I've been trying to do enchanting and it's just not nearly worth it.
You can only make like four good runes. Put some damage on your weapon. You can add stamina, health, or magicka to your armor, and literally EVERYTHING ELSE EVER is forced onto the three jewellery slots. Want to resist frost? Jewellery. Want to increase stamina regen? Jewellery. Want to add weapon damage outside of weapon enchants? Jewellery.
And you can't craft jewellery. And the jewellery you find in the wild is probably better than anything you can enchant ANYWAY.
And then there's the ridiculously long time it takes to get a single level in enchanting. It is the very definition of a 'chore'.
Add to this the fact that there's like four rune spawn points in each zone and they're all redundant-as-shite yellows and reds instead of the blues that you NEED to be able to even make runes of your level, and you have what is a worthless profession that takes a stupidly ridiculous amount of time to level up and only gives you a few weapon damage enchants for your troubles while stifling any kind of creativity by enforcing arbitrary enchanting limitations like the aforementioned fact that 90% of all enchantments go on jewellery and nowhere else.
I don't know where I'm going with this. Except maybe enchanting should be, I don't know, rewarding in some way? Especially for the insane amount of garbage you have to do to even level it up. And the stupid amount of rune hunting you have to do to even make two runes of your own level.