Please return to the tried and true multiple servers approach to MMORPGs. I'd rather have too few players on a server, where I can still group with my wife and guildmates and have fun, than have too many players making gameplay 100% unplayable (not to mention when the game IS playable, every spawn being horribly overcamped).
Just my two copper.
The OP has a point. At prime time the server is just overcrowded.
I played a few times at the off-times and the game actually feels almost like ES.
There is something to be said about facing a boss all alone or with a trusted friend without twenty others (camping for loot) bringing the boss down in 1.5 seconds.
Yeah, the new, innovative "megaserver" tech sure is working out great....
Drakonklenok wrote: »Yeah, the new, innovative "megaserver" tech sure is working out great....
Sounds like you are just looking for a reason to complain.
Also, the Megaserver isn't one single server, one single piece of hardware, it is still several different pieces of hardware (servers) managed in a dynamic, on-the-fly manner.
http://elderscrollsonline.info/mega-server