xsorusb14_ESO wrote: »
It does more damage then virtually every Stamina Attack in the game.... while having a bunch of other perks..
xsorusb14_ESO wrote: »
It does more damage then virtually every Stamina Attack in the game.... while having a bunch of other perks..
Based on what data?
The only person saying it hits for more than 2h did it after being called out, and then magically claiming he maxed 2h as well.
The only advantage is that it doesn't take up a skill slot, but since 1h/shield has jack for damage abilities you actually need this skill if you plan on killing things outside of spamming class abilities.
thomas.manzellaub17_ESO wrote: »Just thought i'd add this. In the video he is 2 levels higher and against weak quest mobs. As a templar i burn through 4-5 of those at a time within 2-3 seconds by spamming biting jabs or whirling blade
xsorusb14_ESO wrote: »
Umm yea
A small amount of self education will take you a long way.
Are you people stupid? I'm sorry its an actual question. Why had they "better" give 1H and shield an ability that does damage? You want to 1-H Shield you should be doing it because you are choosing to tank, not because you expect to be murdering people.
This ability is clearly OP not only in its utility but in its implementation. Numbers aside, what is happening in some parts of this video should not be. In my opinion it needs to be examined.
arnaldomoraleseb17_ESO wrote: »Well, I have created a post about it in PvP forum, but now I think this is the correct place to discuss about it.
The passive skill Deadly Bash is simply too good and I think it should be balanced. You can do a lot of damage without consume many stamina. Plus, you are blocking and interrupting while use shield bash. I found this video, please take a look and tell me what do you think.
http://youtu.be/RPoKHYhigII
arnaldomoraleseb17_ESO wrote: »Well, I have created a post about it in PvP forum, but now I think this is the correct place to discuss about it.
The passive skill Deadly Bash is simply too good and I think it should be balanced. You can do a lot of damage without consume many stamina. Plus, you are blocking and interrupting while use shield bash. I found this video, please take a look and tell me what do you think.
http://youtu.be/RPoKHYhigII
I definitely agree with the guy in the video when he demonstrates how "stupidly overpowered" as he puts it DragonKnights GreenDragonBlood skill is as a self heal. This guy really emphasizes well how overpowered a self healing DragonKnight is.
GreenDragonBlood is especially bad since only that class has access to the skill line unlike DeadlyBash which every class can choose. GreenDragonBlood should definitely be nerfed first for this reason alone. Great video OP, very informative.
masterlouppub18_ESO wrote: »Dragon blood is op but leeching strike isn't?
Idk about you but healing yourself for 5% health, magicka AND stamina every swing seems better than a 33% missing health heal that cost 440 magicka.
Even if bash were viable to do damage, what is wrong with a shield master doing good damage like that?
Most stamina abilities have a good to powerful utility other than just damage, so the argument you use for the sake of pure damage just doesn't fly.
So instead of still doing assumptions and guessing here are some hard math facts about deadly bash.
Couple of very simple problems with your analysis.
1. Your time value for Bash -- I quote, 'every .6 seconds', is based on what exactly? There is no time log, and you've listed nothing to support what appears to be at best an anecdotal assertion that is fundamentally part of your equation.