I like all these guys who make nubers out of nowhere. I guess you gathered all the necessary statistics before making such a statement?AlienDiplomat wrote: »I've had so many issues with this game it is inexcusable. Probably 20% of the quests are bugged and can't be completed, and there is nothing but a "known issue, we'll get to it" response from support.
i have a system that is much worse than yours and it runs pretty well. Maybe you are running too high settings. A lot of people try to run a game on max settings when their system cant handle it then complain the game isnt optimized. Im not sure if thats the situation here. I do agree with the rest of the post though
Vlas, do you really think that 20% of quests he took is bugged? And why to write exact numbers when you don't know them?You are going to argue semantics with him ElSlayer?
How do you know his personal experience?
Vlas, do you really think that 20% of quests he took is bugged? And why to write exact numbers when you don't know them?You are going to argue semantics with him ElSlayer?
How do you know his personal experience?
I've compared numbers that he stated here with my own. That's all I did.
After that I've came to conclusion that he is exaggerating. IMO people usually do it because they believe that their arguments is underweight.
As a wall of text his problems looks huge and solid. If you start to analyze them one by one may find out that some of them are exaggerated. I find out one and pointed out.
Vlas, do you really think that 20% of quests he took is bugged? And why to write exact numbers when you don't know them?You are going to argue semantics with him ElSlayer?
How do you know his personal experience?
I've compared numbers that he stated here with my own. That's all I did.
After that I've came to conclusion that he is exaggerating. IMO people usually do it because they believe that their arguments is underweight.
As a wall of text his problems looks huge and solid. If you start to analyze them one by one may find out that some of them are exaggerated. I find out one and pointed out.
So far I feel this has been a relatively successful launch (very minor issues myself) but the game certainly doesnt belong in "beta" as a few people seem to suggest.
As with all things, you can do as much testing as you want to limit as many bugs as possible before release (as did Zenimax during open beta with ten's of thousands of players)....however, I can guarantee you that whether it be a game or software, when you release it to the masses, you will always get bugs or issues due to the amount of users accessing that content - thus, it can put a strain on many areas of your infrastructure you were unable to foresee.
Rather than just moaning about it, help the devs by posting detailed bug reports or be patient while they work very hard to get these issues resolved.
So far I feel this has been a relatively successful launch (very minor issues myself) but the game certainly doesnt belong in "beta" as a few people seem to suggest.
As with all things, you can do as much testing as you want to limit as many bugs as possible before release (as did Zenimax during open beta with ten's of thousands of players)....however, I can guarantee you that whether it be a game or software, when you release it to the masses, you will always get bugs or issues due to the amount of users accessing that content - thus, it can put a strain on many areas of your infrastructure you were unable to foresee.
Rather than just moaning about it, help the devs by posting detailed bug reports or be patient while they work very hard to get these issues resolved.
Hate to break it to you... but quest bugs dont take a week and a half to fix.
My guess... a majority of their developers went on vacation or even worse... their code is so terrible it has to be rewritten.
So far I feel this has been a relatively successful launch (very minor issues myself) but the game certainly doesnt belong in "beta" as a few people seem to suggest.
As with all things, you can do as much testing as you want to limit as many bugs as possible before release (as did Zenimax during open beta with ten's of thousands of players)....however, I can guarantee you that whether it be a game or software, when you release it to the masses, you will always get bugs or issues due to the amount of users accessing that content - thus, it can put a strain on many areas of your infrastructure you were unable to foresee.
Rather than just moaning about it, help the devs by posting detailed bug reports or be patient while they work very hard to get these issues resolved.
Hate to break it to you... but quest bugs dont take a week and a half to fix.
My guess... a majority of their developers went on vacation or even worse... their code is so terrible it has to be rewritten.
LOL! I have not seen a constructive response from you yet when you reply to my posts lol
Please enlighten me with your findingsSo far I feel this has been a relatively successful launch (very minor issues myself) but the game certainly doesnt belong in "beta" as a few people seem to suggest.
As with all things, you can do as much testing as you want to limit as many bugs as possible before release (as did Zenimax during open beta with ten's of thousands of players)....however, I can guarantee you that whether it be a game or software, when you release it to the masses, you will always get bugs or issues due to the amount of users accessing that content - thus, it can put a strain on many areas of your infrastructure you were unable to foresee.
Rather than just moaning about it, help the devs by posting detailed bug reports or be patient while they work very hard to get these issues resolved.
Hate to break it to you... but quest bugs dont take a week and a half to fix.
My guess... a majority of their developers went on vacation or even worse... their code is so terrible it has to be rewritten.
jamesharv2005ub17_ESO wrote: »I still say it is being completely unreasonable to expect them to be able to just fix a quest with a flip of a switch. Especially an end game quest. I know alot of people have rushed to the lvl cap but this is why you shouldnt do that. You could start a new character. Collect skyshards with your current character. PvP. Craft. There is plenty to do while waiting for that one quest.
I also dont expect them to be constantly updating me on the forums. Just fix the stuff as soon as you can and dont waste time making forum posts. That would be my advice to the higher ups.
jamesharv2005ub17_ESO wrote: »I still say it is being completely unreasonable to expect them to be able to just fix a quest with a flip of a switch. Especially an end game quest. I know alot of people have rushed to the lvl cap but this is why you shouldnt do that. You could start a new character. Collect skyshards with your current character. PvP. Craft. There is plenty to do while waiting for that one quest.
I also dont expect them to be constantly updating me on the forums. Just fix the stuff as soon as you can and dont waste time making forum posts. That would be my advice to the higher ups.
Why not? They can advance it easily by marking in the DB that its complete... Or even canceling the quest and allowing me to restart it.
But they dont, so why is that?
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I still say it is being completely unreasonable to expect them to be able to just fix a quest with a flip of a switch. Especially an end game quest. I know alot of people have rushed to the lvl cap but this is why you shouldnt do that. You could start a new character. Collect skyshards with your current character. PvP. Craft. There is plenty to do while waiting for that one quest.
I also dont expect them to be constantly updating me on the forums. Just fix the stuff as soon as you can and dont waste time making forum posts. That would be my advice to the higher ups.
Why not? They can advance it easily by marking in the DB that its complete... Or even canceling the quest and allowing me to restart it.
But they dont, so why is that?
Because it is not as simple as you think it is.
AlienDiplomat wrote: »This was so far from ready for launch it is embarrassing. I'll be going back to other stable titles after demanding a refund, and come back again in a month to see if this nonsense is even close to resolved.
I've had so many issues with this game it is inexcusable. Probably 20% of the quests are bugged and can't be completed, and there is nothing but a "known issue, we'll get to it" response from support.
The lag whenever other characters are around is unplayable. The game literally locks up every time an action is taken, you mouse over a target, a quest is advanced, or you enter combat. This is like a hard lock stutter that freezes everything for a second then continues.
Then there are the interiors/public dungeons. The lag in there transcends comprehension. Half the time my character will simply stop responding to commands when activating actions. The only thing that works is block and jump. This lasts up to 20 seconds or until dead.
It really is too bad they felt the need to rush this to release because it is a wonderful game. I wouldn't be so disgusted if I didn't love it. But this really should not have left beta for another three months.
You can say its the Chinese exploiters trying to discredit American game companies (though I think ZOS is part European?), or that some pseudo-scientific brats with too much money and too little brains are studying the result of poisoning the "addiction" of modern gaming with failure. Whatever.
You can blame it on my rig or computer knowledge, but I have a quad core clocked at 4.2ghz with 16gb ram and a gtx780, game on SSD, no addons, with a 5mb cable connection that does fine with any other game. The system is newly installed and optimized. No fragmentation, no problems other than with ESO. The problem is not on my side.
The fact remains, I've had no reply to several tickets on these issues after four days, no official mention on the "known issues" post of this game breaking lag, and no time table for a resolution. About the only thing I have received is an increase in in-game griefing by stalker spazz zombies.
Let this be a lesson: NEVER pre-pay for a subscription MMO. You basically take yourself off the priority list for getting your issues resolved.
Clotholachesisatropos666b14_ESO wrote: »AlienDiplomat wrote: »This was so far from ready for launch it is embarrassing. I'll be going back to other stable titles after demanding a refund, and come back again in a month to see if this nonsense is even close to resolved.
I've had so many issues with this game it is inexcusable. Probably 20% of the quests are bugged and can't be completed, and there is nothing but a "known issue, we'll get to it" response from support.
The lag whenever other characters are around is unplayable. The game literally locks up every time an action is taken, you mouse over a target, a quest is advanced, or you enter combat. This is like a hard lock stutter that freezes everything for a second then continues.
Then there are the interiors/public dungeons. The lag in there transcends comprehension. Half the time my character will simply stop responding to commands when activating actions. The only thing that works is block and jump. This lasts up to 20 seconds or until dead.
It really is too bad they felt the need to rush this to release because it is a wonderful game. I wouldn't be so disgusted if I didn't love it. But this really should not have left beta for another three months.
You can say its the Chinese exploiters trying to discredit American game companies (though I think ZOS is part European?), or that some pseudo-scientific brats with too much money and too little brains are studying the result of poisoning the "addiction" of modern gaming with failure. Whatever.
You can blame it on my rig or computer knowledge, but I have a quad core clocked at 4.2ghz with 16gb ram and a gtx780, game on SSD, no addons, with a 5mb cable connection that does fine with any other game. The system is newly installed and optimized. No fragmentation, no problems other than with ESO. The problem is not on my side.
The fact remains, I've had no reply to several tickets on these issues after four days, no official mention on the "known issues" post of this game breaking lag, and no time table for a resolution. About the only thing I have received is an increase in in-game griefing by stalker spazz zombies.
Let this be a lesson: NEVER pre-pay for a subscription MMO. You basically take yourself off the priority list for getting your issues resolved.
Your entire post is wrong, either you've never played a brand new mmo before, or oyu're just one of the many people that go into a new game and do nothing but say how bad it is and how much you hate it, quit for six months com back play it for years and brag that's you've been here from the start lol. I love seeing threads like this.