Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Alternative to an Auction House
Developers:
I understand you want to decentralize the market, which is why you do not want an auction house.
Might I suggest local markets? Each town could have it's own player market area. You could incentivize sellers to sell in more remote markets by charging lower AH fees. You could make ti so that (like a real market) you have to be physically present to do trade with it. You could even incorporate persuasion skills into it to lower the AH fees maybe, or make it race dependent so that certain races or guilds in a certain area get charges higher or lower fees.
This would have the added effect of dispersing the player population instead of having everyone clustered around the major cities.
We definitely need another solution...the current one is just not going to cut it. The current system makes player-trade really awkward.