Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Late Night Takeovers

  • steveb16_ESO46
    steveb16_ESO46
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    WhiteQueen wrote: »
    People who aren't on the server's intended continent should not be able to play there. Period. The End. Within that guideline, play whenever you want, but I want you to live in NA.

    So, basically, what you're saying is that people in South America, Africa, India and basically all of Asia and Australia shouldn't be able to play at all? Ever? Yeah, if that isn't entitlement I don't know what is.

    No. They can play on the other server or ZMO should set up time zone appropriate campaigns or something. Zerging maps unchallenged because of time zones will, as has happened in EU Goldbrand, simple see a player and guild exodus.

    There's a problem. ZMO need to be thinking about solutions. But yeah - I would exclude all non-EU timezones players from the EU server. Africa appears to be in the same time zones so that's fine. Australia fits the US time zones. As does Japan.
  • Harakh
    Harakh
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    This is always an issue in RvR Games, so i can not understand the decision to split NA and EU cause with both in the campaigns there would be fun for all at all times :D
    Edited by Harakh on April 15, 2014 11:00AM
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • beravinprb19_ESO
    beravinprb19_ESO
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    savak wrote: »
    Why can't they just hardcore buff NPCs if a side has a low population? That way at least there's something of a challenge

    No! Please, no! If a server has low population, then it becomes very difficult get a group together. Even if you do manage to get a group, they are often very small. In situations like this, it is already impossible to take out small objectives like farms and mines.
    Edited by beravinprb19_ESO on April 15, 2014 12:53PM
  • drwoody44b14_ESO
    drwoody44b14_ESO
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    I seriously hope there will be some "less time consuming" version of Cyrodiil implemented. Somewhat near to Battle Ground of WoW i think.

    Stopped reading here. If you really care about this game, please quit.
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