Please, quit with the paranoia .. there's nothing at all about this which hints at a 'security' problem, it's just crass programming.So what are you doing about server security? I see bots harvesting instant respawn hacked nodes over and over.....and over.....and over....... I report them but it makes me wonder what else they have managed to get into?
When can we expect a more active approach against PVP cheaters/exploiters? Namely people who pay others or have friends making alts on another alliance in order to farm them on a forward camp, then bring guests on the enemy alliance to flip the 6 keeps to get Emperor and/or animation canceling exploiters (all the million variations from serious to less serious), infinite dodge/autododge etc etc? The worst part is that these people are getting reported daily from all 3 alliances on a campaign but nothing is being done about them. Screenshots have been sent, etc etc yet nothing..we're getting fed up with it.
Please, quit with the paranoia .. there's nothing at all about this which hints at a 'security' problem, it's just crass programming.So what are you doing about server security? I see bots harvesting instant respawn hacked nodes over and over.....and over.....and over....... I report them but it makes me wonder what else they have managed to get into?
GambitJ79b14_ESO wrote: »By all means scream and shout, nothing wrong with that - how else is anyone going to know something is wrong...steveb16_ESO46 wrote: »Well, the sooner zmo rectify the mistake of designing the perfect game mechanics for bots to exploit the better then. Until then us paying customers are going to scream and shout.
They can fix the lag and freezes while they are at it.
- what I am pointing out is the demanded changes, the demanded fixes the "people" and "paying customers", that seems to think they represent the whole community, have been making have not presented the results they claimed... sure it stopped the bots at the bosses, but it didn't stop the bots. The long term result is that all the real players are further restricted while the reason it's put in place is non-effective.
You're not playing in the open world then because I see bot trains in every zone I go to, all factions, all zones before Coldharbour where I don't yet have access; thought it's perfectly clear from many posts LEVEL THREEs in Coldharbour aren't likely 'legit' players. Yes I know a level 3 CAN get there but no 'legit' players calls his character 'qwerafe' or somesuch.steveb16_ESO46 wrote: »I'm not seeing any bots any more so that's a big win. If they are where I am not then people need to continue reporting them and continue insisting things are done about it, which they probably are.
Not really. It is player greed. By processing a tremendous amount of raw resources players extract otherwise rare material components which in turn can be sold for large quantities of gold on top of what they get from tenders for the processed materials. Hence the chat spam selling embroidery and tempers, etc.. It isn't programming, it is greed. There is no way to program player greed from the game short of shutting the game down.Please, quit with the paranoia .. there's nothing at all about this which hints at a 'security' problem, it's just crass programming.So what are you doing about server security? I see bots harvesting instant respawn hacked nodes over and over.....and over.....and over....... I report them but it makes me wonder what else they have managed to get into?
Are you somehow offended of the idea that you don't represent the whole community? or are you offended of the idea that you (since you place yourself in that category) are one of those that demanded these restrictions which have failed in their purpose of ridding the bots? maybe both? Your response indicates you misunderstand my comment and miss the point as I say "By all means scream and shout, nothing wrong with that - how else is anyone going to know something is wrong..." which is agreeing with your "holding feet to the fire" ... So what is your point in your rebuttal?steveb16_ESO46 wrote: »If the rest of the 'community' want to have a say they can turn up and say something. Until then we paying customers who see something we don't like are going to continue holding feet to the fire.
- I'm confused as to how you could be missing this if you are such a gamer as you claim... are you aware of the changes people have demanded ZOS take? Are you aware of the after effects? Cause if you're saying it worked then you're either bias or turning a blind eye because the bots are still out there and still in large forces and in all areas.I'm not seeing any bots any more so that's a big win. If they are where I am not then people need to continue reporting them and continue insisting things are done about it, which they probably are.
Yes, level 3-5 in coldharbor should be autobanned together with the one they grouped with to get them where, and yes get the ones who received their lot too.You're not playing in the open world then because I see bot trains in every zone I go to, all factions, all zones before Coldharbour where I don't yet have access; thought it's perfectly clear from many posts LEVEL THREEs in Coldharbour aren't likely 'legit' players. Yes I know a level 3 CAN get there but no 'legit' players calls his character 'qwerafe' or somesuch.steveb16_ESO46 wrote: »I'm not seeing any bots any more so that's a big win. If they are where I am not then people need to continue reporting them and continue insisting things are done about it, which they probably are.
Either that or you have no idea what open world botting looks like. It's IMPOSSIBLE to explore zones and never see bot trains!
Given that the only way to get there is a quest line that ends at 43 or a 'Travel To' then simply putting a minimum level on that would block this: there's no valid reason for character to be there before they are able to get the quest that's needed to be done in order to get there 'normally'.Yes, level 3-5 in coldharbor should be autobanned together with the one they grouped with to get them where, and yes get the ones who received their lot too.
Talwyn_Aureliano wrote: »Since the Nerf on Dungeon/world boss loot drops, the gold-spammer bot drivers have changed their tactics. Bots are now spam harvesting nodes as Tawn has just said. I see them all the time in Stonelands, usually 3 to 4 bots clustered around a mat node always harvesting very time it respawns. Only 1 bot harvests while the others stand by in case a monster attacks. I've tried leading monsters onto the group in order for them to be attacked and killed but it hasn't worked so far.
So here's my solution:
Bethesda/Zenimax or whom ever is in charge: you need to start to increase the number of GM's. You need to ask the community for volunteers to be a police force with ban hammer powers because the fact is you guys are losing the war here against the bots and their masters. If you invested dedicated players with the trust and powers to act as GM's then you might start to see a decline in the bots. In addition, you almost need a entry check, like a customs officer to check if the new character logging in is actually being run by a legitimate player. Again a player based police force will be able to help here. 2nd Life has this, why can't ESO?
You have a pool of people here who love this game but are becoming totally sh@t off due to the bot issues which is ruining the game. I urge you to seriously consider my proposal in forming a player based police force which will aid the game by getting rid of obvious bots. Of course any player who abuses their power will get auto banned for life plus named and shamed.
Of course they're not on top of it, and you seem to confuse someone pointing out a truth which doesn't conform to your agenda as 'trolling'.myself and my guild have witnessed first hand ban on the spot gm's showing up at farming locations and more then once. So they are on top of this, saying other wise is being a troll, sorry but true..