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Keyboard, "alt gr" same as alt and ctrl together?

Nitrius
Nitrius
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Hello,

For some weird reason it looks like the "alt gr" button on the keyboard both open the character screen and crouch at the same time, so it's like a combined button of alt and ctrl. Is this possible to fix someone?

Usually "alt gr" is it's own button. The reason this bothers me a bit is because i use it for my push to talk on teamspeak, but while playing this game it gives me a little bit of a problem, always crouching and opening the character screen...
  • Turelus
    Turelus
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    Not directly links to the game issue but as someone who suffered for a long time with finding a neutral PTT key for TeamSpeak3 I thought I would link you this page.

    http://jules.aerix.nl/projects/g-key/

    The information there and the plugin will let you use general Logitech keys as a PTT bind and they will have no impact on your game at all as they wont count a real button. This does require that you have a Logitech product however. Hope it helps.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Nitrius
    Nitrius
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    No logitech product here at the moment, but i must say i got tempted getting one seeing that, hehe.
  • Nitrius
    Nitrius
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    Anybody know anything about this "alt gr" issue at all?
  • Nitrius
    Nitrius
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    Bump, do anyone know why the alt gr button both opens the character screen and crouches at the same time? Must be a way of removing those actions for the button?
  • b101uk
    b101uk
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    my Alt Gr key is unmapped to anything BUT when pressed (as Left Alt is used for the character menu):

    it opens the character menu, and makes me jump while turning 180deg in mid-air so I land facing the opposite way.

    using a standard MS keyboard (PS/2 connector)
  • ESOShepherd
    5 years have passed and still ESO recognizes the Alt and Alt gr key as the same key! Its so annoying if you alt tab a lot and your char always performs an action (in my case dodge/roll).
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