars...wouldn't it work the same way/distance? They could always be default forced off for PvP...
  • Greydog
    Greydog
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    greylox wrote: »
    Horrible and pointless, a zerg would have a white cloud of jumbled letters hanging above it everywhere it went.

    A zerg cloud ...funny visual :)

    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Atreidus
    Atreidus
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    Please include this. All "NO" sayers can disable this.
  • lioslinn
    lioslinn
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    RaZaddha wrote: »
    Because I'm the harbinger overmind and my logic is infailable

    RaZaddha for what its worth I strongly agree with you. I think ESO with name tags optional or no just wouldn't be the same game at all. I think people want them because they're used to them. Heaven fordid one mmo try to be different, and people have the patience to try something different. I'm just tired how companies keep sacrificing great concepts and ideas ot the almighty gods of Convenience.

    Yes my play is altered if there are optional gametags. People behave quite differently when every single creature is clearly identified in game

    The min criticism of this game (beyond the obvious and fixable bugs and gold scammers) is how generic it feels. Well let's stop watering down what few features make ESO original, like a minimalistic UI.


    Edited by lioslinn on May 2, 2014 5:47PM
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  • Thechemicals
    Thechemicals
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    Some identity of others is required, its how we socialize and how he know who is who.
    Vr14 Templar since release- dual resto
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